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515 lines
17 KiB
515 lines
17 KiB
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#include "ddrawpr.h"
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#include "..\..\..\d3d8\inc\d3d8ddi.h"
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#include "d3d8sddi.h"
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#include "ddithunk.h"
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HRESULT
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SwDDICreateSurface( PD3D8_CREATESURFACEDATA pCreateSurface, DDSURFACEDESC2* pSurfDesc)
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{
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LPDDRAWI_DIRECTDRAW_LCL pDrv =
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((PDDDEVICEHANDLE)pCreateSurface->hDD)->pSwDD->lpLcl;
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DDHAL_CREATESURFACEDATA CreateSurfaceData;
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PD3D8_SWCALLBACKS pCallbacks =
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(PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
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DWORD dwRet = DDHAL_DRIVER_NOTHANDLED;
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DWORD i;
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if( pCallbacks->CreateSurface )
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{
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memset(&CreateSurfaceData, 0, sizeof(CreateSurfaceData));
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CreateSurfaceData.lpDD = pDrv->lpGbl;
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CreateSurfaceData.lpDDSurfaceDesc = (DDSURFACEDESC*)pSurfDesc;
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CreateSurfaceData.lplpSList = NULL;
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CreateSurfaceData.dwSCnt = pCreateSurface->dwSCnt;
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CreateSurfaceData.lplpSList = (LPDDRAWI_DDRAWSURFACE_LCL*)
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MemAlloc(sizeof(LPDDRAWI_DDRAWSURFACE_LCL) * CreateSurfaceData.dwSCnt);
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if (CreateSurfaceData.lplpSList == NULL)
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{
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return DDERR_OUTOFMEMORY;
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}
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for (i = 0; i < CreateSurfaceData.dwSCnt; i++)
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{
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CreateSurfaceData.lplpSList[i] =
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((PDDSURFACE)pCreateSurface->pSList[i].hKernelHandle)->pTempHeavy->lpLcl;
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}
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dwRet = pCallbacks->CreateSurface( &CreateSurfaceData );
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// Now copy the fpVidMem and the pitch that the driver setup
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// back to the permanent structures
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for (i = 0; i < CreateSurfaceData.dwSCnt; i++)
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{
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pCreateSurface->pSList[i].pbPixels = (BYTE*)
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CreateSurfaceData.lplpSList[i]->lpGbl->fpVidMem;
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pCreateSurface->pSList[i].iPitch =
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CreateSurfaceData.lplpSList[i]->lpGbl->lPitch;
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}
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// Now clean everything up
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MemFree(CreateSurfaceData.lplpSList);
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if( dwRet == DDHAL_DRIVER_NOTHANDLED )
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{
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return DDERR_UNSUPPORTED;
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}
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return CreateSurfaceData.ddRVal;
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}
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else
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{
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return DDERR_UNSUPPORTED;
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}
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}
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void
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SwDDIAttachSurfaces( LPDDRAWI_DDRAWSURFACE_LCL psurf_from_lcl,
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LPDDRAWI_DDRAWSURFACE_LCL psurf_to_lcl )
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{
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LPATTACHLIST pal_from = NULL;
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LPATTACHLIST pal_to = NULL;
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/*
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* allocate attachment structures
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*/
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pal_from = MemAlloc(sizeof(ATTACHLIST));
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pal_to = MemAlloc(sizeof(ATTACHLIST));
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if (pal_to == NULL || pal_from == NULL)
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{
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if( pal_from ) MemFree( pal_from );
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if( pal_to ) MemFree( pal_to );
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DPF_ERR("Failed memalloc, not attaching");
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return;
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}
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/*
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* connect the surfaces
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*/
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pal_from->lpAttached = psurf_to_lcl;
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pal_from->dwFlags = DDAL_IMPLICIT;
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pal_from->lpLink = psurf_from_lcl->lpAttachList;
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psurf_from_lcl->lpAttachList = pal_from;
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psurf_from_lcl->dwFlags |= DDRAWISURF_ATTACHED;
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pal_to->lpAttached = psurf_from_lcl;
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pal_to->dwFlags = DDAL_IMPLICIT;
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pal_to->lpLink = psurf_to_lcl->lpAttachListFrom;
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psurf_to_lcl->lpAttachListFrom = pal_to;
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psurf_to_lcl->dwFlags |= DDRAWISURF_ATTACHED_FROM;
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}
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void
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SwDDICreateSurfaceEx(LPDDRAWI_DIRECTDRAW_LCL pDrv,
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LPDDRAWI_DDRAWSURFACE_LCL pLcl)
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{
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PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
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DDHAL_CREATESURFACEEXDATA CreateExData;
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if ((pLcl != NULL) &&
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(pCallbacks->CreateSurfaceEx != NULL))
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{
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CreateExData.dwFlags = 0;
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CreateExData.lpDDLcl = pDrv;
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CreateExData.lpDDSLcl = pLcl;
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pCallbacks->CreateSurfaceEx(&CreateExData);
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}
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}
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void BreakOutstandingLocks(PDDSURFACE pSurf, LPDDRAWI_DDRAWSURFACE_LCL pLcl)
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{
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D3D8_UNLOCKDATA UnlockData;
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while (pLcl->lpGbl->dwUsageCount > 0)
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{
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SwDDIUnlock(pSurf->pDevice, pSurf, &UnlockData, pLcl);
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}
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}
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DWORD
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SwDDIDestroySurface( HANDLE hDD, PDDSURFACE pSurf, LPDDRAWI_DDRAWSURFACE_LCL pLcl)
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{
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LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)hDD)->pSwDD->lpLcl;
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PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
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DDHAL_DESTROYSURFACEDATA DestroyData;
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DestroyData.lpDD = pDrv->lpGbl;
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DestroyData.lpDDSurface = pLcl;
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DestroyData.ddRVal = DD_OK;
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BreakOutstandingLocks(pSurf, pLcl);
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if (pCallbacks->DestroySurface != NULL)
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{
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pCallbacks->DestroySurface(&DestroyData);
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}
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return DestroyData.ddRVal;
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}
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DWORD WINAPI
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SwContextCreate(PD3D8_CONTEXTCREATEDATA pCreateContext)
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{
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LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)pCreateContext->hDD)->pSwDD->lpLcl;
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PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
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D3DHAL_CONTEXTCREATEDATA ContextData;
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DWORD dwRet = DDHAL_DRIVER_NOTHANDLED;
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if (pCallbacks->CreateContext != NULL)
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{
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ContextData.lpDDLcl = pDrv;
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DDASSERT(((PDDSURFACE)pCreateContext->hSurface)->dwFlags & DDSURFACE_HEAVYWEIGHT);
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ContextData.lpDDSLcl = ((PDDSURFACE)pCreateContext->hSurface)->Surface.pHeavy->lpLcl;
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if (pCreateContext->hDDSZ == NULL)
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{
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ContextData.lpDDSZLcl = NULL;
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}
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else
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{
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DDASSERT(((PDDSURFACE)pCreateContext->hDDSZ)->dwFlags & DDSURFACE_HEAVYWEIGHT);
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ContextData.lpDDSZLcl = ((PDDSURFACE)pCreateContext->hDDSZ)->Surface.pHeavy->lpLcl;
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}
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ContextData.dwPID = pCreateContext->dwPID;
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ContextData.dwhContext = pCreateContext->dwhContext;
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dwRet = pCallbacks->CreateContext(&ContextData);
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pCreateContext->dwhContext = ContextData.dwhContext;
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pCreateContext->ddrval = MapLegacyResult(ContextData.ddrval);
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}
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return dwRet;
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}
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DWORD WINAPI
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SwDrawPrimitives2(PD3D8_DRAWPRIMITIVES2DATA pdp2data)
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{
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LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDSURFACE)pdp2data->hDDCommands)->pDevice->pSwDD->lpLcl;
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PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
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D3DHAL_DRAWPRIMITIVES2DATA DP2Data;
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HRESULT hr;
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DWORD dwRet;
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LPDDRAWI_DDRAWSURFACE_INT pHeavyCommand;
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LPDDRAWI_DDRAWSURFACE_INT pHeavyVertex = NULL;
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DDSURFACE* pSurfCommand;
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DDSURFACE* pSurfVertex = NULL;
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dwRet = DDHAL_DRIVER_NOTHANDLED;
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if (pCallbacks->DrawPrimitives2 != NULL)
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{
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memcpy(&DP2Data, pdp2data, sizeof(DP2Data));
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ENTER_DDRAW();
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pSurfCommand = pdp2data->hDDCommands;
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if (pSurfCommand->dwFlags & DDSURFACE_LIGHTWEIGHT)
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{
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pHeavyCommand = MapLightweightSurface(pSurfCommand);
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}
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else
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{
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pHeavyCommand = pSurfCommand->Surface.pHeavy;
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}
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if (pHeavyCommand != NULL)
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{
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DP2Data.ddrval = DD_OK;
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DP2Data.lpDDCommands = pHeavyCommand->lpLcl;
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if (!(DP2Data.dwFlags & D3DHALDP2_USERMEMVERTICES))
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{
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pSurfVertex = pdp2data->hDDCommands;
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if (pSurfVertex->dwFlags & DDSURFACE_LIGHTWEIGHT)
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{
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pHeavyVertex = MapLightweightSurface(pSurfVertex);
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}
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else
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{
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pHeavyVertex = pSurfVertex->Surface.pHeavy;
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}
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if (pHeavyVertex != NULL)
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{
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DP2Data.lpDDVertex = pHeavyVertex->lpLcl;
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}
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else
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{
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DP2Data.ddrval = DDERR_OUTOFMEMORY;
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}
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}
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if (DP2Data.ddrval == DD_OK)
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{
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dwRet = pCallbacks->DrawPrimitives2(&DP2Data);
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pdp2data->ddrval = DP2Data.ddrval;
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pdp2data->dwErrorOffset = DP2Data.dwErrorOffset;
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}
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}
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if ((pHeavyCommand != NULL) &&
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(pSurfCommand->dwFlags & DDSURFACE_LIGHTWEIGHT ))
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{
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UnmapLightweightSurface(pSurfCommand);
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}
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if ((pHeavyVertex != NULL) &&
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(pSurfVertex->dwFlags & DDSURFACE_LIGHTWEIGHT ))
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{
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UnmapLightweightSurface(pSurfVertex);
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}
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LEAVE_DDRAW();
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}
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return dwRet;
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}
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HRESULT
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SwDDILock( HANDLE hDD, PDDSURFACE pSurf, PD3D8_LOCKDATA pLockData, LPDDRAWI_DDRAWSURFACE_LCL pLcl )
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{
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LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)hDD)->pSwDD->lpLcl;
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PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
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DDHAL_LOCKDATA LockData;
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DWORD dwRet = DDHAL_DRIVER_HANDLED;
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LockData.lpDD = pDrv->lpGbl;
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LockData.lpDDSurface = pLcl;
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LockData.bHasRect = pLockData->bHasRect;
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LockData.rArea = pLockData->rArea;
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LockData.dwFlags = pLockData->dwFlags;
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LockData.ddRVal = DDERR_WASSTILLDRAWING;
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if (pLockData->bHasBox)
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{
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LockData.bHasRect = TRUE;
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LockData.rArea.left = pLockData->box.Left;
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LockData.rArea.right = pLockData->box.Right;
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LockData.rArea.top = pLockData->box.Top;
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LockData.rArea.bottom = pLockData->box.Bottom;
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LockData.rArea.left |= (pLockData->box.Front << 16);
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LockData.rArea.right |= (pLockData->box.Back << 16);
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}
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pLcl->lpGbl->dwUsageCount++;
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while (LockData.ddRVal == DDERR_WASSTILLDRAWING)
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{
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if (pCallbacks->Lock != NULL)
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{
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dwRet = pCallbacks->Lock(&LockData);
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}
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else
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{
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LockData.ddRVal = DD_OK;
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}
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}
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if (LockData.ddRVal != DD_OK)
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{
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pLcl->lpGbl->dwUsageCount--;
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}
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pLockData->lpSurfData = LockData.lpSurfData;
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return LockData.ddRVal;
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}
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HRESULT
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SwDDIUnlock( HANDLE hDD, PDDSURFACE pSurf, D3D8_UNLOCKDATA* pUnlockData, LPDDRAWI_DDRAWSURFACE_LCL pLcl )
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{
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LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)hDD)->pSwDD->lpLcl;
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PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
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DDHAL_UNLOCKDATA UnlockData;
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DWORD dwRet = DDHAL_DRIVER_HANDLED;;
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UnlockData.lpDD = pDrv->lpGbl;
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UnlockData.lpDDSurface = pLcl;
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UnlockData.ddRVal = DD_OK;
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pLcl->lpGbl->dwUsageCount--;
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if (pCallbacks->Unlock != NULL)
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{
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pCallbacks->Unlock(&UnlockData);
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}
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return UnlockData.ddRVal;
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}
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DWORD APIENTRY SwDdSetColorkey( PD3D8_SETCOLORKEYDATA pSetColorkey)
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{
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#if 0
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LPDDRAWI_DIRECTDRAW_LCL pDrv = ((PDDDEVICEHANDLE)pSetColorkey->hDD)->pSwDD->lpLcl;
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// LPDDRAWI_DDRAWSURFACE_LCL surf_lcl = ((PDDSURFACE)pSetColorkey->hSurface)->Surface.pLight->lpLcl;
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PD3D8_SWCALLBACKS pCallbacks = (PD3D8_SWCALLBACKS)pDrv->lpGbl->lpDDCBtmp;
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surf_lcl->ddckCKSrcBlt.dwColorSpaceLowValue = pSetColorkey->ColorValue;
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surf_lcl->dwFlags |= DDRAWISURF_HASCKEYSRCBLT;
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pSetColorkey->ddRVal = DD_OK;
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if (pCallbacks->SetColorkey != NULL)
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{
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DDHAL_SETCOLORKEYDATA data;
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data.lpDD = pDrv->lpGbl;
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data.lpDDSurface = surf_lcl;
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data.dwFlags = DDCKEY_SRCBLT;
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data.ckNew.dwColorSpaceLowValue = pSetColorkey->ColorValue;
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data.ddRVal = DD_OK;
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pCallbacks->SetColorkey(&data);
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pSetColorkey->ddRVal = data.ddRVal;
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}
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#endif
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return DDHAL_DRIVER_HANDLED;
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}
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LPDDRAWI_DIRECTDRAW_INT
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SwDDICreateDirectDraw( void)
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{
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LPDDRAWI_DIRECTDRAW_INT pInt;
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LPDDRAWI_DIRECTDRAW_LCL pLcl;
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LPDDRAWI_DIRECTDRAW_GBL pGbl;
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BYTE* pTemp;
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pInt = (LPDDRAWI_DIRECTDRAW_INT)MemAlloc(sizeof(DDRAWI_DIRECTDRAW_LCL) +
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sizeof(DDRAWI_DIRECTDRAW_GBL) +
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sizeof(DDRAWI_DIRECTDRAW_INT));
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if (pInt == NULL)
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{
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return NULL;
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}
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pTemp = (BYTE*)pInt;
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pTemp += sizeof(DDRAWI_DIRECTDRAW_INT);
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pLcl = (LPDDRAWI_DIRECTDRAW_LCL) pTemp;
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pInt->lpLcl = pLcl;
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pTemp += sizeof(DDRAWI_DIRECTDRAW_LCL);
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pGbl = (LPDDRAWI_DIRECTDRAW_GBL) pTemp;
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pLcl->lpGbl = pGbl;
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pLcl->dwLocalRefCnt = 1;
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pGbl->dwRefCnt = 1;
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return pInt;
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}
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void
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SwDDIMungeCaps( HINSTANCE hLibrary,
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HANDLE hDD,
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PD3D8_DRIVERCAPS pDriverCaps,
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PD3D8_CALLBACKS pCallbacks,
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LPDDSURFACEDESC pTextureFormats,
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UINT* pcTextureFormats,
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VOID* pInitFunction
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)
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{
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PD3D8GetSWInfo pfnGetSWInfo;
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D3DCAPS8 swCaps;
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D3D8_SWCALLBACKS swCallbacks;
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LPDDRAWI_DIRECTDRAW_LCL pLcl;
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LPDDRAWI_DIRECTDRAW_GBL pGbl;
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PDDDEVICEHANDLE pDevice = (PDDDEVICEHANDLE) hDD;
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DWORD i;
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DWORD NumTex = 0;
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DDSURFACEDESC* pTexList = NULL;
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// Get the info from the software driver
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memset (&swCaps, 0, sizeof(swCaps));
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memset (&swCallbacks, 0, sizeof(swCallbacks));
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if (hLibrary != NULL)
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{
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pfnGetSWInfo = (PD3D8GetSWInfo)GetProcAddress (hLibrary, D3D8HOOK_GETSWINFOPROCNAME);
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}
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else if ((hLibrary == NULL) && (pDevice->DeviceType == D3DDEVTYPE_REF))
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{
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HINSTANCE hLibraryD3D8 = NULL;
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// No hLibrary or an init function...it means time to fall
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// back on crippled ref.
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DPF(0,"Could not find d3dref8.dll, loading internal crippled ReferenceDevice, no rendering will take place\n");
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hLibraryD3D8 = LoadLibrary("d3d8.dll");
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if (hLibraryD3D8 != NULL)
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{
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pfnGetSWInfo = (PD3D8GetSWInfo)GetProcAddress (hLibraryD3D8, D3D8HOOK_GETSWINFOPROCNAME);
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FreeLibrary( hLibraryD3D8 );
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}
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else
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{
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DPF(0,"Could not find d3d8.dll to get the crippled reference device, a really bad problem indeed!!!\n");
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return;
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}
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}
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else
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{
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pfnGetSWInfo = (PD3D8GetSWInfo)pInitFunction;
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}
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if (pfnGetSWInfo != NULL )
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{
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(*pfnGetSWInfo)(&swCaps, &swCallbacks, &NumTex, &pTexList);
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}
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// Fill in out DDraw structure with the info that we have
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pLcl = pDevice->pSwDD->lpLcl;
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pGbl = pLcl->lpGbl;
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strcpy (pGbl->cDriverName, pDevice->szDeviceName);
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pGbl->vmiData.dwDisplayWidth = pDriverCaps->DisplayWidth;
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pGbl->vmiData.dwDisplayHeight = pDriverCaps->DisplayHeight;
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ConvertToOldFormat( &pGbl->vmiData.ddpfDisplay, pDriverCaps->DisplayFormatWithAlpha);
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// Overwite the hardware caps w/ the software caps
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memcpy (&pDriverCaps->D3DCaps, &swCaps, sizeof(swCaps));
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pDriverCaps->dwFlags |= DDIFLAG_D3DCAPS8;
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|
// Copy over our texture format list if required.
|
|
*pcTextureFormats = NumTex;
|
|
if (pTextureFormats && pTexList)
|
|
{
|
|
memcpy(
|
|
pTextureFormats,
|
|
pTexList,
|
|
sizeof (*pTexList) * NumTex);
|
|
}
|
|
|
|
|
|
// Now change the callback table to point to the ones for the SW drivers
|
|
|
|
if (swCallbacks.CreateContext == NULL)
|
|
{
|
|
pCallbacks->CreateContext = NULL;
|
|
}
|
|
else
|
|
{
|
|
pCallbacks->CreateContext = SwContextCreate;
|
|
}
|
|
pCallbacks->ContextDestroy = (PD3D8DDI_CONTEXTDESTROY) swCallbacks.ContextDestroy;
|
|
pCallbacks->ContextDestroyAll = (PD3D8DDI_CONTEXTDESTROYALL) swCallbacks.ContextDestroyAll;
|
|
pCallbacks->RenderState = (PD3D8DDI_RENDERSTATE) swCallbacks.RenderState;
|
|
pCallbacks->RenderPrimitive = (PD3D8DDI_RENDERPRIMITIVE) swCallbacks.RenderPrimitive;
|
|
if (swCallbacks.DrawPrimitives2 == NULL)
|
|
{
|
|
pCallbacks->DrawPrimitives2 = NULL;
|
|
}
|
|
else
|
|
{
|
|
pCallbacks->DrawPrimitives2 = SwDrawPrimitives2;
|
|
}
|
|
pCallbacks->GetDriverState = (PD3D8DDI_GETDRIVERSTATE) swCallbacks.GetDriverState;
|
|
pCallbacks->ValidateTextureStageState = (PD3D8DDI_VALIDATETEXTURESTAGESTATE) swCallbacks.ValidateTextureStageState;
|
|
pCallbacks->SceneCapture = (PD3D8DDI_SCENECAPTURE) swCallbacks.SceneCapture;
|
|
pCallbacks->Clear2 = (PD3D8DDI_CLEAR2) swCallbacks.Clear2;
|
|
pCallbacks->SetColorkey = (PD3D8DDI_SETCOLORKEY) SwDdSetColorkey;
|
|
|
|
// Save the original software callbacks so we can call the software driver later
|
|
|
|
if (pGbl->lpDDCBtmp == NULL)
|
|
{
|
|
pGbl->lpDDCBtmp = (LPDDHAL_CALLBACKS) MemAlloc(sizeof(D3D8_SWCALLBACKS));
|
|
}
|
|
if (pGbl->lpDDCBtmp != NULL)
|
|
{
|
|
memcpy(pGbl->lpDDCBtmp, &swCallbacks, sizeof(swCallbacks));
|
|
}
|
|
}
|
|
|
|
|