Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: d3drmdevice3obj.h
//
//--------------------------------------------------------------------------
// d3drmDevice3Obj.h : Declaration of the C_dxj_Direct3dRMDeviceObject
#include "resource.h" // main symbols
#include "d3drmObjectObj.h"
#define typedef__dxj_Direct3dRMDevice3 LPDIRECT3DRMDEVICE3
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_Direct3dRMDevice3Object :
public I_dxj_Direct3dRMDevice3,
public I_dxj_Direct3dRMObject,
//public CComCoClass<C_dxj_Direct3dRMDevice3Object, &CLSID__dxj_Direct3dRMDevice3>,
public CComObjectRoot
{
public:
C_dxj_Direct3dRMDevice3Object();
virtual ~C_dxj_Direct3dRMDevice3Object();
DWORD InternalAddRef();
DWORD InternalRelease();
BEGIN_COM_MAP(C_dxj_Direct3dRMDevice3Object)
COM_INTERFACE_ENTRY(I_dxj_Direct3dRMDevice3)
COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject)
END_COM_MAP()
// DECLARE_REGISTRY(CLSID__dxj_Direct3dRMDevice3, "DIRECT.Direct3dRMDevice3.5", "DIRECT.Direct3dRMDevice3.5", IDS_D3DRMDEVICE_DESC, THREADFLAGS_BOTH)
DECLARE_AGGREGATABLE(C_dxj_Direct3dRMDevice3Object)
// I_dxj_Direct3dRMDevice3
public:
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
/* [in] */ IUnknown __RPC_FAR *lpdd);
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
HRESULT STDMETHODCALLTYPE addDestroyCallback(
/* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn,
/* [in] */ IUnknown __RPC_FAR *arg);
HRESULT STDMETHODCALLTYPE deleteDestroyCallback(
/* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn,
/* [in] */ IUnknown __RPC_FAR *args);
HRESULT STDMETHODCALLTYPE clone(
/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE setAppData(
/* [in] */ long data);
HRESULT STDMETHODCALLTYPE getAppData(
/* [retval][out] */ long __RPC_FAR *data);
HRESULT STDMETHODCALLTYPE setName(
/* [in] */ BSTR name);
HRESULT STDMETHODCALLTYPE getName(
/* [retval][out] */ BSTR __RPC_FAR *name);
HRESULT STDMETHODCALLTYPE getClassName(
/* [retval][out] */ BSTR __RPC_FAR *name);
HRESULT STDMETHODCALLTYPE addUpdateCallback(
/* [in] */ I_dxj_Direct3dRMDeviceUpdateCallback3 __RPC_FAR *fn,
/* [in] */ IUnknown __RPC_FAR *args);
HRESULT STDMETHODCALLTYPE deleteUpdateCallback(
/* [in] */ I_dxj_Direct3dRMDeviceUpdateCallback3 __RPC_FAR *fn,
/* [in] */ IUnknown __RPC_FAR *args);
HRESULT STDMETHODCALLTYPE findPreferredTextureFormat(
/* [in] */ long bitDepth,
/* [in] */ long flags,
/* [out][in] */ DDPixelFormat __RPC_FAR *ddpf);
HRESULT STDMETHODCALLTYPE getBufferCount(
/* [retval][out] */ long __RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE getColorModel(
/* [retval][out] */ d3dColorModel __RPC_FAR *retv);
// HRESULT STDMETHODCALLTYPE getDirect3DDevice3(
// /* [retval][out] */ I_dxj_Direct3dDevice3 __RPC_FAR *__RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE getDither(
/* [retval][out] */ long __RPC_FAR *d);
HRESULT STDMETHODCALLTYPE getHeight(
/* [retval][out] */ int __RPC_FAR *w);
HRESULT STDMETHODCALLTYPE getQuality(
/* [retval][out] */ d3drmRenderQuality __RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE getRenderMode(
/* [retval][out] */ long __RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE getShades(
/* [retval][out] */ long __RPC_FAR *s);
HRESULT STDMETHODCALLTYPE getTextureQuality(
/* [retval][out] */ d3drmTextureQuality __RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE getTrianglesDrawn(
/* [retval][out] */ long __RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE getViewports(
/* [retval][out] */ I_dxj_Direct3dRMViewportArray __RPC_FAR *__RPC_FAR *views);
HRESULT STDMETHODCALLTYPE getWireframeOptions(
/* [retval][out] */ long __RPC_FAR *retv);
HRESULT STDMETHODCALLTYPE getWidth(
/* [retval][out] */ int __RPC_FAR *w);
HRESULT STDMETHODCALLTYPE setBufferCount(
/* [in] */ long count);
HRESULT STDMETHODCALLTYPE setDither(
/* [in] */ long dith);
HRESULT STDMETHODCALLTYPE setQuality(
/* [in] */ d3drmRenderQuality q);
HRESULT STDMETHODCALLTYPE setRenderMode(
/* [in] */ long flags);
HRESULT STDMETHODCALLTYPE setShades(
/* [in] */ int shades);
HRESULT STDMETHODCALLTYPE setTextureQuality(
/* [in] */ d3drmTextureQuality d);
HRESULT STDMETHODCALLTYPE update( void);
HRESULT STDMETHODCALLTYPE handleActivate(long wParam) ;
HRESULT STDMETHODCALLTYPE handlePaint(long hdcThing) ;
////////////////////////////////////////////////////////////////////////////////////
//
// note: this is public for the callbacks
DECL_VARIABLE(_dxj_Direct3dRMDevice3);
private:
public:
DX3J_GLOBAL_LINKS( _dxj_Direct3dRMDevice3 )
IUnknown *parent2;
};