Leaked source code of windows server 2003
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100 lines
2.4 KiB

// The following ifdef block is the standard way of creating macros which make exporting
// from a DLL simpler. All files within this DLL are compiled with the GDISEMU_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see
// GDISEMU_API functions as being imported from a DLL, wheras this DLL sees symbols
// defined with this macro as being exported.
#ifdef GDISEMU_EXPORTS
#define GDISEMU_API __declspec(dllexport)
#else
#define GDISEMU_API __declspec(dllimport)
#endif
#define DS_MAGIC 'DrwS'
#define DS_SETTARGETID 0
#define DS_SETSOURCEID 1
#define DS_COPYTILEID 2
#define DS_SOLIDFILLID 3
#define DS_TRANSPARENTTILEID 4
#define DS_ALPHATILEID 5
#define DS_STRETCHID 6
#define DS_TRANSPARENTSTRETCHID 7
#define DS_ALPHASTRETCHID 8
typedef struct _DS_HEADER
{
ULONG magic;
} DS_HEADER;
typedef struct _DS_SETTARGET
{
ULONG ulCmdID;
HDC hdc;
RECTL rclBounds;
} DS_SETTARGET;
typedef struct _DS_SETSOURCE
{
ULONG ulCmdID;
HDC hdc;
} DS_SETSOURCE;
typedef struct _DS_COPYTILE
{
ULONG ulCmdID;
RECTL rclDst;
RECTL rclSrc;
POINTL ptlOrigin;
} DS_COPYTILE;
typedef struct _DS_SOLIDFILL
{
ULONG ulCmdID;
RECTL rclDst;
COLORREF crSolidColor;
} DS_SOLIDFILL;
typedef struct _DS_TRANSPARENTTILE
{
ULONG ulCmdID;
RECTL rclDst;
RECTL rclSrc;
POINTL ptlOrigin;
COLORREF crTransparentColor;
} DS_TRANSPARENTTILE;
typedef struct _DS_ALPHATILE
{
ULONG ulCmdID;
RECTL rclDst;
RECTL rclSrc;
POINTL ptlOrigin;
BLENDFUNCTION blendFunction;
} DS_ALPHATILE;
typedef struct _DS_STRETCHC
{
ULONG ulCmdID;
RECTL rclDst;
RECTL rclSrc;
} DS_STRETCH;
typedef struct _DS_TRANSPARENTSTRETCHC
{
ULONG ulCmdID;
RECTL rclDst;
RECTL rclSrc;
COLORREF crTransparentColor;
} DS_TRANSPARENTSTRETCH;
typedef struct _DS_ALPHASTRETCHC
{
ULONG ulCmdID;
RECTL rclDst;
RECTL rclSrc;
BLENDFUNCTION blendFunction;
} DS_ALPHASTRETCH;
/*GDISEMU_API */int DrawStream(int cjIn, void * pvIn);