Leaked source code of windows server 2003
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1.7 KiB

  1. TARGETNAME = ieakeng
  2. !include ..\common.inc
  3. SOURCES_USED = \
  4. $(SOURCES_USED) \
  5. ..\common.inc
  6. #----- Strandard goo -----
  7. TARGETTYPE = DYNLINK
  8. TARGETEXT = dll
  9. DLLBASE = 0x61000000
  10. DLLENTRY = DllMain
  11. CHICAGO_PRODUCT = 1
  12. #VERIFY_LC=1
  13. LC_PATH=$(PROJECT_ROOT)\lcinf
  14. INCLUDES = \
  15. $(INCLUDES); \
  16. $(SECURITY_INC); \
  17. $(DS_INC_PATH)\crypto;
  18. #----- C/C++ source files (like you didn't know) -----
  19. SOURCES = \
  20. ieakeng.cpp \
  21. desktop.cpp \
  22. toolbar.cpp \
  23. mccphtt.cpp \
  24. seccerts.cpp \
  25. seczones.cpp \
  26. oe.cpp \
  27. dlgprocs.cpp \
  28. urls.cpp \
  29. btoolbar.cpp \
  30. favsproc.cpp \
  31. connset.cpp \
  32. programs.cpp \
  33. adm.cpp \
  34. version.cpp \
  35. utils.cpp \
  36. convert.cpp \
  37. ieakeng.rc
  38. #----- Libraries -----
  39. USE_MSVCRT = 1
  40. # (andrewgu) shfolder.lib is included before shell32.dll so linker picks up SHGetFolderPath
  41. # from shfolder.lib. this way it works cross-platform.
  42. TARGETLIBS = \
  43. $(TARGETLIBS) \
  44. $(SDK_LIB_PATH)\advpack.lib \
  45. $(SDK_LIB_PATH)\urlmon.lib \
  46. $(SDK_LIB_PATH)\uuid.lib \
  47. $(SDK_LIB_PATH)\oleaut32.lib \
  48. $(SDK_LIB_PATH)\ole32.lib \
  49. $(SDK_LIB_PATH)\version.lib \
  50. $(SDK_LIB_PATH)\wininet.lib \
  51. $(SDK_LIB_PATH)\shfolder.lib \
  52. $(SDK_LIB_PATH)\shell32.lib \
  53. $(SDK_LIB_PATH)\comctl32.lib \
  54. $(SDK_LIB_PATH)\comdlg32.lib \
  55. $(SDK_LIB_PATH)\inseng.lib \
  56. $(SDK_LIB_PATH)\vccomsup.lib \
  57. $(IEAK_UTIL_PATHW)\$(O)\ieakutil.lib \
  58. $(IEAK_ADMPARSE_PATH)\$(O)\admparse.lib