Leaked source code of windows server 2003
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!IF 0
Copyright (C) Microsoft Corporation, 1989 - 1999
NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
!ENDIF
TARGETNAME=vssapi TARGETTYPE=DYNLINK TARGETPATHLIB=obj TARGETPATH=..\..\bin\$(_OBJ_DIR)
# ALT_PROJECT_TARGET=srvinf BINPLACE_PLACEFILE=..\..\placefil.txt LINKER_FLAGS=$(LINKER_FLAGS) /pdb:$(TARGETPATH)\$(TARGET_DIRECTORY)\VSSAPIS.pdb
UMTYPE=windows DLLENTRY=_DllMainCRTStartup DLLDEF=vssapi.def
NOT_LEAN_AND_MEAN=1 USE_IOSTREAM = 1 USE_NATIVE_EH=ASYNC USE_ATL=1 ATL_VER=30 USE_MSVCRT=1
C_DEFINES=-DWIN_32 -D_WINDOWS -DNT -D_WIN32_DCOM -DUNICODE -D_UNICODE -D_ATL_NO_DEBUG_CRT
!if !$(FREEBUILD) C_DEFINES=$(C_DEFINES) -D_DEBUG !endif
SOURCES= \ vssapi.rc \ vssapi.cpp \ vswriter.cpp \ delayloadhandler.cpp \ jetwriter.cpp \
INCLUDES = \ ..\..\inc; \ ..\..\..\inc\derived; \ ..\..\..\..\volsnap
TARGETLIBS= \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ ..\..\lib\$(O)\vsxml.lib \ ..\..\lib\$(O)\vswriter.lib \ ..\..\lib\$(O)\tracing.lib \ $(SDK_LIB_PATH)\vss_uuid.lib \ ..\..\lib\$(O)\comadmin.lib \ ..\..\lib\$(O)\security.lib \ ..\..\lib\$(O)\registry.lib \ ..\..\lib\$(O)\jetwriter.lib \ ..\..\lib\$(O)\pubfilter.lib \ ..\..\lib\$(O)\registry.lib \ ..\..\lib\$(O)\base64coder.lib \ $(SDK_LIB_PATH)\msxml2.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\esent.lib \ $(COM_LIB_PATH)\prvidl.lib
DELAYLOAD = esent.dll DLOAD_ERROR_HANDLER=DliHook
PRECOMPILED_CXX = 1 PRECOMPILED_INCLUDE = stdafx.h PRECOMPILED_OBJ = precomp.obj
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