Leaked source code of windows server 2003
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#ifndef _BasicTree_H
#define _BasicTree_H
#include "PssException.h"
#include "Allocator.h"
#include "Algorithms.h"
#include "BasicTree.h"
template <class WmiKey,class WmiElement>
class WmiBasicTree
{
protected:
class WmiBasicNode
{
public:
WmiElement m_Element ;
WmiKey m_Key ;
WmiBasicNode *m_Left ;
WmiBasicNode *m_Right ;
WmiBasicNode *m_Parent ;
WmiBasicNode ()
{
m_Left = m_Right = m_Parent = NULL ;
} ;
} ;
public:
class Iterator ;
typedef WmiStatusCode ( * IteratorFunction ) ( void *a_Void , typename WmiBasicTree :: Iterator &a_Iterator ) ;
class Iterator
{
friend WmiBasicTree <WmiKey,WmiElement>;
private:
WmiBasicNode *m_Node ;
WmiBasicNode *LeftMost ( WmiBasicNode *a_Node )
{
WmiBasicNode *t_Node = a_Node ;
if ( t_Node )
{
while ( t_Node->m_Left )
{
t_Node = t_Node->m_Left ;
}
}
return t_Node ;
}
WmiBasicNode *RightMost ( WmiBasicNode *a_Node )
{
WmiBasicNode *t_Node = a_Node ;
if ( t_Node )
{
while ( t_Node->m_Right )
{
t_Node = t_Node->m_Right ;
}
}
return t_Node ;
}
public:
Iterator () : m_Node ( NULL ) { ; }
Iterator ( WmiBasicNode *a_Node ) { m_Node = a_Node ; }
Iterator ( const Iterator &a_Iterator ) { m_Node = a_Iterator.m_Node ; }
Iterator &Left () { m_Node = m_Node ? m_Node->m_Left : NULL ; return *this ; }
Iterator &Right () { m_Node = m_Node ? m_Node->m_Right : NULL ; return *this ; }
Iterator &Parent () { m_Node = m_Node ? m_Node->m_Parent : NULL ; return *this ; }
Iterator &LeftMost ()
{
m_Node = LeftMost ( m_Node ) ;
return *this ;
}
Iterator &RightMost ()
{
m_Node = RightMost ( m_Node ) ;
return *this ;
}
Iterator &Decrement ()
{
WmiBasicNode *t_Node = m_Node ;
if ( t_Node )
{
if ( t_Node->m_Left )
{
t_Node = RightMost ( t_Node->m_Left ) ;
}
else
{
WmiBasicNode *t_Parent ;
while ( ( t_Parent = t_Node->m_Parent ) && ( t_Node->m_Parent->m_Left == t_Node ) )
{
t_Node = t_Parent ;
}
t_Node = t_Parent ;
}
}
m_Node = t_Node ;
return *this ;
}
Iterator &Increment ()
{
WmiBasicNode *t_Node = m_Node ;
if ( t_Node )
{
if ( t_Node->m_Right )
{
t_Node = LeftMost ( t_Node->m_Right ) ;
}
else
{
WmiBasicNode *t_Parent ;
while ( ( t_Parent = t_Node->m_Parent ) && ( t_Node->m_Parent->m_Right == t_Node ) )
{
t_Node = t_Parent ;
}
t_Node = t_Parent ;
}
}
m_Node = t_Node ;
return *this ;
}
bool Null () { return m_Node == NULL ; }
WmiKey &GetKey () { return m_Node->m_Key ; }
WmiElement &GetElement () { return m_Node->m_Element ; }
WmiStatusCode PreOrder ( void *a_Void , IteratorFunction a_Function ) ;
WmiStatusCode InOrder ( void *a_Void , IteratorFunction a_Function ) ;
WmiStatusCode PostOrder ( void *a_Void , IteratorFunction a_Function ) ;
} ;
protected:
WmiBasicNode *m_Root ;
ULONG m_Size ;
WmiAllocator &m_Allocator ;
WmiStatusCode DeleteFixup ( WmiBasicNode *a_Node ) ;
WmiStatusCode RecursiveUnInitialize ( WmiBasicNode *a_Node ) ;
public:
WmiBasicTree (
WmiAllocator &a_Allocator
) ;
~WmiBasicTree () ;
WmiStatusCode Initialize () ;
WmiStatusCode UnInitialize () ;
WmiStatusCode Insert (
const WmiKey &a_Key ,
const WmiElement &a_Element ,
Iterator &a_Iterator
) ;
WmiStatusCode Delete (
const WmiKey &a_Key
) ;
WmiStatusCode Find (
const WmiKey &a_Key ,
Iterator &a_Iterator
) ;
WmiStatusCode FindNext (
const WmiKey &a_Key ,
Iterator &a_Iterator
) ;
WmiStatusCode Merge (
WmiBasicTree <WmiKey,WmiElement> &a_Tree
) ;
ULONG Size () { return m_Size ; } ;
Iterator Begin () { return Iterator ( m_Root ).LeftMost () ; };
Iterator End () { return Iterator ( m_Root ).RightMost () ; }
Iterator Root () { return Iterator ( m_Root ) ; }
} ;
#include <BasicTree.cpp>
#endif _BasicTree_H