Leaked source code of windows server 2003
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ALT_PROJECT=WOW6432
ALT_PROJECT_TARGET=WOW6432
!include ..\sources.inc
C_DEFINES=$(C_DEFINES) -DBUILD_WOW6432
LINKLIBS=$(WINDOWS_LIB_DEST)\wow6432\*\conlibk.lib \
$(PROJECT_ROOT)\win32\winnls\wow6432\$(O)\nlslib.lib \
$(PROJECT_LIB_PATH)\dload.lib \
$(SDK_LIB_DEST)\wow6432\*\ntdll.lib \
$(WINDOWS_LIB_PATH)\w32wow.lib
TARGETLIBS= \
$(SDK_LIB_PATH)\uuid.lib \
$(NET_LIB_PATH)\dloadnet.lib \
$(PROJECT_ROOT)\win32\lz32\winlza\$(O)\winlza.lib
#link with the special version of ntdll.dll
USE_NOLIBS=1
!ifdef USE_NTDLL
!undef USE_NTDLL
!endif
SOURCES= $(SOURCES) \
..\csrbeep.c \
..\csrbinit.c \
..\csrdlini.c \
..\csrdosdv.c \
..\csrpathm.c \
..\csrpro.c \
..\csrterm.c \
..\csrthrd.c \
$(O)\usrstubs.asm
LINKER_FLAGS=$(LINKER_FLAGS) /align:65536 -ignore:4108 /pdb:$(O)\wkernel32.pdb
DLLBASE=@$(COFFBASE_TXT_FILE),kernel3232
NTTARGETFILE0=$(O)\usrstubs.asm