Leaked source code of windows server 2003
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1.1 KiB

// pch.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__91968750_1121_11D2_97B7_00A0C9A06D2D__INCLUDED_)
#define AFX_STDAFX_H__91968750_1121_11D2_97B7_00A0C9A06D2D__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
//////////////////////////////////////////////
// CRT and C++ headers
#pragma warning( disable : 4530) // REVIEW_MARCOC: need to get the -GX flag to work
#include <stdio.h>
#include <xstring>
#include <list>
#include <vector>
#include <deque>
#include <algorithm>
using namespace std;
//////////////////////////////////////////////
// Windows and ATL headers
#include <windows.h>
#include <setupapi.h> // to read the .INF file
#include <accctrl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__91968750_1121_11D2_97B7_00A0C9A06D2D__INCLUDED_)