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//-----------------------------------------------------------------------------
//
// This file contains headers for routines that emulate MMX instructions.
//
// Copyright (C) Microsoft Corporation, 1997.
//
//-----------------------------------------------------------------------------
// union for playing with 16 bit multiplies
typedef union tagVAL32 { INT32 i; struct { INT16 l; INT16 h; } i16; } VAL32;
UINT16 MMX_addsw(INT16 x, INT16 y); INT16 MMX_addusw(UINT16 x, UINT16 y); UINT16 MMX_cmpeqw(INT16 x, INT16 y); UINT16 MMX_cmpgtw(INT16 x, INT16 y); INT16 MMX_mulhw(INT16 x, INT16 y); INT16 MMX_mullw(INT16 x, INT16 y); INT16 MMX_subsw(INT16 x, INT16 y); UINT16 MMX_subusw(UINT16 x, UINT16 y);
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