Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: d3drmdevicearrayobj.cpp
//
//--------------------------------------------------------------------------
// d3drmDeviceArrayObj.cpp : Implementation of CDirectApp and DLL registration.
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "d3drmDeviceArrayObj.h"
#include "d3drmDevice3Obj.h"
CONSTRUCTOR( _dxj_Direct3dRMDeviceArray, {} ); DESTRUCTOR ( _dxj_Direct3dRMDeviceArray, {} ); GETSET_OBJECT ( _dxj_Direct3dRMDeviceArray );
GET_DIRECT_R(_dxj_Direct3dRMDeviceArray, getSize, GetSize, long);
#ifdef DX5
HRESULT C_dxj_Direct3dRMDeviceArrayObject::getElement(long id, I_dxj_Direct3dRMDevice2 **ret){ IDirect3DRMDevice *realdevice=NULL; IDirect3DRMDevice2 *realdevice2=NULL; HRESULT hr; hr=m__dxj_Direct3dRMDeviceArray->GetElement((DWORD)id,&realdevice); if FAILED(hr) return hr;
hr = realdevice->QueryInterface(IID_IDirect3DRMDevice2,(void**)&realdevice2); realdevice->Release(); if FAILED(hr) return hr;
INTERNAL_CREATE(_dxj_Direct3dRMDevice2,(IDirect3DRMDevice2*)realdevice2,ret);
return hr; } #else
HRESULT C_dxj_Direct3dRMDeviceArrayObject::getElement(long id, I_dxj_Direct3dRMDevice3 **ret){ IDirect3DRMDevice *realdevice=NULL; IDirect3DRMDevice3 *realdevice3=NULL; HRESULT hr; hr=m__dxj_Direct3dRMDeviceArray->GetElement((DWORD)id,&realdevice); if FAILED(hr) return hr;
hr = realdevice->QueryInterface(IID_IDirect3DRMDevice3,(void**)&realdevice3); realdevice->Release(); if FAILED(hr) return hr;
INTERNAL_CREATE(_dxj_Direct3dRMDevice3,realdevice3,ret);
return hr; } #endif
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