Leaked source code of windows server 2003
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88 lines
3.5 KiB

  1. !if 0
  2. Published headers
  3. !endif
  4. TARGETNAME=uuidwin
  5. TARGETTYPE=LIBRARY
  6. TARGETPATH=$(_OBJ_DIR)
  7. NTTARGETFILE0=processedfiles
  8. PASS0_PUBLISH= \
  9. {appcompatapi.w=$(SDK_INC_PATH)\appcompatapi.h} \
  10. {avrfutil.w=$(WINDOWS_INC_PATH)\avrfutil.h} \
  11. {ddrawgdi.w=$(SDK_INC_PATH)\ddrawgdi.h} \
  12. {icm.w=$(SDK_INC_PATH)\icm.h} \
  13. {icmui.dlg=$(SDK_INC_PATH)\icmui.dlg} \
  14. {icmpriv.w=$(WINDOWS_INC_PATH)\icmpriv.h} \
  15. {intlshar.w=$(WINDOWS_INC_PATH)\intlshar.h} \
  16. {kbd.w=$(OAK_INC_PATH)\kbd.h} \
  17. {mcdesc.w=$(WINDOWS_INC_PATH)\mcdesc.h} \
  18. {nddeagnt.w=$(WINDOWS_INC_PATH)\nddeagnt.h} \
  19. {ntgdispl.w=$(WINDOWS_INC_PATH)\ntgdispl.h} \
  20. {ntgdistr.w=$(WINDOWS_INC_PATH)\ntgdistr.h} \
  21. {oleacc.idl=$(SDK_INC_PATH)\oleacc.idl} \
  22. {reason.w=$(SDK_INC_PATH)\reason.h} \
  23. {richedit.w=$(SDK_INC_PATH)\richedit.h} \
  24. {shimdb.w=$(WINDOWS_INC_PATH)\shimdb.h} \
  25. {ShimCstring.w=$(WINDOWS_INC_PATH)\ShimCstring.h} \
  26. {ShimHook.w=$(WINDOWS_INC_PATH)\ShimHook.h} \
  27. {ShimHookMacro.w=$(WINDOWS_INC_PATH)\ShimHookMacro.h} \
  28. {ShimLib.w=$(WINDOWS_INC_PATH)\ShimLib.h} \
  29. {ShimProto.w=$(WINDOWS_INC_PATH)\ShimProto.h} \
  30. {stdexts.cw=$(WINDOWS_INC_PATH)\stdexts.c} \
  31. {stdexts.w=$(WINDOWS_INC_PATH)\stdexts.h} \
  32. {textserv.w=$(SDK_INC_PATH)\textserv.h} \
  33. {tom.w=$(SDK_INC_PATH)\tom.h} \
  34. {usp10.h=$(SDK_INC_PATH)\usp10.h} \
  35. {usp10p.h=$(WINDOWS_INC_PATH)\usp10p.h} \
  36. {veriflog.w=$(WINDOWS_INC_PATH)\veriflog.h} \
  37. {winddi.w=$(OAK_INC_PATH)\winddi.h} \
  38. {windowsx.w=$(SDK_INC_PATH)\windowsx.h}\
  39. {winfont.w=$(WINDOWS_INC_PATH)\winfont.h} \
  40. {wowuserp.w=$(WINDOWS_INC_PATH)\wowuserp.h} \
  41. {wowgdip.w=$(WINDOWS_INC_PATH)\wowgdip.h} \
  42. {w32w64.w=$(WINDOWS_INC_PATH)\w32w64.h} \
  43. {reason.w=$(SDK_INC_PATH)\reason.h} \
  44. {ddetrack.w=$(WINDOWS_INC_PATH)\ddetrack.h} \
  45. {msaatext.idl=$(SDK_INC_PATH)\msaatext.idl} \
  46. {$(O)\ddeml.h=$(SDK_INC_PATH)\ddeml.h} \
  47. {$(O)\ddemlp.h=$(WINDOWS_INC_PATH)\ddemlp.h} \
  48. {$(O)\ime.h=$(SDK_INC_PATH)\ime.h} \
  49. {$(O)\imep.h=$(WINDOWS_INC_PATH)\imep.h} \
  50. {$(O)\imm.h=$(SDK_INC_PATH)\imm.h} \
  51. {$(O)\immdev.h=$(OAK_INC_PATH)\immdev.h} \
  52. {$(O)\immp.h=$(WINDOWS_INC_PATH)\immp.h} \
  53. {$(O)\oleacc.h=$(SDK_INC_PATH)\oleacc.h} \
  54. {$(O)\pbt.h=$(WINDOWS_INC_PATH)\pbt.h} \
  55. {conroute.w=$(WINDOWS_INC_PATH)\conroute.h} \
  56. {$(O)\wincon.h=$(SDK_INC_PATH)\wincon.h} \
  57. {$(O)\winconp.h=$(WINDOWS_INC_PATH)\winconp.h} \
  58. {$(O)\windef.h=$(SDK_INC_PATH)\windef.h} \
  59. {$(O)\windows.h=$(SDK_INC_PATH)\windows.h} \
  60. {$(O)\windowsp.h=$(WINDOWS_INC_PATH)\windowsp.h} \
  61. {$(O)\wingdi.h=$(SDK_INC_PATH)\wingdi.h} \
  62. {$(O)\wingdip.h=$(WINDOWS_INC_PATH)\wingdip.h} \
  63. {$(O)\winuser.h=$(SDK_INC_PATH)\winuser.h} \
  64. {$(O)\winuser.inl=$(SDK_INC_PATH)\winuser.inl} \
  65. {$(O)\winuser.rh=$(SDK_INC_PATH)\winuser.rh} \
  66. {$(O)\winuserp.h=$(WINDOWS_INC_PATH)\winuserp.h} \
  67. {$(O)\msaatext.h=$(SDK_INC_PATH)\msaatext.h} \
  68. {$(O)\conapi.h=$(WINDOWS_INC_PATH)\conapi.h}
  69. SOURCES=oleacc.idl \
  70. msaatext.idl \
  71. $(O)\oleacc_i.c
  72. PASS1_PUBLISH={$(O)\uuidwin.lib=$(PROJECT_LIB_PATH)\uuidwin.lib}
  73. # prevent system headers from being included. They are not needed just to
  74. # process a bunch of DEFINE_GUIDs anyhow. Excluding them generates a much
  75. # smaller library too.
  76. #
  77. C_DEFINES=$(C_DEFINES) /D_MIDL_USE_GUIDDEF_\
  78. /D__RPCNDR_H__ /D__RPC_H__ /DRPC_NO_WINDOWS_H /DCOM_NO_WINDOWS_H\
  79. /DGUID_DEFS_ONLY