|
|
#include "ddrawpr.h"
#include "..\..\..\d3d8\inc\d3d8ddi.h"
#include "d3d8sddi.h"
#include "ddithunk.h"
HRESULT SwDDICreateSurface( PD3D8_CREATESURFACEDATA pCreateSurface, DDSURFACEDESC2* pSurfDesc) { LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)pCreateSurface->hDD)->pSwDD->lpLcl; DDHAL_CREATESURFACEDATA CreateSurfaceData; PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp; DWORD dwRet = DDHAL_DRIVER_NOTHANDLED; DWORD i;
if( pCallbacks->CreateSurface ) { memset(&CreateSurfaceData, 0, sizeof(CreateSurfaceData)); CreateSurfaceData.lpDD = pDrv->lpGbl; CreateSurfaceData.lpDDSurfaceDesc = (DDSURFACEDESC*)pSurfDesc; CreateSurfaceData.lplpSList = NULL; CreateSurfaceData.dwSCnt = pCreateSurface->dwSCnt; CreateSurfaceData.lplpSList = (LPDDRAWI_DDRAWSURFACE_LCL*) MemAlloc(sizeof(LPDDRAWI_DDRAWSURFACE_LCL) * CreateSurfaceData.dwSCnt); if (CreateSurfaceData.lplpSList == NULL) { return DDERR_OUTOFMEMORY; }
for (i = 0; i < CreateSurfaceData.dwSCnt; i++) { CreateSurfaceData.lplpSList[i] = ((PDDSURFACE)pCreateSurface->pSList[i].hKernelHandle)->pTempHeavy->lpLcl; }
dwRet = pCallbacks->CreateSurface( &CreateSurfaceData );
// Now copy the fpVidMem and the pitch that the driver setup
// back to the permanent structures
for (i = 0; i < CreateSurfaceData.dwSCnt; i++) { pCreateSurface->pSList[i].pbPixels = (BYTE*) CreateSurfaceData.lplpSList[i]->lpGbl->fpVidMem; pCreateSurface->pSList[i].iPitch = CreateSurfaceData.lplpSList[i]->lpGbl->lPitch; }
// Now clean everything up
MemFree(CreateSurfaceData.lplpSList);
if( dwRet == DDHAL_DRIVER_NOTHANDLED ) { return DDERR_UNSUPPORTED; } return CreateSurfaceData.ddRVal; } else { return DDERR_UNSUPPORTED; } }
void SwDDIAttachSurfaces( LPDDRAWI_DDRAWSURFACE_LCL psurf_from_lcl, LPDDRAWI_DDRAWSURFACE_LCL psurf_to_lcl ) { LPATTACHLIST pal_from = NULL; LPATTACHLIST pal_to = NULL;
/*
* allocate attachment structures */ pal_from = MemAlloc(sizeof(ATTACHLIST)); pal_to = MemAlloc(sizeof(ATTACHLIST)); if (pal_to == NULL || pal_from == NULL) { if( pal_from ) MemFree( pal_from ); if( pal_to ) MemFree( pal_to );
DPF_ERR("Failed memalloc, not attaching"); return; }
/*
* connect the surfaces */ pal_from->lpAttached = psurf_to_lcl; pal_from->dwFlags = DDAL_IMPLICIT; pal_from->lpLink = psurf_from_lcl->lpAttachList; psurf_from_lcl->lpAttachList = pal_from; psurf_from_lcl->dwFlags |= DDRAWISURF_ATTACHED;
pal_to->lpAttached = psurf_from_lcl; pal_to->dwFlags = DDAL_IMPLICIT; pal_to->lpLink = psurf_to_lcl->lpAttachListFrom; psurf_to_lcl->lpAttachListFrom = pal_to; psurf_to_lcl->dwFlags |= DDRAWISURF_ATTACHED_FROM; }
void SwDDICreateSurfaceEx(LPDDRAWI_DIRECTDRAW_LCL pDrv, LPDDRAWI_DDRAWSURFACE_LCL pLcl) { PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp; DDHAL_CREATESURFACEEXDATA CreateExData;
if ((pLcl != NULL) && (pCallbacks->CreateSurfaceEx != NULL)) { CreateExData.dwFlags = 0; CreateExData.lpDDLcl = pDrv; CreateExData.lpDDSLcl = pLcl;
pCallbacks->CreateSurfaceEx(&CreateExData); } }
void BreakOutstandingLocks(PDDSURFACE pSurf, LPDDRAWI_DDRAWSURFACE_LCL pLcl) { D3D8_UNLOCKDATA UnlockData;
while (pLcl->lpGbl->dwUsageCount > 0) { SwDDIUnlock(pSurf->pDevice, pSurf, &UnlockData, pLcl); } }
DWORD SwDDIDestroySurface( HANDLE hDD, PDDSURFACE pSurf, LPDDRAWI_DDRAWSURFACE_LCL pLcl) { LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)hDD)->pSwDD->lpLcl; PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp; DDHAL_DESTROYSURFACEDATA DestroyData;
DestroyData.lpDD = pDrv->lpGbl; DestroyData.lpDDSurface = pLcl; DestroyData.ddRVal = DD_OK;
BreakOutstandingLocks(pSurf, pLcl);
if (pCallbacks->DestroySurface != NULL) { pCallbacks->DestroySurface(&DestroyData); }
return DestroyData.ddRVal; }
DWORD WINAPI SwContextCreate(PD3D8_CONTEXTCREATEDATA pCreateContext) { LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)pCreateContext->hDD)->pSwDD->lpLcl; PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp; D3DHAL_CONTEXTCREATEDATA ContextData; DWORD dwRet = DDHAL_DRIVER_NOTHANDLED;
if (pCallbacks->CreateContext != NULL) { ContextData.lpDDLcl = pDrv; DDASSERT(((PDDSURFACE)pCreateContext->hSurface)->dwFlags & DDSURFACE_HEAVYWEIGHT); ContextData.lpDDSLcl = ((PDDSURFACE)pCreateContext->hSurface)->Surface.pHeavy->lpLcl; if (pCreateContext->hDDSZ == NULL) { ContextData.lpDDSZLcl = NULL; } else { DDASSERT(((PDDSURFACE)pCreateContext->hDDSZ)->dwFlags & DDSURFACE_HEAVYWEIGHT); ContextData.lpDDSZLcl = ((PDDSURFACE)pCreateContext->hDDSZ)->Surface.pHeavy->lpLcl; } ContextData.dwPID = pCreateContext->dwPID; ContextData.dwhContext = pCreateContext->dwhContext;
dwRet = pCallbacks->CreateContext(&ContextData);
pCreateContext->dwhContext = ContextData.dwhContext; pCreateContext->ddrval = MapLegacyResult(ContextData.ddrval); }
return dwRet; }
DWORD WINAPI SwDrawPrimitives2(PD3D8_DRAWPRIMITIVES2DATA pdp2data) { LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDSURFACE)pdp2data->hDDCommands)->pDevice->pSwDD->lpLcl; PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp; D3DHAL_DRAWPRIMITIVES2DATA DP2Data; HRESULT hr; DWORD dwRet; LPDDRAWI_DDRAWSURFACE_INT pHeavyCommand; LPDDRAWI_DDRAWSURFACE_INT pHeavyVertex = NULL; DDSURFACE* pSurfCommand; DDSURFACE* pSurfVertex = NULL;
dwRet = DDHAL_DRIVER_NOTHANDLED; if (pCallbacks->DrawPrimitives2 != NULL) { memcpy(&DP2Data, pdp2data, sizeof(DP2Data));
ENTER_DDRAW(); pSurfCommand = pdp2data->hDDCommands; if (pSurfCommand->dwFlags & DDSURFACE_LIGHTWEIGHT) { pHeavyCommand = MapLightweightSurface(pSurfCommand); } else { pHeavyCommand = pSurfCommand->Surface.pHeavy; } if (pHeavyCommand != NULL) { DP2Data.ddrval = DD_OK; DP2Data.lpDDCommands = pHeavyCommand->lpLcl; if (!(DP2Data.dwFlags & D3DHALDP2_USERMEMVERTICES)) { pSurfVertex = pdp2data->hDDCommands; if (pSurfVertex->dwFlags & DDSURFACE_LIGHTWEIGHT) { pHeavyVertex = MapLightweightSurface(pSurfVertex); } else { pHeavyVertex = pSurfVertex->Surface.pHeavy; } if (pHeavyVertex != NULL) { DP2Data.lpDDVertex = pHeavyVertex->lpLcl; } else { DP2Data.ddrval = DDERR_OUTOFMEMORY; } } if (DP2Data.ddrval == DD_OK) { dwRet = pCallbacks->DrawPrimitives2(&DP2Data);
pdp2data->ddrval = DP2Data.ddrval; pdp2data->dwErrorOffset = DP2Data.dwErrorOffset; } } if ((pHeavyCommand != NULL) && (pSurfCommand->dwFlags & DDSURFACE_LIGHTWEIGHT )) { UnmapLightweightSurface(pSurfCommand); } if ((pHeavyVertex != NULL) && (pSurfVertex->dwFlags & DDSURFACE_LIGHTWEIGHT )) { UnmapLightweightSurface(pSurfVertex); } LEAVE_DDRAW(); }
return dwRet; }
HRESULT SwDDILock( HANDLE hDD, PDDSURFACE pSurf, PD3D8_LOCKDATA pLockData, LPDDRAWI_DDRAWSURFACE_LCL pLcl ) { LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)hDD)->pSwDD->lpLcl; PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp; DDHAL_LOCKDATA LockData; DWORD dwRet = DDHAL_DRIVER_HANDLED;
LockData.lpDD = pDrv->lpGbl; LockData.lpDDSurface = pLcl; LockData.bHasRect = pLockData->bHasRect; LockData.rArea = pLockData->rArea; LockData.dwFlags = pLockData->dwFlags; LockData.ddRVal = DDERR_WASSTILLDRAWING;
if (pLockData->bHasBox) { LockData.bHasRect = TRUE; LockData.rArea.left = pLockData->box.Left; LockData.rArea.right = pLockData->box.Right; LockData.rArea.top = pLockData->box.Top; LockData.rArea.bottom = pLockData->box.Bottom; LockData.rArea.left |= (pLockData->box.Front << 16); LockData.rArea.right |= (pLockData->box.Back << 16); }
pLcl->lpGbl->dwUsageCount++; while (LockData.ddRVal == DDERR_WASSTILLDRAWING) { if (pCallbacks->Lock != NULL) { dwRet = pCallbacks->Lock(&LockData); } else { LockData.ddRVal = DD_OK; } }
if (LockData.ddRVal != DD_OK) { pLcl->lpGbl->dwUsageCount--; }
pLockData->lpSurfData = LockData.lpSurfData;
return LockData.ddRVal; }
HRESULT SwDDIUnlock( HANDLE hDD, PDDSURFACE pSurf, D3D8_UNLOCKDATA* pUnlockData, LPDDRAWI_DDRAWSURFACE_LCL pLcl ) { LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)hDD)->pSwDD->lpLcl; PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp; DDHAL_UNLOCKDATA UnlockData; DWORD dwRet = DDHAL_DRIVER_HANDLED;;
UnlockData.lpDD = pDrv->lpGbl; UnlockData.lpDDSurface = pLcl; UnlockData.ddRVal = DD_OK;
pLcl->lpGbl->dwUsageCount--; if (pCallbacks->Unlock != NULL) { pCallbacks->Unlock(&UnlockData); }
return UnlockData.ddRVal; }
DWORD APIENTRY SwDdSetColorkey( PD3D8_SETCOLORKEYDATA pSetColorkey) { #if 0
LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)pSetColorkey->hDD)->pSwDD->lpLcl; // LPDDRAWI_DDRAWSURFACE_LCL surf_lcl = ((PDDSURFACE)pSetColorkey->hSurface)->Surface.pLight->lpLcl;
PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
surf_lcl->ddckCKSrcBlt.dwColorSpaceLowValue = pSetColorkey->ColorValue; surf_lcl->dwFlags |= DDRAWISURF_HASCKEYSRCBLT; pSetColorkey->ddRVal = DD_OK;
if (pCallbacks->SetColorkey != NULL) { DDHAL_SETCOLORKEYDATA data;
data.lpDD = pDrv->lpGbl; data.lpDDSurface = surf_lcl; data.dwFlags = DDCKEY_SRCBLT; data.ckNew.dwColorSpaceLowValue = pSetColorkey->ColorValue; data.ddRVal = DD_OK;
pCallbacks->SetColorkey(&data); pSetColorkey->ddRVal = data.ddRVal; } #endif
return DDHAL_DRIVER_HANDLED; }
LPDDRAWI_DIRECTDRAW_INT SwDDICreateDirectDraw( void) { LPDDRAWI_DIRECTDRAW_INT pInt; LPDDRAWI_DIRECTDRAW_LCL pLcl; LPDDRAWI_DIRECTDRAW_GBL pGbl; BYTE* pTemp;
pInt = (LPDDRAWI_DIRECTDRAW_INT)MemAlloc(sizeof(DDRAWI_DIRECTDRAW_LCL) + sizeof(DDRAWI_DIRECTDRAW_GBL) + sizeof(DDRAWI_DIRECTDRAW_INT)); if (pInt == NULL) { return NULL; }
pTemp = (BYTE*)pInt; pTemp += sizeof(DDRAWI_DIRECTDRAW_INT); pLcl = (LPDDRAWI_DIRECTDRAW_LCL) pTemp; pInt->lpLcl = pLcl; pTemp += sizeof(DDRAWI_DIRECTDRAW_LCL); pGbl = (LPDDRAWI_DIRECTDRAW_GBL) pTemp; pLcl->lpGbl = pGbl;
pLcl->dwLocalRefCnt = 1; pGbl->dwRefCnt = 1;
return pInt; }
void SwDDIMungeCaps( HINSTANCE hLibrary, HANDLE hDD, PD3D8_DRIVERCAPS pDriverCaps, PD3D8_CALLBACKS pCallbacks, LPDDSURFACEDESC pTextureFormats, UINT* pcTextureFormats, VOID* pInitFunction ) { PD3D8GetSWInfo pfnGetSWInfo; D3DCAPS8 swCaps; D3D8_SWCALLBACKS swCallbacks; LPDDRAWI_DIRECTDRAW_LCL pLcl; LPDDRAWI_DIRECTDRAW_GBL pGbl; PDDDEVICEHANDLE pDevice = (PDDDEVICEHANDLE) hDD; DWORD i; DWORD NumTex = 0; DDSURFACEDESC* pTexList = NULL;
// Get the info from the software driver
memset (&swCaps, 0, sizeof(swCaps)); memset (&swCallbacks, 0, sizeof(swCallbacks)); if (hLibrary != NULL) { pfnGetSWInfo = (PD3D8GetSWInfo)GetProcAddress (hLibrary, D3D8HOOK_GETSWINFOPROCNAME); } else if ((hLibrary == NULL) && (pDevice->DeviceType == D3DDEVTYPE_REF)) { HINSTANCE hLibraryD3D8 = NULL;
// No hLibrary or an init function...it means time to fall
// back on crippled ref.
DPF(0,"Could not find d3dref8.dll, loading internal crippled ReferenceDevice, no rendering will take place\n"); hLibraryD3D8 = LoadLibrary("d3d8.dll"); if (hLibraryD3D8 != NULL) { pfnGetSWInfo = (PD3D8GetSWInfo)GetProcAddress (hLibraryD3D8, D3D8HOOK_GETSWINFOPROCNAME); FreeLibrary( hLibraryD3D8 ); } else { DPF(0,"Could not find d3d8.dll to get the crippled reference device, a really bad problem indeed!!!\n"); return; } } else { pfnGetSWInfo = (PD3D8GetSWInfo)pInitFunction; }
if (pfnGetSWInfo != NULL ) { (*pfnGetSWInfo)(&swCaps, &swCallbacks, &NumTex, &pTexList); } // Fill in out DDraw structure with the info that we have
pLcl = pDevice->pSwDD->lpLcl; pGbl = pLcl->lpGbl; strcpy (pGbl->cDriverName, pDevice->szDeviceName); pGbl->vmiData.dwDisplayWidth = pDriverCaps->DisplayWidth; pGbl->vmiData.dwDisplayHeight = pDriverCaps->DisplayHeight; ConvertToOldFormat( &pGbl->vmiData.ddpfDisplay, pDriverCaps->DisplayFormatWithAlpha);
// Overwite the hardware caps w/ the software caps
memcpy (&pDriverCaps->D3DCaps, &swCaps, sizeof(swCaps)); pDriverCaps->dwFlags |= DDIFLAG_D3DCAPS8;
// Copy over our texture format list if required.
*pcTextureFormats = NumTex; if (pTextureFormats && pTexList) { memcpy( pTextureFormats, pTexList, sizeof (*pTexList) * NumTex); }
// Now change the callback table to point to the ones for the SW drivers
if (swCallbacks.CreateContext == NULL) { pCallbacks->CreateContext = NULL; } else { pCallbacks->CreateContext = SwContextCreate; } pCallbacks->ContextDestroy = (PD3D8DDI_CONTEXTDESTROY) swCallbacks.ContextDestroy; pCallbacks->ContextDestroyAll = (PD3D8DDI_CONTEXTDESTROYALL) swCallbacks.ContextDestroyAll; pCallbacks->RenderState = (PD3D8DDI_RENDERSTATE) swCallbacks.RenderState; pCallbacks->RenderPrimitive = (PD3D8DDI_RENDERPRIMITIVE) swCallbacks.RenderPrimitive; if (swCallbacks.DrawPrimitives2 == NULL) { pCallbacks->DrawPrimitives2 = NULL; } else { pCallbacks->DrawPrimitives2 = SwDrawPrimitives2; } pCallbacks->GetDriverState = (PD3D8DDI_GETDRIVERSTATE) swCallbacks.GetDriverState; pCallbacks->ValidateTextureStageState = (PD3D8DDI_VALIDATETEXTURESTAGESTATE) swCallbacks.ValidateTextureStageState; pCallbacks->SceneCapture = (PD3D8DDI_SCENECAPTURE) swCallbacks.SceneCapture; pCallbacks->Clear2 = (PD3D8DDI_CLEAR2) swCallbacks.Clear2; pCallbacks->SetColorkey = (PD3D8DDI_SETCOLORKEY) SwDdSetColorkey;
// Save the original software callbacks so we can call the software driver later
if (pGbl->lpDDCBtmp == NULL) { pGbl->lpDDCBtmp = (LPDDHAL_CALLBACKS) MemAlloc(sizeof(D3D8_SWCALLBACKS)); } if (pGbl->lpDDCBtmp != NULL) { memcpy(pGbl->lpDDCBtmp, &swCallbacks, sizeof(swCallbacks)); } }
|