Leaked source code of windows server 2003
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// The following ifdef block is the standard way of creating macros which make exporting
// from a DLL simpler. All files within this DLL are compiled with the GDISEMU_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see
// GDISEMU_API functions as being imported from a DLL, wheras this DLL sees symbols
// defined with this macro as being exported.
#ifdef GDISEMU_EXPORTS
#define GDISEMU_API __declspec(dllexport)
#else
#define GDISEMU_API __declspec(dllimport)
#endif
#define DS_MAGIC 'DrwS'
#define DS_SETTARGETID 0
#define DS_SETSOURCEID 1
#define DS_COPYTILEID 2
#define DS_SOLIDFILLID 3
#define DS_TRANSPARENTTILEID 4
#define DS_ALPHATILEID 5
#define DS_STRETCHID 6
#define DS_TRANSPARENTSTRETCHID 7
#define DS_ALPHASTRETCHID 8
typedef struct _DS_HEADER { ULONG magic; } DS_HEADER;
typedef struct _DS_SETTARGET { ULONG ulCmdID; HDC hdc; RECTL rclBounds; } DS_SETTARGET;
typedef struct _DS_SETSOURCE { ULONG ulCmdID; HDC hdc; } DS_SETSOURCE;
typedef struct _DS_COPYTILE { ULONG ulCmdID; RECTL rclDst; RECTL rclSrc; POINTL ptlOrigin; } DS_COPYTILE;
typedef struct _DS_SOLIDFILL { ULONG ulCmdID; RECTL rclDst; COLORREF crSolidColor; } DS_SOLIDFILL;
typedef struct _DS_TRANSPARENTTILE { ULONG ulCmdID; RECTL rclDst; RECTL rclSrc; POINTL ptlOrigin; COLORREF crTransparentColor; } DS_TRANSPARENTTILE;
typedef struct _DS_ALPHATILE { ULONG ulCmdID; RECTL rclDst; RECTL rclSrc; POINTL ptlOrigin; BLENDFUNCTION blendFunction; } DS_ALPHATILE;
typedef struct _DS_STRETCHC { ULONG ulCmdID; RECTL rclDst; RECTL rclSrc; } DS_STRETCH;
typedef struct _DS_TRANSPARENTSTRETCHC { ULONG ulCmdID; RECTL rclDst; RECTL rclSrc; COLORREF crTransparentColor; } DS_TRANSPARENTSTRETCH;
typedef struct _DS_ALPHASTRETCHC { ULONG ulCmdID; RECTL rclDst; RECTL rclSrc; BLENDFUNCTION blendFunction; } DS_ALPHASTRETCH;
/*GDISEMU_API */int DrawStream(int cjIn, void * pvIn);
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