Leaked source code of windows server 2003
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ALT_PROJECT=WOW6432 ALT_PROJECT_TARGET=WOW6432
!include ..\sources.inc
C_DEFINES=$(C_DEFINES) -DBUILD_WOW6432
LINKLIBS=$(WINDOWS_LIB_DEST)\wow6432\*\conlibk.lib \ $(PROJECT_ROOT)\win32\winnls\wow6432\$(O)\nlslib.lib \ $(PROJECT_LIB_PATH)\dload.lib \ $(SDK_LIB_DEST)\wow6432\*\ntdll.lib \ $(WINDOWS_LIB_PATH)\w32wow.lib
TARGETLIBS= \ $(SDK_LIB_PATH)\uuid.lib \ $(NET_LIB_PATH)\dloadnet.lib \ $(PROJECT_ROOT)\win32\lz32\winlza\$(O)\winlza.lib
#link with the special version of ntdll.dll USE_NOLIBS=1 !ifdef USE_NTDLL !undef USE_NTDLL !endif
SOURCES= $(SOURCES) \ ..\csrbeep.c \ ..\csrbinit.c \ ..\csrdlini.c \ ..\csrdosdv.c \ ..\csrpathm.c \ ..\csrpro.c \ ..\csrterm.c \ ..\csrthrd.c \ $(O)\usrstubs.asm
LINKER_FLAGS=$(LINKER_FLAGS) /align:65536 -ignore:4108 /pdb:$(O)\wkernel32.pdb
DLLBASE=@$(COFFBASE_TXT_FILE),kernel3232
NTTARGETFILE0=$(O)\usrstubs.asm
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