Leaked source code of windows server 2003
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  1. ############################################################################
  2. #
  3. # Copyright (c) 2000-2001 Microsoft Corporation, All Rights Reserved
  4. #
  5. # All rights reserved.
  6. #
  7. ############################################################################
  8. NOT_LEAN_AND_MEAN = 1
  9. BINPLACE_PLACEFILE=placefil.txt
  10. PRECOMPILED_INCLUDE=stdafx.h
  11. PRECOMPILED_CXX=1
  12. C_DEFINES=$(C_DEFINES) /D_MBCS
  13. MIDL_TLBDIR=$(O)
  14. PASS0_CLIENTDIR=$(O)
  15. PASS0_SERVERDIR=$(O)
  16. PASS0_SOURCEDIR=$(O)
  17. PASS0_HEADERDIR=$(O)
  18. #!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
  19. #SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
  20. 386_STDCALL=0
  21. TARGETEXT=DLL
  22. TARGETPATH=obj
  23. TARGETTYPE=DYNLINK
  24. USER_C_FLAGS=/EHa
  25. MSC_OPTIMIZATION=/Ob2
  26. DLLENTRY=_DllMainCRTStartup
  27. USE_MSVCRT=1
  28. # The INCLUDES variable specifies any include paths that are specific to
  29. # this source directory. Separate multiple paths with single
  30. # semicolons. Relative path specifications are okay.
  31. INCLUDES=$(INCLUDES); \
  32. $(SDK_INC_PATH)\atl30;
  33. # The TARGETLIBS macro specifies additional libraries to link against your target
  34. # image. Each library path specification should contain an asterisk (*)
  35. # where the machine-specific subdirectory name should go.
  36. TARGETLIBS=$(TARGETLIBS) \
  37. $(SDK_LIB_PATH)\kernel32.lib \
  38. $(SDK_LIB_PATH)\gdi32.lib \
  39. $(SDK_LIB_PATH)\advapi32.lib \
  40. $(SDK_LIB_PATH)\user32.lib \
  41. $(SDK_LIB_PATH)\version.lib \
  42. $(SDK_LIB_PATH)\oleaut32.lib \
  43. $(SDK_LIB_PATH)\ole32.lib \
  44. $(SDK_LIB_PATH)\uuid.lib \
  45. $(SDK_LIB_PATH)\mpr.lib\
  46. $(SDK_LIB_PATH)\odbccp32.lib\
  47. $(SDK_LIB_PATH)\vccomsup.lib\
  48. $(SDK_LIB_PATH)\comctl32.lib\
  49. $(SDK_LIB_PATH)\shell32.lib\
  50. $(SDK_LIB_PATH)\rpcrt4.lib \
  51. $(SDK_LIB_PATH)\Urlmon.lib \
  52. $(SDK_LIB_PATH)\comdlg32.lib \
  53. $(SDK_LIB_PATH)\wininet.lib \
  54. $(SDK_LIB_PATH)\htmlhelp.lib
  55. TARGETNAME=WMIScriptUtils
  56. DLLDEF=$(O)\WMIScriptUtils.def
  57. # The developer defines the SOURCES macro. It contains a list of all the
  58. # source files for this component. Specify each source file on a separate
  59. # line using the line-continuation character. This minimizes merge
  60. # conflicts if two developers are adding source files to the same component.
  61. SOURCES=WMIScriptUtils.rc \
  62. WMIScriptUtils.idl \
  63. CommonFuncs.cpp \
  64. FileHash.cpp \
  65. WMIObjectBroker.cpp \
  66. WMIObjectBrokerRegistration.cpp \
  67. WMIScriptUtils.cpp