Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1997 - 1999
//
// File: cstrings.h
//
//--------------------------------------------------------------------------
#ifndef __cstrings_h
#define __cstrings_h
extern TCHAR const c_szDllName[];
extern TCHAR const c_szNetApi32[];
extern TCHAR const c_szAclUI[];
extern WCHAR const c_szFilterFile[];
extern WCHAR const c_szClassKey[];
extern WCHAR const c_szGUIDFormat[];
extern WCHAR const c_szClassFilter[];
extern WCHAR const c_szPropertyFilter[];
extern WCHAR const c_szERFilterFormat[];
extern WCHAR const c_szLDAPDisplayName[];
extern WCHAR const c_szDisplayName[];
extern WCHAR const c_szDisplayID[];
extern WCHAR const c_szValidAccesses[];
extern WCHAR const c_szSchemaIDGUID[];
extern WCHAR const c_szRightsGuid[];
extern WCHAR const c_szSDProperty[];
extern WCHAR const c_szSDRightsProp[];
extern WCHAR const c_szSchemaContext[];
extern WCHAR const c_szConfigContext[];
extern WCHAR const c_szERContainer[];
extern WCHAR const c_szRootDsePath[];
extern WCHAR const c_szPathFormat[];
extern WCHAR const c_szCNFormat[];
extern WCHAR const c_szDefaultSchemaSD[];
extern WCHAR const c_szAttributeSecurityGuid[];
extern WCHAR const c_szObjectClass[];
extern WCHAR const c_szStructuralObjectClass[];
extern WCHAR const c_szObjectClassCategory[];
#endif // __cstrings_h