Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1997 - 1999
//
// File: cstrings.h
//
//--------------------------------------------------------------------------
#ifndef __cstrings_h
#define __cstrings_h
extern TCHAR const c_szDllName[]; extern TCHAR const c_szNetApi32[]; extern TCHAR const c_szAclUI[]; extern WCHAR const c_szFilterFile[]; extern WCHAR const c_szClassKey[]; extern WCHAR const c_szGUIDFormat[]; extern WCHAR const c_szClassFilter[]; extern WCHAR const c_szPropertyFilter[]; extern WCHAR const c_szERFilterFormat[]; extern WCHAR const c_szLDAPDisplayName[]; extern WCHAR const c_szDisplayName[]; extern WCHAR const c_szDisplayID[]; extern WCHAR const c_szValidAccesses[]; extern WCHAR const c_szSchemaIDGUID[]; extern WCHAR const c_szRightsGuid[]; extern WCHAR const c_szSDProperty[]; extern WCHAR const c_szSDRightsProp[]; extern WCHAR const c_szSchemaContext[]; extern WCHAR const c_szConfigContext[]; extern WCHAR const c_szERContainer[]; extern WCHAR const c_szRootDsePath[]; extern WCHAR const c_szPathFormat[]; extern WCHAR const c_szCNFormat[]; extern WCHAR const c_szDefaultSchemaSD[]; extern WCHAR const c_szAttributeSecurityGuid[]; extern WCHAR const c_szObjectClass[]; extern WCHAR const c_szStructuralObjectClass[]; extern WCHAR const c_szObjectClassCategory[];
#endif // __cstrings_h
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