Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
daytona.inc
Abstract:
This file is included from all of the daytona sources files. It
is handy for doing things like turning off precompiled headers
to get around compiler bugs, and other such global activities.
Notes:
We define _OLE32_ so that when building ole32.dll we don't have
DECLSPEC_IMPORT defined (see objbase.h)
!ENDIF
C_DEFINES= \
$(C_DEFINES) \
-DNOEXCEPTIONS \
-DINC_OLE2 \
-DFLAT \
-DWIN32=100 \
-D_NT1X_=100 \
-DUNICODE \
-D_UNICODE \
-DCAIROLE_DOWNLEVEL \
-DDCOM \
-DMSWMSG \
-DDCOM_SECURITY \
-DNEWPROPS \
-D_TRACKLINK_=1 \
$(TRACELOG)
# DECLSPEC_IMPORT control (see objbase.h)
!if "$(MINORCOMP)"=="com" || "$(MINORCOMP)"=="stg" || "$(MINORCOMP)"=="ole232" || "$(MINORCOMP)"=="common"
C_DEFINES= \
$(C_DEFINES) \
-D_OLE32_
!endif
# For the Daytona build, we do not want statically linked compiler runtimes,
# so leave this commented out.
#
# USE_LIBCMT= 1
MSC_WARNING_LEVEL=/W3 /WX
GPCH_BUILD=daytona