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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1999
//
// File: childfrm.cpp
//
// Contents: Child frame implementation
//
// History: 01-Jan-96 TRomano Created
// 16-Jul-96 WayneSc Add code to switch views
//
//--------------------------------------------------------------------------
#include "stdafx.h"
#include "AMC.h"
#include "ChildFrm.h"
#include "AMCDoc.h"
#include "AMCView.h"
#include "treectrl.h"
#include "afxpriv.h"
#include "mainfrm.h"
#include "amcpriv.h"
#include "sysmenu.h"
#include "amcmsgid.h"
#include "caption.h"
#include "strings.h"
#include "menubtns.h"
bool CanCloseDoc(void);
/////////////////////////////////////////////////////////////////////////////
// CChildFrame
IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd)
BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd) //{{AFX_MSG_MAP(CChildFrame)
ON_WM_CREATE() ON_WM_SIZE() ON_WM_DESTROY() ON_WM_CLOSE() ON_WM_MDIACTIVATE() ON_COMMAND(ID_CUSTOMIZE_VIEW, OnCustomizeView) ON_WM_NCPAINT() ON_WM_NCACTIVATE() ON_WM_SYSCOMMAND() ON_WM_INITMENUPOPUP() //}}AFX_MSG_MAP
ON_MESSAGE(WM_SETTEXT, OnSetText) ON_MESSAGE(WM_GETICON, OnGetIcon) ON_MESSAGE(WM_SETMESSAGESTRING, OnSetMessageString) ON_COMMAND_RANGE(ID_MMC_MAXIMIZE, ID_MMC_RESTORE, OnMaximizeOrRestore) ON_UPDATE_COMMAND_UI(ID_CUSTOMIZE_VIEW, OnUpdateCustomizeView)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChildFrame construction/destruction
CChildFrame::CChildFrame() { m_pAMCView = NULL; m_fDestroyed = false; m_fCurrentlyMinimized = false; m_fCurrentlyActive = false; m_fCreateVisible = true; m_fEmptyAMCView = false; } CChildFrame::~CChildFrame() { }
/////////////////////////////////////////////////////////////////////////////
// CChildFrame diagnostics
#ifdef _DEBUG
void CChildFrame::AssertValid() const { CMDIChildWnd::AssertValid(); }
void CChildFrame::Dump(CDumpContext& dc) const { CMDIChildWnd::Dump(dc); }
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CChildFrame message handlers
BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs) { BOOL bSuccess=FALSE;
// Let default implementation fill in most of the details
if (!CMDIChildWnd::PreCreateWindow(cs)) return (FALSE);
// Remove the edge from the window so the splitter can paint it.
cs.dwExStyle &=~WS_EX_CLIENTEDGE;
WNDCLASS wc; LPCTSTR pszChildFrameClassName = g_szChildFrameClassName;
if (::GetClassInfo(AfxGetInstanceHandle(), cs.lpszClass, &wc)) { // Clear the H and V REDRAW flags
wc.style &= ~(CS_HREDRAW | CS_VREDRAW); wc.hIcon = AfxGetApp()->LoadIcon(IDR_AMCTYPE); wc.lpszClassName = pszChildFrameClassName;
// Register this new style;
bSuccess=AfxRegisterClass(&wc); }
// Use the new child frame window class
cs.lpszClass = pszChildFrameClassName; //cs.style &= ~FWS_ADDTOTITLE;
// force maximized if in SDI User mode
if (AMCGetApp()->GetMode() == eMode_User_SDI) cs.style |= WS_MAXIMIZE;
// do not paint over the children
cs.style |= WS_CLIPCHILDREN;
return bSuccess; }
/*+-------------------------------------------------------------------------*
* * CChildFrame::OnUpdateFrameTitle * * PURPOSE: Sets the window title. It might be possible to short out this * function. * * PARAMETERS: * BOOL bAddToTitle : * * RETURNS: * void * *+-------------------------------------------------------------------------*/ void CChildFrame::OnUpdateFrameTitle(BOOL bAddToTitle) { DECLARE_SC(sc,TEXT("CChildFrame::OnUpdateFrameTitle"));
if ((GetStyle() & FWS_ADDTOTITLE) == 0) return; // leave child window alone!
CDocument* pDocument = GetActiveDocument(); if (bAddToTitle && pDocument != NULL) { sc = ScCheckPointers(m_pAMCView, E_UNEXPECTED); if(sc) return;
sc = ScCheckPointers(m_pAMCView->GetWindowTitle()); if(sc) return;
// set title if changed, but don't remove completely
AfxSetWindowText(m_hWnd, m_pAMCView->GetWindowTitle()); }
// update our parent window last
GetMDIFrame()->OnUpdateFrameTitle(bAddToTitle); }
int CChildFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { static UINT anIndicators[] = { ID_SEPARATOR, // status line indicator
IDS_PROGRESS, // place holder for progress bar
IDS_STATUS_STATIC, // place holder for static control
};
DECLARE_SC (sc, _T("CChildFrame::OnCreate"));
if (CMDIChildWnd::OnCreate(lpCreateStruct) == -1) { sc = E_UNEXPECTED; return -1; }
/*
* status bar should be themed (block controls the scope of activator) */ { CThemeContextActivator activator;
// Create the status bar and panes
m_wndStatusBar.Create(this, WS_CHILD|WS_VISIBLE|SBARS_SIZEGRIP, 0x1003); m_wndStatusBar.CreatePanes(anIndicators, countof(anIndicators)); }
// Add the control to the dock site
m_StatusDockSite.Create(CDockSite::DSS_BOTTOM); m_StatusDockSite.Attach(&m_wndStatusBar); m_StatusDockSite.Show();
// Tell the dock manager about the site.
m_DockingManager.Attach(&m_StatusDockSite);
CAMCView* const pAMCView = GetAMCView(); if (pAMCView == NULL) { sc = E_UNEXPECTED; return -1; }
pAMCView->SetChildFrameWnd(m_hWnd);
SViewData* pVD = pAMCView->GetViewData(); if (NULL == pVD) { sc = E_UNEXPECTED; return -1; }
// Create the menubuttons manager and toolbars manager (one per view).
m_spMenuButtonsMgr = std::auto_ptr<CMenuButtonsMgrImpl>(new CMenuButtonsMgrImpl()); if (NULL == m_spMenuButtonsMgr.get()) { sc = E_UNEXPECTED; return -1; }
// Let SViewData be aware of the CMenuButtonsMgr.
pVD->SetMenuButtonsMgr(static_cast<CMenuButtonsMgr*>(m_spMenuButtonsMgr.get()));
CMainFrame* pFrame = AMCGetMainWnd(); sc = ScCheckPointers (pFrame, E_UNEXPECTED); if (sc) return -1;
ASSERT_KINDOF (CMainFrame, pFrame);
// Init the CMenuButtonsMgr.
sc = m_spMenuButtonsMgr->ScInit(pFrame, this); if (sc) return -1;
// Create the Standard toolbar UI.
pVD->m_spNodeManager->InitViewData(reinterpret_cast<LONG_PTR>(pVD)); ASSERT(pVD->m_spVerbSet != NULL);
AppendToSystemMenu (this, eMode_User_SDI); RenderDockSites();
return 0; }
void CChildFrame::RenderDockSites() { CRect clientRect; GetClientRect(&clientRect);
CWnd* pWnd=GetWindow(GW_CHILD);
if(pWnd) { m_DockingManager.BeginLayout(); m_DockingManager.RenderDockSites(pWnd->m_hWnd, clientRect); m_DockingManager.EndLayout(); }
}
bool CChildFrame::IsCustomizeViewEnabled() { bool fEnable = false; CAMCDoc* pDoc = CAMCDoc::GetDocument();
if (pDoc != NULL) { fEnable = (AMCGetApp()->GetMode() == eMode_Author) || pDoc->AllowViewCustomization(); }
return (fEnable); }
void CChildFrame::OnUpdateCustomizeView(CCmdUI* pCmdUI) { pCmdUI->Enable (IsCustomizeViewEnabled()); }
// Display Customize View dialog
// When a child window is maximized, then it becomes a CMainFrame so the handler is
// necessary here to process the Scope Pane command on the system menu
void CChildFrame::OnCustomizeView() { CAMCView* pView = GetAMCView();
if (pView != NULL) { INodeCallback* pCallback = pView->GetNodeCallback(); SViewData* pViewData = pView->GetViewData();
ASSERT (pCallback != NULL); ASSERT (pViewData != NULL);
pCallback->OnCustomizeView (reinterpret_cast<LONG_PTR>(pViewData)); } }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnInitMenuPopup * * WM_INITMENUPOPUP handler for CChildFrame. *--------------------------------------------------------------------------*/
void CChildFrame::OnInitMenuPopup(CMenu* pPopupMenu, UINT nIndex, BOOL bSysMenu) { /*
* Bug 201113: don't allow child system menus in SDI mode */ if (bSysMenu && (AMCGetApp()->GetMode() == eMode_User_SDI)) { SendMessage (WM_CANCELMODE); return; }
CMDIChildWnd::OnInitMenuPopup(pPopupMenu, nIndex, bSysMenu);
/*
* CFrameWnd::OnInitMenuPopup doesn't do UI updates for system menus, * so we have to do it here */ if (bSysMenu) { int nEnable = IsCustomizeViewEnabled() ? MF_ENABLED : MF_GRAYED; pPopupMenu->EnableMenuItem (ID_CUSTOMIZE_VIEW, MF_BYCOMMAND | nEnable); } }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnSize * * WM_SIZE handler for CChildFrame. *--------------------------------------------------------------------------*/ void CChildFrame::OnSize(UINT nType, int cx, int cy) { DECLARE_SC(sc, TEXT("CChildFrame::OnSize"));
// bypass CMDIChildWnd::OnSize so we won't get MFC's docking stuff
// (we still need to call Default so Windows' MDI stuff will work right)
CWnd::OnSize(nType, cx, cy);
if (nType != SIZE_MINIMIZED) { RenderDockSites(); CAMCView* pAMCView = GetAMCView(); ASSERT (pAMCView != NULL);
if (pAMCView) pAMCView->AdjustTracker (cx, cy); }
// update our parent frame - in case we are now maximized or not
CMDIFrameWnd* pwndMDIFrame = GetMDIFrame();
if (pwndMDIFrame) pwndMDIFrame->OnUpdateFrameTitle(TRUE);
/*
* If we're moving to or from the minimized state, notify snap-ins. * We don't need to send the notification if we're only creating a * temporary view that will never be shown. */ if (m_fCurrentlyMinimized != (nType == SIZE_MINIMIZED) && m_fCreateVisible) { m_fCurrentlyMinimized = (nType == SIZE_MINIMIZED); SendMinimizeNotification (m_fCurrentlyMinimized); }
// send the size notification to the view.
if(GetAMCView()) { sc = GetAMCView()->ScOnSize(nType, cx, cy); if(sc) return; }
}
BOOL CChildFrame::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CMDIFrameWnd* pParentWnd, CCreateContext* pContext) { if (pParentWnd == NULL) { CWnd* pMainWnd = AfxGetThread()->m_pMainWnd; ASSERT(pMainWnd != NULL); ASSERT_KINDOF(CMDIFrameWnd, pMainWnd); pParentWnd = (CMDIFrameWnd*)pMainWnd; } ASSERT(::IsWindow(pParentWnd->m_hWndMDIClient));
// first copy into a CREATESTRUCT for PreCreate
CREATESTRUCT cs; cs.dwExStyle = 0L; cs.lpszClass = lpszClassName; cs.lpszName = lpszWindowName; cs.style = dwStyle; cs.x = rect.left; cs.y = rect.top; cs.cx = rect.right - rect.left; cs.cy = rect.bottom - rect.top; cs.hwndParent = pParentWnd->m_hWnd; cs.hMenu = NULL; cs.hInstance = AfxGetInstanceHandle(); cs.lpCreateParams = (LPVOID)pContext;
if (!PreCreateWindow(cs)) { PostNcDestroy(); return FALSE; } // extended style must be zero for MDI Children (except under Win4)
// ASSERT(afxData.bWin4 || cs.dwExStyle == 0);
ASSERT(cs.hwndParent == pParentWnd->m_hWnd); // must not change
// now copy into a MDICREATESTRUCT for real create
MDICREATESTRUCT mcs; mcs.szClass = cs.lpszClass; mcs.szTitle = cs.lpszName; mcs.hOwner = cs.hInstance; mcs.x = cs.x; mcs.y = cs.y; mcs.cx = cs.cx; mcs.cy = cs.cy; mcs.style = cs.style & ~(WS_MAXIMIZE | WS_VISIBLE); mcs.lParam = reinterpret_cast<LPARAM>(cs.lpCreateParams);
// create the window through the MDICLIENT window
AfxHookWindowCreate(this); HWND hWnd = (HWND)::SendMessage(pParentWnd->m_hWndMDIClient, WM_MDICREATE, 0, (LPARAM)&mcs); if (!AfxUnhookWindowCreate()) PostNcDestroy(); // cleanup if MDICREATE fails too soon
if (hWnd == NULL) return FALSE;
// special handling of visibility (always created invisible)
if (cs.style & WS_VISIBLE) { // place the window on top in z-order before showing it
::BringWindowToTop(hWnd);
// show it as specified
if (cs.style & WS_MINIMIZE) ShowWindow(SW_SHOWMINIMIZED); else if (cs.style & WS_MAXIMIZE) ShowWindow(SW_SHOWMAXIMIZED); else ShowWindow(SW_SHOWNORMAL);
// make sure it is active (visibility == activation)
pParentWnd->MDIActivate(this);
// refresh MDI Window menu
::SendMessage(pParentWnd->m_hWndMDIClient, WM_MDIREFRESHMENU, 0, 0); }
ASSERT(hWnd == m_hWnd); return TRUE; }
void CChildFrame::OnDestroy() { // NOTE - The un-hooking of the dock manager stops the rebar sending a height change
// when the rebar goes away.
m_DockingManager.RemoveAll();
m_fDestroyed = true;
CMDIChildWnd::OnDestroy(); }
void CChildFrame::OnMaximizeOrRestore(UINT nID) { ASSERT(nID == ID_MMC_MAXIMIZE || nID == ID_MMC_RESTORE);
WINDOWPLACEMENT wp; wp.length = sizeof(wp); GetWindowPlacement(&wp);
UINT newShowCmd = (nID == ID_MMC_MAXIMIZE) ? SW_SHOWMAXIMIZED : SW_SHOWNORMAL;
if (wp.showCmd != newShowCmd) { wp.showCmd = newShowCmd; SetWindowPlacement(&wp); } }
void CChildFrame::OnClose() { CAMCDoc* pDoc = CAMCDoc::GetDocument(); ASSERT(pDoc != NULL); if (pDoc) { int cViews = 0; CAMCViewPosition pos = pDoc->GetFirstAMCViewPosition(); while (pos != NULL) { CAMCView* pView = pDoc->GetNextAMCView(pos);
if ((pView != NULL) && ++cViews >= 2) break; }
if (cViews == 1) { if (!CanCloseDoc()) return; } else { // if not closing last view, then give it
// a chance to clean up first.
// (if whole doc is closing CAMCDoc will handle
// closing all the views.)
CAMCView* pView = GetAMCView(); if (pView != NULL) { CAMCDoc* pAMCDoc = CAMCDoc::GetDocument();
/*
* Don't allow the user to close the last persisted view. */ if (pView->IsPersisted() && (pAMCDoc != NULL) && (pAMCDoc->GetNumberOfPersistedViews() == 1)) { MMCMessageBox (IDS_CantCloseLastPersistableView); return; }
pView->CloseView(); } } }
CMDIChildWnd::OnClose(); }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnUpdateFrameMenu * * WM_UPDATEFRAMEMENU handler for CChildFrame. *--------------------------------------------------------------------------*/
void CChildFrame::OnUpdateFrameMenu(BOOL bActivate, CWnd* pActivateWnd, HMENU hMenuAlt) { ASSERT_VALID (this); DECLARE_SC (sc, _T("CChildFrame::OnUpdateFrameMenu"));
// let the base class select the right menu
CMDIChildWnd::OnUpdateFrameMenu (bActivate, pActivateWnd, hMenuAlt);
// make sure the child has the WS_SYSMENU bit
// (it won't if it's created maximized)
ModifyStyle (0, WS_SYSMENU);
// by now, the right menu is selected; reflect it to the toolbar
CMainFrame* pFrame = static_cast<CMainFrame *>(GetParentFrame ()); ASSERT_KINDOF (CMainFrame, pFrame); pFrame->NotifyMenuChanged ();
// Add the menubuttons only on activate, the CMenubar
// removes all menus during deactivate.
if (bActivate) { ASSERT(NULL != m_spMenuButtonsMgr.get()); if (NULL != m_spMenuButtonsMgr.get()) { // Now add the menu buttons to main menu
sc = m_spMenuButtonsMgr->ScAddMenuButtonsToMainMenu(); } } }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnGetIcon * * WM_GETICON handler for CChildFrame. * * NOTE: the control over the icon remains with the callee - it is responsible * for releasing the resource. Coller should never release the returned * handle *--------------------------------------------------------------------------*/
LRESULT CChildFrame::OnGetIcon (WPARAM wParam, LPARAM lParam) { CAMCDoc* pDoc = CAMCDoc::GetDocument();
/*
* use the custom icon if we have one */ if ((pDoc != NULL) && pDoc->HasCustomIcon()) return ((LRESULT) pDoc->GetCustomIcon ((wParam == ICON_BIG)));
/*
* no custom icon, use the default icon */ const int cxIcon = GetSystemMetrics ((wParam == ICON_BIG) ? SM_CXICON : SM_CXSMICON); const int cyIcon = GetSystemMetrics ((wParam == ICON_BIG) ? SM_CYICON : SM_CYSMICON);
// use cached copy - it never changes
// do not delete this ever - since we only have one copy,
// we do not leak. releassing is expensive and does not pay off
static HICON s_hMMCIcon = (HICON)::LoadImage (AfxGetResourceHandle(), MAKEINTRESOURCE (IDR_AMCTYPE), IMAGE_ICON, cxIcon, cyIcon, 0);
return (LRESULT)s_hMMCIcon; }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnSysCommand * * WM_SYSCOMMAND handler for CChildFrame. *--------------------------------------------------------------------------*/
void CChildFrame::OnSysCommand(UINT nID, LPARAM lParam) { switch (nID) { case ID_CUSTOMIZE_VIEW: OnCustomizeView(); break;
case SC_CLOSE: { // windows bug#470429(9/24/2001)
// do extra check only if it is worth keeping the window
if ( !m_fEmptyAMCView ) { // eat Ctrl+F4 in SDI simulation mode...
if (AMCGetApp()->GetMode() == eMode_User_SDI) break;
// ...or if Close is disabled or doesn't exist on the system menu
CMenu* pSysMenu = GetSystemMenu (FALSE); UINT nCloseState = pSysMenu->GetMenuState (SC_CLOSE, MF_BYCOMMAND);
if ((nCloseState == 0xFFFFFFFF) || (nCloseState & (MF_GRAYED | MF_DISABLED))) break; }
// all systems go, let MDI have it
CMDIChildWnd::OnSysCommand(nID, lParam); break; }
case SC_NEXTWINDOW: case SC_PREVWINDOW: // eat Ctrl+(Shift+)Tab and Ctrl+(Shift+)F6 in SDI simulation mode
if (AMCGetApp()->GetMode() != eMode_User_SDI) CMDIChildWnd::OnSysCommand(nID, lParam); break;
default: CMDIChildWnd::OnSysCommand(nID, lParam); break; }
}
/*+-------------------------------------------------------------------------*
* CChildFrame::GetDefaultAccelerator * * *--------------------------------------------------------------------------*/
HACCEL CChildFrame::GetDefaultAccelerator() { // use document specific accelerator table ONLY
// Dont use CFrameWnd::m_hAccel, because we don't base accelerators
// on document type but rather on mode. This is taken care of
// in CAMCDoc.
return (NULL); }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnSetMessageString * * WM_SETMESSAGESTRING handler for CChildFrame. *--------------------------------------------------------------------------*/
LRESULT CChildFrame::OnSetMessageString(WPARAM wParam, LPARAM lParam) { /*
* if this we're going to set the idle message string and we've * been given a custom status line string, use that one instead */ if ((wParam == AFX_IDS_IDLEMESSAGE) && !m_strStatusText.IsEmpty()) { ASSERT (lParam == 0); wParam = 0; lParam = (LPARAM)(LPCTSTR) m_strStatusText; }
// sometimes we'll get a WM_SETMESSAGESTRING after being destroyed,
// don't pass it through or we'll crash inside the status bar code
if (m_fDestroyed) return (0);
return (CMDIChildWnd::OnSetMessageString (wParam, lParam)); }
void CChildFrame::ToggleStatusBar () { m_StatusDockSite.Toggle(); RenderDockSites();
if (m_StatusDockSite.IsVisible()) UpdateStatusText (); }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnMDIActivate * * WM_MDIACTIVATE handler for CChildFrame. *--------------------------------------------------------------------------*/
void CChildFrame::OnMDIActivate(BOOL bActivate, CWnd* pActivateWnd, CWnd* pDeactivateWnd) { DECLARE_SC (sc, _T("CChildFrame::OnMDIActivate")); SetChildFrameActive(bActivate);
CMDIChildWnd::OnMDIActivate(bActivate, pActivateWnd, pDeactivateWnd);
sc = ScCheckPointers(m_pAMCView, E_UNEXPECTED); if (sc) return;
if (bActivate) { // If the window being de-activated is not of childframe type then this
// is the first active view (childframe).
bool bFirstActiveView = pDeactivateWnd ? (FALSE == pDeactivateWnd->IsKindOf (RUNTIME_CLASS (CChildFrame))) : true; sc = m_pAMCView->ScFireEvent(CAMCViewObserver::ScOnActivateView, m_pAMCView, bFirstActiveView);
// if activation changes - need to set frame to dirty
CAMCDoc* pDoc = CAMCDoc::GetDocument ();
if (pDoc == NULL) (sc = E_UNEXPECTED).TraceAndClear(); else { pDoc->SetFrameModifiedFlag (true); } } else { // If the window being activated is not of childframe type then this is
// the last active view (childframe).
bool bLastActiveView = pActivateWnd ? (FALSE == pActivateWnd->IsKindOf (RUNTIME_CLASS (CChildFrame))) : true; sc = m_pAMCView->ScFireEvent(CAMCViewObserver::ScOnDeactivateView, m_pAMCView, bLastActiveView); }
if (sc) return;
/*
* Notify snap-ins of an activation change */ NotifyCallback (NCLBK_ACTIVATE, bActivate, 0); }
/*+-------------------------------------------------------------------------*
* CChildFrame::SendMinimizeNotification * * *--------------------------------------------------------------------------*/
void CChildFrame::SendMinimizeNotification (bool fMinimized) const { if(m_pAMCView != NULL) m_pAMCView->ScOnMinimize(m_fCurrentlyMinimized);
}
/*+-------------------------------------------------------------------------*
* CChildFrame::NotifyCallback * * *--------------------------------------------------------------------------*/
HRESULT CChildFrame::NotifyCallback ( NCLBK_NOTIFY_TYPE event, LONG_PTR arg, LPARAM param) const { if (m_pAMCView == NULL) return (E_FAIL);
HNODE hNode = m_pAMCView->GetSelectedNode();
if (hNode == NULL) return (E_FAIL);
INodeCallback* pNodeCallback = m_pAMCView->GetNodeCallback();
if (pNodeCallback == NULL) return (E_FAIL);
return (pNodeCallback->Notify (hNode, event, arg, param)); }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnNcPaint * * WM_NCPAINT handler for CChildFrame. *--------------------------------------------------------------------------*/
void CChildFrame::OnNcPaint() { Default(); DrawFrameCaption (this, m_fCurrentlyActive); }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnNcActivate * * WM_NCACTIVATE handler for CChildFrame. *--------------------------------------------------------------------------*/
BOOL CChildFrame::OnNcActivate(BOOL bActive) { BOOL rc = CMDIChildWnd::OnNcActivate(bActive);
m_fCurrentlyActive = bActive; DrawFrameCaption (this, m_fCurrentlyActive);
return (rc); }
/*+-------------------------------------------------------------------------*
* CChildFrame::OnSetText * * WM_SETTEXT handler for CChildFrame. *--------------------------------------------------------------------------*/
LRESULT CChildFrame::OnSetText (WPARAM wParam, LPARAM lParam) { LRESULT rc = Default(); DrawFrameCaption (this, m_fCurrentlyActive);
return (rc); }
/*+-------------------------------------------------------------------------*
* CChildFrame::ActivateFrame * * *--------------------------------------------------------------------------*/
void CChildFrame::ActivateFrame(int nCmdShow /*= -1*/) { if ((nCmdShow == -1) && !m_fCreateVisible) nCmdShow = SW_SHOWNOACTIVATE; /*
* When this flag [m_fCreateVisible] is set, the frame will show itself with the * SW_SHOWMINNOACTIVE flag instead of the default flag. Doing this will * avoid the side effect of restoring the currently active child frame * if it is maximized at the time the new frame is created invisibly. */ // The SW_SHOWMINNOACTIVE was changed to SW_SHOWNOACTIVATE.
// It does preserve the active window from mentioned side effect,
// plus it also allows scripts (using Object Moded) to create invisible views,
// position and then show them as normal (not minimized) windows,
// thus providing same result as creating visible and then hiding the view.
// While minimized window must be restored first in order to change their position.
CMDIChildWnd::ActivateFrame (nCmdShow); }
/*+-------------------------------------------------------------------------*
* CChildFrame::SetCreateVisible * * *--------------------------------------------------------------------------*/
bool CChildFrame::SetCreateVisible (bool fCreateVisible) { bool fOldState = m_fCreateVisible; m_fCreateVisible = fCreateVisible;
return (fOldState); }
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