Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: d3drmdevice3obj.h
//
//--------------------------------------------------------------------------
// d3drmDevice3Obj.h : Declaration of the C_dxj_Direct3dRMDeviceObject
#include "resource.h" // main symbols
#include "d3drmObjectObj.h"
#define typedef__dxj_Direct3dRMDevice3 LPDIRECT3DRMDEVICE3
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_Direct3dRMDevice3Object : public I_dxj_Direct3dRMDevice3, public I_dxj_Direct3dRMObject, //public CComCoClass<C_dxj_Direct3dRMDevice3Object, &CLSID__dxj_Direct3dRMDevice3>,
public CComObjectRoot { public: C_dxj_Direct3dRMDevice3Object(); virtual ~C_dxj_Direct3dRMDevice3Object(); DWORD InternalAddRef(); DWORD InternalRelease();
BEGIN_COM_MAP(C_dxj_Direct3dRMDevice3Object) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMDevice3) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject) END_COM_MAP()
// DECLARE_REGISTRY(CLSID__dxj_Direct3dRMDevice3, "DIRECT.Direct3dRMDevice3.5", "DIRECT.Direct3dRMDevice3.5", IDS_D3DRMDEVICE_DESC, THREADFLAGS_BOTH)
DECLARE_AGGREGATABLE(C_dxj_Direct3dRMDevice3Object)
// I_dxj_Direct3dRMDevice3
public:
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd); /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd); HRESULT STDMETHODCALLTYPE addDestroyCallback( /* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn, /* [in] */ IUnknown __RPC_FAR *arg); HRESULT STDMETHODCALLTYPE deleteDestroyCallback( /* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn, /* [in] */ IUnknown __RPC_FAR *args); HRESULT STDMETHODCALLTYPE clone( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *retv); HRESULT STDMETHODCALLTYPE setAppData( /* [in] */ long data); HRESULT STDMETHODCALLTYPE getAppData( /* [retval][out] */ long __RPC_FAR *data); HRESULT STDMETHODCALLTYPE setName( /* [in] */ BSTR name); HRESULT STDMETHODCALLTYPE getName( /* [retval][out] */ BSTR __RPC_FAR *name); HRESULT STDMETHODCALLTYPE getClassName( /* [retval][out] */ BSTR __RPC_FAR *name); HRESULT STDMETHODCALLTYPE addUpdateCallback( /* [in] */ I_dxj_Direct3dRMDeviceUpdateCallback3 __RPC_FAR *fn, /* [in] */ IUnknown __RPC_FAR *args); HRESULT STDMETHODCALLTYPE deleteUpdateCallback( /* [in] */ I_dxj_Direct3dRMDeviceUpdateCallback3 __RPC_FAR *fn, /* [in] */ IUnknown __RPC_FAR *args); HRESULT STDMETHODCALLTYPE findPreferredTextureFormat( /* [in] */ long bitDepth, /* [in] */ long flags, /* [out][in] */ DDPixelFormat __RPC_FAR *ddpf); HRESULT STDMETHODCALLTYPE getBufferCount( /* [retval][out] */ long __RPC_FAR *retv); HRESULT STDMETHODCALLTYPE getColorModel( /* [retval][out] */ d3dColorModel __RPC_FAR *retv); // HRESULT STDMETHODCALLTYPE getDirect3DDevice3(
// /* [retval][out] */ I_dxj_Direct3dDevice3 __RPC_FAR *__RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE getDither( /* [retval][out] */ long __RPC_FAR *d); HRESULT STDMETHODCALLTYPE getHeight( /* [retval][out] */ int __RPC_FAR *w); HRESULT STDMETHODCALLTYPE getQuality( /* [retval][out] */ d3drmRenderQuality __RPC_FAR *retv); HRESULT STDMETHODCALLTYPE getRenderMode( /* [retval][out] */ long __RPC_FAR *retv); HRESULT STDMETHODCALLTYPE getShades( /* [retval][out] */ long __RPC_FAR *s); HRESULT STDMETHODCALLTYPE getTextureQuality( /* [retval][out] */ d3drmTextureQuality __RPC_FAR *retv); HRESULT STDMETHODCALLTYPE getTrianglesDrawn( /* [retval][out] */ long __RPC_FAR *retv); HRESULT STDMETHODCALLTYPE getViewports( /* [retval][out] */ I_dxj_Direct3dRMViewportArray __RPC_FAR *__RPC_FAR *views); HRESULT STDMETHODCALLTYPE getWireframeOptions( /* [retval][out] */ long __RPC_FAR *retv); HRESULT STDMETHODCALLTYPE getWidth( /* [retval][out] */ int __RPC_FAR *w); HRESULT STDMETHODCALLTYPE setBufferCount( /* [in] */ long count); HRESULT STDMETHODCALLTYPE setDither( /* [in] */ long dith); HRESULT STDMETHODCALLTYPE setQuality( /* [in] */ d3drmRenderQuality q); HRESULT STDMETHODCALLTYPE setRenderMode( /* [in] */ long flags); HRESULT STDMETHODCALLTYPE setShades( /* [in] */ int shades); HRESULT STDMETHODCALLTYPE setTextureQuality( /* [in] */ d3drmTextureQuality d); HRESULT STDMETHODCALLTYPE update( void); HRESULT STDMETHODCALLTYPE handleActivate(long wParam) ; HRESULT STDMETHODCALLTYPE handlePaint(long hdcThing) ; ////////////////////////////////////////////////////////////////////////////////////
//
// note: this is public for the callbacks
DECL_VARIABLE(_dxj_Direct3dRMDevice3);
private:
public: DX3J_GLOBAL_LINKS( _dxj_Direct3dRMDevice3 ) IUnknown *parent2; };
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