Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: d3drmshadow2obj.cpp
//
//--------------------------------------------------------------------------
// d3drmShadowObj.cpp : Implementation of CDirectApp and DLL registration.
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "d3drmShadow2Obj.h"
#include "d3drmLightObj.h"
CONSTRUCTOR(_dxj_Direct3dRMShadow2, {}); DESTRUCTOR(_dxj_Direct3dRMShadow2, {}); GETSET_OBJECT(_dxj_Direct3dRMShadow2);
GETNAME_R(_dxj_Direct3dRMShadow2); SETNAME_R(_dxj_Direct3dRMShadow2); GETCLASSNAME_R(_dxj_Direct3dRMShadow2); ADDDESTROYCALLBACK_R(_dxj_Direct3dRMShadow2); DELETEDESTROYCALLBACK_R(_dxj_Direct3dRMShadow2);
CLONE_R(_dxj_Direct3dRMShadow2,Direct3DRMShadow2); PASS_THROUGH_CAST_1_R(_dxj_Direct3dRMShadow2, setAppData, SetAppData, long,(DWORD)); GET_DIRECT_R(_dxj_Direct3dRMShadow2, getAppData, GetAppData, long);
PASS_THROUGH_CAST_1_R(_dxj_Direct3dRMShadow2, setOptions, SetOptions, long,(DWORD));
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