Leaked source code of windows server 2003
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44 lines
1.1 KiB

  1. // pch.h : include file for standard system include files,
  2. // or project specific include files that are used frequently, but
  3. // are changed infrequently
  4. //
  5. #if !defined(AFX_STDAFX_H__91968750_1121_11D2_97B7_00A0C9A06D2D__INCLUDED_)
  6. #define AFX_STDAFX_H__91968750_1121_11D2_97B7_00A0C9A06D2D__INCLUDED_
  7. #if _MSC_VER >= 1000
  8. #pragma once
  9. #endif // _MSC_VER >= 1000
  10. #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
  11. //////////////////////////////////////////////
  12. // CRT and C++ headers
  13. #pragma warning( disable : 4530) // REVIEW_MARCOC: need to get the -GX flag to work
  14. #include <stdio.h>
  15. #include <xstring>
  16. #include <list>
  17. #include <vector>
  18. #include <deque>
  19. #include <algorithm>
  20. using namespace std;
  21. //////////////////////////////////////////////
  22. // Windows and ATL headers
  23. #include <windows.h>
  24. #include <setupapi.h> // to read the .INF file
  25. #include <accctrl.h>
  26. //{{AFX_INSERT_LOCATION}}
  27. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  28. #endif // !defined(AFX_STDAFX_H__91968750_1121_11D2_97B7_00A0C9A06D2D__INCLUDED_)