Leaked source code of windows server 2003
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68 lines
1.1 KiB

/*
* blkinit.c
*
* Block outputting initialisation
*/
#include "encoder.h"
/*
* Create lookup table for MP_SLOT() macro
*/
void create_slot_lookup_table(t_encoder_context *context)
{
int j;
int p;
int elements_to_init;
ushort slotnum;
context->enc_slot_table[0] = 0;
context->enc_slot_table[1] = 1;
context->enc_slot_table[2] = 2;
context->enc_slot_table[3] = 3;
elements_to_init = 2;
slotnum = 4;
p = 4;
do
{
for (j = elements_to_init; j > 0; j--)
context->enc_slot_table[p++] = slotnum;
slotnum++;
for (j = elements_to_init; j > 0; j--)
context->enc_slot_table[p++] = slotnum;
slotnum++;
elements_to_init <<= 1;
} while (p < 1024);
}
/*
* Create lookup table for figuring out how many
* ones there are in a given byte.
*/
void create_ones_table(t_encoder_context *context)
{
int i, j;
byte ones;
for (i = 0; i < 256; i++)
{
ones = 0;
for (j = i; j; j >>= 1)
{
if (j & 1)
ones++;
}
context->enc_ones[i] = ones;
}
}