Leaked source code of windows server 2003
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#ifndef _BasicTree_H
#define _BasicTree_H
#include "PssException.h"
#include "Allocator.h"
#include "Algorithms.h"
#include "BasicTree.h"
template <class WmiKey,class WmiElement> class WmiBasicTree { protected:
class WmiBasicNode { public:
WmiElement m_Element ; WmiKey m_Key ;
WmiBasicNode *m_Left ; WmiBasicNode *m_Right ; WmiBasicNode *m_Parent ;
WmiBasicNode () { m_Left = m_Right = m_Parent = NULL ; } ; } ;
public:
class Iterator ; typedef WmiStatusCode ( * IteratorFunction ) ( void *a_Void , typename WmiBasicTree :: Iterator &a_Iterator ) ;
class Iterator { friend WmiBasicTree <WmiKey,WmiElement>; private:
WmiBasicNode *m_Node ;
WmiBasicNode *LeftMost ( WmiBasicNode *a_Node ) { WmiBasicNode *t_Node = a_Node ; if ( t_Node ) { while ( t_Node->m_Left ) { t_Node = t_Node->m_Left ; } }
return t_Node ; }
WmiBasicNode *RightMost ( WmiBasicNode *a_Node ) { WmiBasicNode *t_Node = a_Node ; if ( t_Node ) { while ( t_Node->m_Right ) { t_Node = t_Node->m_Right ; } }
return t_Node ; }
public:
Iterator () : m_Node ( NULL ) { ; } Iterator ( WmiBasicNode *a_Node ) { m_Node = a_Node ; } Iterator ( const Iterator &a_Iterator ) { m_Node = a_Iterator.m_Node ; }
Iterator &Left () { m_Node = m_Node ? m_Node->m_Left : NULL ; return *this ; } Iterator &Right () { m_Node = m_Node ? m_Node->m_Right : NULL ; return *this ; } Iterator &Parent () { m_Node = m_Node ? m_Node->m_Parent : NULL ; return *this ; }
Iterator &LeftMost () { m_Node = LeftMost ( m_Node ) ; return *this ; }
Iterator &RightMost () { m_Node = RightMost ( m_Node ) ; return *this ; }
Iterator &Decrement () { WmiBasicNode *t_Node = m_Node ; if ( t_Node ) { if ( t_Node->m_Left ) { t_Node = RightMost ( t_Node->m_Left ) ; } else { WmiBasicNode *t_Parent ; while ( ( t_Parent = t_Node->m_Parent ) && ( t_Node->m_Parent->m_Left == t_Node ) ) { t_Node = t_Parent ; }
t_Node = t_Parent ; } }
m_Node = t_Node ;
return *this ; }
Iterator &Increment () { WmiBasicNode *t_Node = m_Node ; if ( t_Node ) { if ( t_Node->m_Right ) { t_Node = LeftMost ( t_Node->m_Right ) ; } else { WmiBasicNode *t_Parent ; while ( ( t_Parent = t_Node->m_Parent ) && ( t_Node->m_Parent->m_Right == t_Node ) ) { t_Node = t_Parent ; }
t_Node = t_Parent ; } }
m_Node = t_Node ;
return *this ; }
bool Null () { return m_Node == NULL ; }
WmiKey &GetKey () { return m_Node->m_Key ; } WmiElement &GetElement () { return m_Node->m_Element ; }
WmiStatusCode PreOrder ( void *a_Void , IteratorFunction a_Function ) ; WmiStatusCode InOrder ( void *a_Void , IteratorFunction a_Function ) ; WmiStatusCode PostOrder ( void *a_Void , IteratorFunction a_Function ) ; } ;
protected:
WmiBasicNode *m_Root ;
ULONG m_Size ;
WmiAllocator &m_Allocator ;
WmiStatusCode DeleteFixup ( WmiBasicNode *a_Node ) ;
WmiStatusCode RecursiveUnInitialize ( WmiBasicNode *a_Node ) ;
public:
WmiBasicTree (
WmiAllocator &a_Allocator ) ;
~WmiBasicTree () ;
WmiStatusCode Initialize () ;
WmiStatusCode UnInitialize () ;
WmiStatusCode Insert (
const WmiKey &a_Key , const WmiElement &a_Element , Iterator &a_Iterator ) ;
WmiStatusCode Delete (
const WmiKey &a_Key ) ;
WmiStatusCode Find ( const WmiKey &a_Key , Iterator &a_Iterator ) ;
WmiStatusCode FindNext ( const WmiKey &a_Key , Iterator &a_Iterator ) ;
WmiStatusCode Merge (
WmiBasicTree <WmiKey,WmiElement> &a_Tree ) ; ULONG Size () { return m_Size ; } ;
Iterator Begin () { return Iterator ( m_Root ).LeftMost () ; }; Iterator End () { return Iterator ( m_Root ).RightMost () ; } Iterator Root () { return Iterator ( m_Root ) ; } } ;
#include <BasicTree.cpp>
#endif _BasicTree_H
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