Leaked source code of windows server 2003
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1.9 KiB

!IF 0
Copyright (C) Microsoft Corporation, 1989 - 1999
NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
!ENDIF
TARGETNAME=vssapi
TARGETTYPE=DYNLINK
TARGETPATHLIB=obj
TARGETPATH=..\..\bin\$(_OBJ_DIR)
# ALT_PROJECT_TARGET=srvinf
BINPLACE_PLACEFILE=..\..\placefil.txt
LINKER_FLAGS=$(LINKER_FLAGS) /pdb:$(TARGETPATH)\$(TARGET_DIRECTORY)\VSSAPIS.pdb
UMTYPE=windows
DLLENTRY=_DllMainCRTStartup
DLLDEF=vssapi.def
NOT_LEAN_AND_MEAN=1
USE_IOSTREAM = 1
USE_NATIVE_EH=ASYNC
USE_ATL=1
ATL_VER=30
USE_MSVCRT=1
C_DEFINES=-DWIN_32 -D_WINDOWS -DNT -D_WIN32_DCOM -DUNICODE -D_UNICODE -D_ATL_NO_DEBUG_CRT
!if !$(FREEBUILD)
C_DEFINES=$(C_DEFINES) -D_DEBUG
!endif
SOURCES= \
vssapi.rc \
vssapi.cpp \
vswriter.cpp \
delayloadhandler.cpp \
jetwriter.cpp \
INCLUDES = \
..\..\inc; \
..\..\..\inc\derived; \
..\..\..\..\volsnap
TARGETLIBS= \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\rpcrt4.lib \
$(SDK_LIB_PATH)\shlwapi.lib \
..\..\lib\$(O)\vsxml.lib \
..\..\lib\$(O)\vswriter.lib \
..\..\lib\$(O)\tracing.lib \
$(SDK_LIB_PATH)\vss_uuid.lib \
..\..\lib\$(O)\comadmin.lib \
..\..\lib\$(O)\security.lib \
..\..\lib\$(O)\registry.lib \
..\..\lib\$(O)\jetwriter.lib \
..\..\lib\$(O)\pubfilter.lib \
..\..\lib\$(O)\registry.lib \
..\..\lib\$(O)\base64coder.lib \
$(SDK_LIB_PATH)\msxml2.lib \
$(SDK_LIB_PATH)\netapi32.lib \
$(SDK_LIB_PATH)\esent.lib \
$(COM_LIB_PATH)\prvidl.lib
DELAYLOAD = esent.dll
DLOAD_ERROR_HANDLER=DliHook
PRECOMPILED_CXX = 1
PRECOMPILED_INCLUDE = stdafx.h
PRECOMPILED_OBJ = precomp.obj