Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. daytona.inc
  5. Abstract:
  6. This file is included from all of the daytona sources files. It
  7. is handy for doing things like turning off precompiled headers
  8. to get around compiler bugs, and other such global activities.
  9. Notes:
  10. We define _OLE32_ so that when building ole32.dll we don't have
  11. DECLSPEC_IMPORT defined (see objbase.h)
  12. !ENDIF
  13. C_DEFINES= \
  14. $(C_DEFINES) \
  15. -DNOEXCEPTIONS \
  16. -DINC_OLE2 \
  17. -DFLAT \
  18. -DWIN32=100 \
  19. -D_NT1X_=100 \
  20. -DUNICODE \
  21. -D_UNICODE \
  22. -DCAIROLE_DOWNLEVEL \
  23. -DDCOM \
  24. -DMSWMSG \
  25. -DDCOM_SECURITY \
  26. -DNEWPROPS \
  27. -D_TRACKLINK_=1 \
  28. $(TRACELOG)
  29. # DECLSPEC_IMPORT control (see objbase.h)
  30. !if "$(MINORCOMP)"=="com" || "$(MINORCOMP)"=="stg" || "$(MINORCOMP)"=="ole232" || "$(MINORCOMP)"=="common"
  31. C_DEFINES= \
  32. $(C_DEFINES) \
  33. -D_OLE32_
  34. !endif
  35. # For the Daytona build, we do not want statically linked compiler runtimes,
  36. # so leave this commented out.
  37. #
  38. # USE_LIBCMT= 1
  39. MSC_WARNING_LEVEL=/W3 /WX
  40. GPCH_BUILD=daytona