Leaked source code of windows server 2003
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/*
* blkinit.c * * Block outputting initialisation */
#include "encoder.h"
/*
* Create lookup table for MP_SLOT() macro */ void create_slot_lookup_table(t_encoder_context *context) { int j; int p; int elements_to_init; ushort slotnum;
context->enc_slot_table[0] = 0; context->enc_slot_table[1] = 1; context->enc_slot_table[2] = 2; context->enc_slot_table[3] = 3;
elements_to_init = 2;
slotnum = 4; p = 4;
do { for (j = elements_to_init; j > 0; j--) context->enc_slot_table[p++] = slotnum;
slotnum++;
for (j = elements_to_init; j > 0; j--) context->enc_slot_table[p++] = slotnum;
slotnum++; elements_to_init <<= 1;
} while (p < 1024); }
/*
* Create lookup table for figuring out how many * ones there are in a given byte. */ void create_ones_table(t_encoder_context *context) { int i, j; byte ones;
for (i = 0; i < 256; i++) { ones = 0;
for (j = i; j; j >>= 1) { if (j & 1) ones++; }
context->enc_ones[i] = ones; } }
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