Leaked source code of windows server 2003
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/******************************Module*Header***********************************\
* * ******************* * * GDI SAMPLE CODE * * ******************* * * Module Name: text.h * * Text rendering support routines. * * Copyright (c) 1994-1998 3Dlabs Inc. Ltd. All rights reserved. * Copyright (c) 1995-1999 Microsoft Corporation. All rights reserved. * \******************************************************************************/
#ifndef __TEXT__
#define __TEXT__
extern BOOL bEnableText(PDev*); extern VOID vDisableText(PDev*); extern VOID vAssertModeText(PDev*, BOOL);
extern BOOL bProportionalText( PDev* ppdev, GLYPHPOS* pgp, LONG cGlyph);
extern BOOL bFixedText( PDev* ppdev, GLYPHPOS* pgp, LONG cGlyph, ULONG ulCharInc);
extern BOOL bClippedText( PDev* ppdev, GLYPHPOS* pgp, LONG cGlyph, ULONG ulCharInc, CLIPOBJ* pco);
extern BOOL bClippedAAText( PDev* ppdev, GLYPHPOS* pgp, LONG cGlyph, ULONG ulCharInc, CLIPOBJ* pco); #endif // __TEXT__
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