Leaked source code of windows server 2003
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#ifndef WINDOWS_HEAP_HPP
#define WINDOWS_HEAP_HPP 1
// Ruler
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/********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'cpp' files in this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants local to the class. */ /* 3. Data structures local to the class. */ /* 4. Data initializations. */ /* 5. Static functions. */ /* 6. Class functions. */ /* */ /* Any portion that is not required is simply omitted. */ /* */ /********************************************************************/
#include "Windows.h"
#include "WindowsHeap.hpp"
/********************************************************************/ /* */ /* The shadow interface. */ /* */ /* The shadow interface closely resembles the NT heap interface */ /* and so enables the easy porting of applications. */ /* */ /********************************************************************/
extern "C" HANDLE WindowsHeapCreate ( DWORD Flags, DWORD InitialSize, DWORD MaximumSize );
extern "C" LPVOID WindowsHeapAlloc ( HANDLE Heap, DWORD Flags, DWORD Size );
extern "C" UINT WindowsHeapCompact ( HANDLE Heap, DWORD Flags );
extern "C" BOOL WindowsHeapFree ( HANDLE Heap, DWORD Flags, LPVOID Memory );
extern "C" BOOL WindowsHeapLock ( HANDLE Heap );
extern "C" LPVOID WindowsHeapReAlloc ( HANDLE Heap, DWORD Flags, LPVOID Memory, DWORD Size );
extern "C" VOID WindowsHeapReset ( HANDLE Heap );
extern "C" DWORD WindowsHeapSize ( HANDLE Heap, DWORD Flags, LPVOID Memory );
extern "C" BOOL WindowsHeapUnlock ( HANDLE Heap );
extern "C" BOOL WindowsHeapValidate ( HANDLE Heap, DWORD Flags, LPVOID Memory );
extern "C" BOOL WindowsHeapWalk ( HANDLE Heap, LPPROCESS_HEAP_ENTRY Walk );
extern "C" BOOL WindowsHeapDestroy ( HANDLE Heap ); #endif
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