Leaked source code of windows server 2003
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88 lines
3.5 KiB

!if 0
Published headers
!endif
TARGETNAME=uuidwin
TARGETTYPE=LIBRARY
TARGETPATH=$(_OBJ_DIR)
NTTARGETFILE0=processedfiles
PASS0_PUBLISH= \
{appcompatapi.w=$(SDK_INC_PATH)\appcompatapi.h} \
{avrfutil.w=$(WINDOWS_INC_PATH)\avrfutil.h} \
{ddrawgdi.w=$(SDK_INC_PATH)\ddrawgdi.h} \
{icm.w=$(SDK_INC_PATH)\icm.h} \
{icmui.dlg=$(SDK_INC_PATH)\icmui.dlg} \
{icmpriv.w=$(WINDOWS_INC_PATH)\icmpriv.h} \
{intlshar.w=$(WINDOWS_INC_PATH)\intlshar.h} \
{kbd.w=$(OAK_INC_PATH)\kbd.h} \
{mcdesc.w=$(WINDOWS_INC_PATH)\mcdesc.h} \
{nddeagnt.w=$(WINDOWS_INC_PATH)\nddeagnt.h} \
{ntgdispl.w=$(WINDOWS_INC_PATH)\ntgdispl.h} \
{ntgdistr.w=$(WINDOWS_INC_PATH)\ntgdistr.h} \
{oleacc.idl=$(SDK_INC_PATH)\oleacc.idl} \
{reason.w=$(SDK_INC_PATH)\reason.h} \
{richedit.w=$(SDK_INC_PATH)\richedit.h} \
{shimdb.w=$(WINDOWS_INC_PATH)\shimdb.h} \
{ShimCstring.w=$(WINDOWS_INC_PATH)\ShimCstring.h} \
{ShimHook.w=$(WINDOWS_INC_PATH)\ShimHook.h} \
{ShimHookMacro.w=$(WINDOWS_INC_PATH)\ShimHookMacro.h} \
{ShimLib.w=$(WINDOWS_INC_PATH)\ShimLib.h} \
{ShimProto.w=$(WINDOWS_INC_PATH)\ShimProto.h} \
{stdexts.cw=$(WINDOWS_INC_PATH)\stdexts.c} \
{stdexts.w=$(WINDOWS_INC_PATH)\stdexts.h} \
{textserv.w=$(SDK_INC_PATH)\textserv.h} \
{tom.w=$(SDK_INC_PATH)\tom.h} \
{usp10.h=$(SDK_INC_PATH)\usp10.h} \
{usp10p.h=$(WINDOWS_INC_PATH)\usp10p.h} \
{veriflog.w=$(WINDOWS_INC_PATH)\veriflog.h} \
{winddi.w=$(OAK_INC_PATH)\winddi.h} \
{windowsx.w=$(SDK_INC_PATH)\windowsx.h}\
{winfont.w=$(WINDOWS_INC_PATH)\winfont.h} \
{wowuserp.w=$(WINDOWS_INC_PATH)\wowuserp.h} \
{wowgdip.w=$(WINDOWS_INC_PATH)\wowgdip.h} \
{w32w64.w=$(WINDOWS_INC_PATH)\w32w64.h} \
{reason.w=$(SDK_INC_PATH)\reason.h} \
{ddetrack.w=$(WINDOWS_INC_PATH)\ddetrack.h} \
{msaatext.idl=$(SDK_INC_PATH)\msaatext.idl} \
{$(O)\ddeml.h=$(SDK_INC_PATH)\ddeml.h} \
{$(O)\ddemlp.h=$(WINDOWS_INC_PATH)\ddemlp.h} \
{$(O)\ime.h=$(SDK_INC_PATH)\ime.h} \
{$(O)\imep.h=$(WINDOWS_INC_PATH)\imep.h} \
{$(O)\imm.h=$(SDK_INC_PATH)\imm.h} \
{$(O)\immdev.h=$(OAK_INC_PATH)\immdev.h} \
{$(O)\immp.h=$(WINDOWS_INC_PATH)\immp.h} \
{$(O)\oleacc.h=$(SDK_INC_PATH)\oleacc.h} \
{$(O)\pbt.h=$(WINDOWS_INC_PATH)\pbt.h} \
{conroute.w=$(WINDOWS_INC_PATH)\conroute.h} \
{$(O)\wincon.h=$(SDK_INC_PATH)\wincon.h} \
{$(O)\winconp.h=$(WINDOWS_INC_PATH)\winconp.h} \
{$(O)\windef.h=$(SDK_INC_PATH)\windef.h} \
{$(O)\windows.h=$(SDK_INC_PATH)\windows.h} \
{$(O)\windowsp.h=$(WINDOWS_INC_PATH)\windowsp.h} \
{$(O)\wingdi.h=$(SDK_INC_PATH)\wingdi.h} \
{$(O)\wingdip.h=$(WINDOWS_INC_PATH)\wingdip.h} \
{$(O)\winuser.h=$(SDK_INC_PATH)\winuser.h} \
{$(O)\winuser.inl=$(SDK_INC_PATH)\winuser.inl} \
{$(O)\winuser.rh=$(SDK_INC_PATH)\winuser.rh} \
{$(O)\winuserp.h=$(WINDOWS_INC_PATH)\winuserp.h} \
{$(O)\msaatext.h=$(SDK_INC_PATH)\msaatext.h} \
{$(O)\conapi.h=$(WINDOWS_INC_PATH)\conapi.h}
SOURCES=oleacc.idl \
msaatext.idl \
$(O)\oleacc_i.c
PASS1_PUBLISH={$(O)\uuidwin.lib=$(PROJECT_LIB_PATH)\uuidwin.lib}
# prevent system headers from being included. They are not needed just to
# process a bunch of DEFINE_GUIDs anyhow. Excluding them generates a much
# smaller library too.
#
C_DEFINES=$(C_DEFINES) /D_MIDL_USE_GUIDDEF_\
/D__RPCNDR_H__ /D__RPC_H__ /DRPC_NO_WINDOWS_H /DCOM_NO_WINDOWS_H\
/DGUID_DEFS_ONLY