Leaked source code of windows server 2003
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29 lines
608 B

  1. #
  2. # This file defines settings that are global to all DirectPlay builds
  3. #
  4. #
  5. # The MAJORCOMP and MINORCOMP variables are defined
  6. # so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
  7. # cross compiling to provide unique filenames in a flat namespace.
  8. #
  9. MAJORCOMP=windows
  10. MINORCOMP=media
  11. #
  12. # Not sure what this does
  13. #
  14. UMTYPE=windows
  15. #
  16. # Defines where the target files are to be built
  17. #
  18. TARGETPATH=obj
  19. #
  20. # DPlay-specific Defines
  21. #
  22. # DPNBUILD_ENV_NT lets us know that it's an NT build environment (as opposed to, say, Visual C++).
  23. #
  24. C_DEFINES=$(C_DEFINES) /DDPNBUILD_ENV_NT