Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: d3drmdevicearrayobj.cpp
//
//--------------------------------------------------------------------------
// d3drmDeviceArrayObj.cpp : Implementation of CDirectApp and DLL registration.
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "d3drmDeviceArrayObj.h"
#include "d3drmDevice3Obj.h"
CONSTRUCTOR( _dxj_Direct3dRMDeviceArray, {} );
DESTRUCTOR ( _dxj_Direct3dRMDeviceArray, {} );
GETSET_OBJECT ( _dxj_Direct3dRMDeviceArray );
GET_DIRECT_R(_dxj_Direct3dRMDeviceArray, getSize, GetSize, long);
#ifdef DX5
HRESULT C_dxj_Direct3dRMDeviceArrayObject::getElement(long id, I_dxj_Direct3dRMDevice2 **ret){
IDirect3DRMDevice *realdevice=NULL;
IDirect3DRMDevice2 *realdevice2=NULL;
HRESULT hr;
hr=m__dxj_Direct3dRMDeviceArray->GetElement((DWORD)id,&realdevice);
if FAILED(hr) return hr;
hr = realdevice->QueryInterface(IID_IDirect3DRMDevice2,(void**)&realdevice2);
realdevice->Release();
if FAILED(hr) return hr;
INTERNAL_CREATE(_dxj_Direct3dRMDevice2,(IDirect3DRMDevice2*)realdevice2,ret);
return hr;
}
#else
HRESULT C_dxj_Direct3dRMDeviceArrayObject::getElement(long id, I_dxj_Direct3dRMDevice3 **ret){
IDirect3DRMDevice *realdevice=NULL;
IDirect3DRMDevice3 *realdevice3=NULL;
HRESULT hr;
hr=m__dxj_Direct3dRMDeviceArray->GetElement((DWORD)id,&realdevice);
if FAILED(hr) return hr;
hr = realdevice->QueryInterface(IID_IDirect3DRMDevice3,(void**)&realdevice3);
realdevice->Release();
if FAILED(hr) return hr;
INTERNAL_CREATE(_dxj_Direct3dRMDevice3,realdevice3,ret);
return hr;
}
#endif