Leaked source code of windows server 2003
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24 KiB

  1. //Microsoft Developer Studio generated resource script.
  2. //
  3. #include "resource.h"
  4. #define APSTUDIO_READONLY_SYMBOLS
  5. /////////////////////////////////////////////////////////////////////////////
  6. //
  7. // Generated from the TEXTINCLUDE 2 resource.
  8. //
  9. #include "afxres.h"
  10. /////////////////////////////////////////////////////////////////////////////
  11. #undef APSTUDIO_READONLY_SYMBOLS
  12. /////////////////////////////////////////////////////////////////////////////
  13. // English (U.S.) resources
  14. #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
  15. #ifdef _WIN32
  16. LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
  17. #pragma code_page(1252)
  18. #endif //_WIN32
  19. #ifdef WIN95
  20. #include "verinfo.h"
  21. #define VERSIONNAME "JOY.CPL"
  22. #ifdef DEBUG
  23. #define VERSIONDESCRIPTION "Gaming Options Control Panel Applet Debug"
  24. #else
  25. #define VERSIONDESCRIPTION "Gaming Options Control Panel Applet"
  26. #endif
  27. #define VERSIONTYPE VFT_DLL
  28. #define VERSIONSUBTYPE VFT2_UNKNOWN
  29. /*
  30. * Note that we cannot use verinfo.ver, because verinfo.ver doesn't
  31. * support OLE self-registration.
  32. */
  33. VS_VERSION_INFO VERSIONINFO
  34. FILEVERSION MANVERSION, MANREVISION, MANMINORREV, BUILD_NUMBER
  35. PRODUCTVERSION MANVERSION, MANREVISION, MANMINORREV, BUILD_NUMBER
  36. FILEFLAGSMASK VERSIONFILEFLAGSMASK
  37. FILEFLAGS VERSIONFLAGS
  38. #ifdef IS_32
  39. FILEOS VOS_DOS_WINDOWS32
  40. #else
  41. FILEOS VOS_DOS_WINDOWS16
  42. #endif
  43. FILETYPE VERSIONTYPE
  44. FILESUBTYPE VERSIONSUBTYPE
  45. BEGIN
  46. BLOCK "StringFileInfo"
  47. BEGIN
  48. BLOCK "040904B0"
  49. BEGIN
  50. VALUE "CompanyName", VERSIONCOMPANYNAME
  51. VALUE "FileDescription", VERSIONDESCRIPTION
  52. VALUE "FileVersion", VERSIONSTR
  53. VALUE "InternalName", VERSIONNAME
  54. VALUE "LegalCopyright", VERSIONCOPYRIGHT
  55. VALUE "OriginalFilename", VERSIONNAME
  56. VALUE "ProductName", VERSIONPRODUCTNAME
  57. VALUE "ProductVersion", VERSIONSTR
  58. END
  59. END
  60. BLOCK "VarFileInfo"
  61. BEGIN
  62. /* the following line should be extended for localized versions */
  63. VALUE "Translation", 0x409, 1200
  64. END
  65. END
  66. #else //winnt:
  67. #include <windows.h>
  68. #include <ntverp.h>
  69. #define VER_FILETYPE VFT_DLL
  70. #define VER_FILESUBTYPE VFT2_UNKNOWN
  71. #define VER_FILEDESCRIPTION_STR "Microsoft JOY.CPL"
  72. #define VER_INTERNALNAME_STR "JOY.CPL"
  73. #define VER_OLESELFREGISTER
  74. #include "common.ver"
  75. #endif
  76. #if 0
  77. #ifndef _MAC
  78. /////////////////////////////////////////////////////////////////////////////
  79. //
  80. // Version
  81. //
  82. VS_VERSION_INFO VERSIONINFO
  83. FILEVERSION 5,0,1636,1
  84. PRODUCTVERSION 5,0,1636,1
  85. FILEFLAGSMASK 0x3fL
  86. #ifdef _DEBUG
  87. FILEFLAGS 0x1L
  88. #else
  89. FILEFLAGS 0x0L
  90. #endif
  91. FILEOS 0x40004L
  92. FILETYPE 0x2L
  93. FILESUBTYPE 0x0L
  94. BEGIN
  95. BLOCK "StringFileInfo"
  96. BEGIN
  97. BLOCK "040904B0"
  98. BEGIN
  99. VALUE "CompanyName", "Microsoft Corporation\0"
  100. VALUE "FileDescription", "Gaming Options Control Panel Applet\0"
  101. VALUE "FileVersion", "5.00.1636.1\0"
  102. VALUE "InternalName", "JOY.CPL\0"
  103. VALUE "LegalCopyright", "Copyright (C) Microsoft Corp. 1981-1997\0"
  104. VALUE "OriginalFilename", "JOY.CPL\0"
  105. VALUE "ProductName", "Microsoft(R) Windows NT(R) Operating System\0"
  106. VALUE "ProductVersion", "5.00.1636.1\0"
  107. VALUE "OleSelfRegister", "\0"
  108. END
  109. END
  110. BLOCK "VarFileInfo"
  111. BEGIN
  112. VALUE "Translation", 0x409, 1200
  113. END
  114. END
  115. #endif // !_MAC
  116. #endif
  117. /////////////////////////////////////////////////////////////////////////////
  118. //
  119. // Dialog
  120. //
  121. IDD_CPANEL DIALOG DISCARDABLE 0, 0, 252, 215
  122. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
  123. CAPTION "Controllers"
  124. FONT 8, "MS Shell Dlg"
  125. BEGIN
  126. LTEXT "Use this application to configure and test game controllers.",
  127. IDC_GEN_INTRO,40,12,200,17,NOT WS_GROUP
  128. ICON IDI_CPANEL,IDC_GEN_ICON,8,12,20,20
  129. LTEXT "&Game Controllers",IDC_LIST_HEADING,8,38,54,8
  130. CONTROL "List1",IDC_LIST_DEVICE,"SysListView32",LVS_REPORT |
  131. LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOLABELWRAP |
  132. LVS_EDITLABELS | WS_BORDER | WS_GROUP | WS_TABSTOP,8,48,
  133. 234,92
  134. PUSHBUTTON "Re&fresh",IDC_BTN_REFRESH,80,158,50,14,WS_GROUP
  135. PUSHBUTTON "&Add...",IDC_BTN_ADD,136,158,50,14
  136. PUSHBUTTON "&Remove",IDC_BTN_REMOVE,192,158,50,14
  137. //PUSHBUTTON "&Update",IDC_BTN_UPDATE,136,176,50,14
  138. #ifdef _UNICODE
  139. PUSHBUTTON "&Troubleshoot",IDC_BTN_TSHOOT,136,176,50,14
  140. #endif
  141. PUSHBUTTON "&Properties",IDC_BTN_PROPERTIES,192,176,50,14
  142. END
  143. IDD_ADVANCED DIALOG DISCARDABLE 0, 0, 252, 215
  144. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
  145. CAPTION "Controller IDs"
  146. FONT 8, "MS Shell Dlg"
  147. BEGIN
  148. LTEXT "To modify the controller ID, select the ID and click Change.",
  149. IDC_TEXT_TITLE,14,20,210,8
  150. CONTROL "To modify the controller ID, select the ID and click Change.",IDC_ADV_LIST_DEVICE,"SysListView32",LVS_REPORT |
  151. LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOLABELWRAP |
  152. LVS_EDITLABELS | WS_BORDER | WS_GROUP | WS_TABSTOP,14,34,
  153. 224,69
  154. PUSHBUTTON "Cha&nge...",IDC_ADV_CHANGE,182,110,56,16
  155. LTEXT "If your game controller port requires a specific port driver, select it from the list below.",
  156. IDC_TEXT_DRIVER,14,156,225,15
  157. LTEXT "&Port Driver:",IDC_TEXT_PORTDRIVER,14,180,39,9
  158. COMBOBOX IDC_COMBO1,64,177,148,53,CBS_DROPDOWNLIST | CBS_SORT |
  159. WS_VSCROLL | WS_TABSTOP,WS_EX_CLIENTEDGE
  160. CONTROL "P&oll with interrupts enabled",IDC_POLLFLAGS,"Button",
  161. BS_AUTOCHECKBOX | NOT WS_VISIBLE | WS_TABSTOP,14,196,102,
  162. 10
  163. GROUPBOX "Controller ID Assignment",IDC_ADV_GRP,7,4,237,131
  164. GROUPBOX "Port Driver Assignment",IDC_ADV_GRP2,7,142,237,68
  165. END
  166. IDD_ADD DIALOGEX 0, 0, 265, 200
  167. STYLE DS_MODALFRAME | DS_SETFOREGROUND | DS_3DLOOK | WS_POPUP | WS_CAPTION |
  168. WS_SYSMENU
  169. EXSTYLE WS_EX_CONTEXTHELP
  170. CAPTION "Add Game Controller"
  171. FONT 8, "MS Shell Dlg", 0, 0, 0x1
  172. BEGIN
  173. ICON IDI_CPANEL,IDC_GEN_ICON,8,7,20,20
  174. LTEXT "To add a game controller, select the controller below and click OK.",
  175. IDC_ADD_STR1,35,7,210,23
  176. LTEXT "If your game controller does not appear in the list above, click Add Other.",
  177. IDC_ADD_STR2,7,116,238,16
  178. CONTROL "",IDC_SEPERATOR,"Static",SS_ETCHEDHORZ,7,170,251,1
  179. LTEXT "&Game Controllers:",IDC_DEVICE_LIST_TAG,8,35,126,8
  180. LISTBOX IDC_DEVICE_LIST,7,45,251,57,LBS_SORT |
  181. LBS_NOINTEGRALHEIGHT | LBS_WANTKEYBOARDINPUT |
  182. WS_VSCROLL | WS_HSCROLL | WS_TABSTOP
  183. CONTROL "&Rudder/Pedals",IDC_JOY1HASRUDDER,"Button",
  184. BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,7,104,66,10
  185. LTEXT "&Gameport:",IDC_GAMEPORT,7,134,38,8,NOT WS_VISIBLE
  186. COMBOBOX IDC_GAMEPORTLIST,7,147,140,50,CBS_DROPDOWN | CBS_SORT |
  187. NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP
  188. PUSHBUTTON "&Custom...",IDC_CUSTOM,155,147,50,14
  189. PUSHBUTTON "&Add Other...",IDC_ADD_NEW,208,147,50,14
  190. DEFPUSHBUTTON "OK",IDOK,155,179,50,14
  191. PUSHBUTTON "Cancel",IDCANCEL,208,179,50,14
  192. END
  193. IDD_CUSTOM DIALOGEX 0, 0, 265, 183
  194. STYLE DS_MODALFRAME | DS_SETFOREGROUND | DS_3DLOOK | WS_POPUP | WS_CAPTION |
  195. WS_SYSMENU
  196. EXSTYLE WS_EX_CONTEXTHELP
  197. CAPTION "Custom Game Controller"
  198. FONT 8, "MS Shell Dlg", 0, 0, 0x1
  199. BEGIN
  200. GROUPBOX "&Special Characteristics",IDC_SPECIAL_GROUP,7,7,245,52
  201. CONTROL "Is a Joystick",IDC_SPECIAL_JOYSTICK,"Button",
  202. BS_AUTORADIOBUTTON | WS_TABSTOP,17,23,55,10
  203. CONTROL "Is a flight yoke/stick",IDC_SPECIAL_YOKE,"Button",
  204. BS_AUTORADIOBUTTON | WS_TABSTOP,147,23,89,10
  205. CONTROL "Is a game pad",IDC_SPECIAL_PAD,"Button",
  206. BS_AUTORADIOBUTTON | WS_TABSTOP,17,40,65,10
  207. CONTROL "Is a race car controller",IDC_SPECIAL_AUTO,"Button",
  208. BS_AUTORADIOBUTTON | WS_TABSTOP,147,40,93,10
  209. GROUPBOX "&Axes",IDC_AXES_GROUP,7,67,116,44,WS_GROUP
  210. COMBOBOX IDC_COMBO_AXIS,37,79,48,50,CBS_DROPDOWNLIST | CBS_SORT |
  211. WS_VSCROLL | WS_TABSTOP
  212. CONTROL "Rudder/Pedals",IDC_HASRUDDER,"Button",
  213. BS_AUTORADIOBUTTON | NOT WS_VISIBLE | WS_TABSTOP,14,97,
  214. 63,10
  215. CONTROL "Z Axis",IDC_HASZAXIS,"Button",BS_AUTORADIOBUTTON | NOT
  216. WS_VISIBLE | WS_TABSTOP,81,97,35,10
  217. GROUPBOX "&Buttons",IDC_BUTTONS_GROUP,137,67,116,44
  218. COMBOBOX IDC_COMBO_BUTTONS,178,79,48,50,CBS_DROPDOWNLIST |
  219. CBS_AUTOHSCROLL | CBS_SORT | WS_VSCROLL | WS_TABSTOP,
  220. WS_EX_CLIENTEDGE
  221. LTEXT "&Name:",IDC_CUSTOM_NAME,7,139,22,9
  222. EDITTEXT IDC_EDIT_NAME,7,150,116,15,ES_AUTOHSCROLL,
  223. WS_EX_CLIENTEDGE | WS_EX_STATICEDGE
  224. CONTROL "",IDC_SEPERATOR,"Static",SS_BLACKFRAME | SS_SUNKEN,6,
  225. 172,248,1,WS_EX_CLIENTEDGE
  226. DEFPUSHBUTTON "OK",IDOK,137,150,50,14
  227. PUSHBUTTON "Cancel",IDCANCEL,203,150,50,14
  228. CONTROL "Has a &point of view control",IDS_CUSTOM_HASPOV,"Button",
  229. BS_AUTOCHECKBOX | WS_TABSTOP,7,123,115,10
  230. END
  231. IDD_ADV_CHANGE DIALOGEX 0, 0, 265, 220
  232. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  233. EXSTYLE WS_EX_CONTEXTHELP
  234. CAPTION "Change Controller Assignment"
  235. FONT 8, "MS Shell Dlg", 0, 0, 0x1
  236. BEGIN
  237. LTEXT "&Game Controllers:",IDC_LISTTXT,9,40,84,10
  238. LISTBOX IDC_CHANGE_LIST,10,50,243,84,LBS_SORT |
  239. LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
  240. DEFPUSHBUTTON "OK",IDOK,147,188,50,14
  241. PUSHBUTTON "Cancel",IDCANCEL,203,188,50,14
  242. LTEXT "Selected ID:",IDC_SELECTEDID,9,25,45,9
  243. LTEXT "Choose a game controller to assign to the selected ID.",
  244. IDC_ASSIGNTXT,9,7,174,10
  245. CONTROL "",IDC_SEPERATOR,"Static",SS_BLACKFRAME | SS_SUNKEN,10,
  246. 144,243,1
  247. COMBOBOX IDC_GAMEPORTLIST,80,159,171,52,CBS_DROPDOWN | CBS_SORT |
  248. NOT WS_VISIBLE | WS_VSCROLL | WS_TABSTOP
  249. LTEXT "Game&port:",IDC_GAMEPORT,13,161,66,8,NOT WS_VISIBLE
  250. EDITTEXT IDC_SPINBUDDY,53,24,13,12,ES_CENTER | ES_READONLY |
  251. ES_NUMBER | NOT WS_BORDER
  252. CONTROL "Spin1",IDC_SPIN,"msctls_updown32",UDS_WRAP |
  253. UDS_SETBUDDYINT | UDS_AUTOBUDDY | UDS_ARROWKEYS,69,22,6,
  254. 14
  255. END
  256. #if 0
  257. IDD_UPDATE DIALOG DISCARDABLE 0, 0, 266, 98
  258. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  259. CAPTION "Device Configuration Update"
  260. FONT 8, "MS Shell Dlg"
  261. BEGIN
  262. DEFPUSHBUTTON "Yes",IDOK,51,74,50,14
  263. PUSHBUTTON "No",IDCANCEL,118,74,50,14
  264. LTEXT "Do you want to proceed?",IDC_STATIC,44,54,208,11
  265. LTEXT "Microsoft Windows must open a connection to the Internet to retrieve device image and settings for your system. This ",
  266. IDC_STATIC,44,7,208,17
  267. LTEXT "connection is limited to the retrieval and installation of files; no personal information about your computer, or the data on your computer, will be sent over the Internet. ",
  268. IDC_STATIC,44,23,208,28
  269. END
  270. #endif
  271. IDD_PROP_RETROFIT DIALOG DISCARDABLE 0, 0, 265, 215
  272. STYLE WS_CHILD | WS_DISABLED | WS_CAPTION
  273. CAPTION "Voice Chat"
  274. FONT 8, "MS Shell Dlg"
  275. BEGIN
  276. GROUPBOX "Voice Chat",IDC_VOICECHATGROUP,7,4,251,204
  277. LTEXT "You can enable voice chat on the games listed below.",
  278. IDC_VOICECHATTEXT,16,20,215,8
  279. PUSHBUTTON "&More Information",IDC_DETAILS,16,34,77,14
  280. LTEXT "&Games",IDC_GAMESLISTHOTKEY,16,54,77,8
  281. CONTROL "Games",IDC_LIST_GAMES,"SysListView32",LVS_REPORT |
  282. LVS_SINGLESEL | WS_BORDER | WS_TABSTOP,16,66,234,135
  283. END
  284. IDD_WIZARD_CANCELED DIALOG DISCARDABLE 0, 0, 215, 50
  285. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  286. CAPTION "Voice Chat"
  287. FONT 8, "MS Shell Dlg"
  288. BEGIN
  289. DEFPUSHBUTTON "OK",IDOK,82,32,50,14
  290. LTEXT "Voice chat has been disabled because you did not complete the Sound Hardware Test wizard.",
  291. IDC_P1,39,7,170,17
  292. ICON "",IDC_ICON_NOTCOMPLETE,7,7,20,20
  293. END
  294. IDD_WIZARD_LAUNCH DIALOG DISCARDABLE 0, 0, 266, 98
  295. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  296. CAPTION "Voice Chat"
  297. FONT 8, "MS Shell Dlg"
  298. BEGIN
  299. DEFPUSHBUTTON "OK",IDOK,80,78,50,14
  300. PUSHBUTTON "Cancel",IDCANCEL,136,78,50,14
  301. LTEXT "Your sound hardware must be tested before voice chat is enabled.",
  302. IDC_P1,39,7,220,8
  303. LTEXT "Windows is about to start the Sound Hardware Test Wizard.",
  304. IDC_P2,39,22,220,8
  305. LTEXT "To begin the test of your sound hardware, click OK.",
  306. IDC_P3,39,37,221,8
  307. LTEXT "To test your hardware later, click Cancel. However, voice chat cannot be enabled until your sound hardware is tested.",
  308. IDC_P4,39,52,221,16
  309. ICON "",IDC_ICON_INFORMATION,7,7,20,20
  310. END
  311. IDD_CONFIRM_HALFDUPLEX DIALOG DISCARDABLE 0, 0, 242, 90
  312. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  313. CAPTION "Voice Chat"
  314. FONT 8, "MS Shell Dlg"
  315. BEGIN
  316. DEFPUSHBUTTON "OK",IDOK,69,69,50,14
  317. PUSHBUTTON "Cancel",IDCANCEL,122,69,50,14
  318. ICON "",IDC_ICON_WARNING,7,7,20,20
  319. LTEXT "The Sound Hardware Test Wizard has determined that your sound hardware will only allow you to listen during voice chat. Other people will not be able to hear what you say.",
  320. IDC_STATIC,39,7,196,24
  321. LTEXT "If you still want to use voice chat, click OK.",
  322. IDC_STATIC,39,38,196,8
  323. LTEXT "If you do not want to use voice chat, click Cancel.",
  324. IDC_STATIC,39,53,196,8
  325. END
  326. IDD_CONFIRM_SOUNDINITFAILURE DIALOG DISCARDABLE 0, 0, 200, 90
  327. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  328. CAPTION "Voice Chat"
  329. FONT 8, "MS Shell Dlg"
  330. BEGIN
  331. DEFPUSHBUTTON "OK",IDOK,74,69,50,14
  332. ICON "",IDC_ICON_ERROR,7,7,20,20
  333. LTEXT "The Sound Hardware Test Wizard has determined that your sound hardware is unable to play sounds.",
  334. IDC_STATIC,39,7,154,24
  335. LTEXT "Voice chat will be disabled.",IDC_STATIC,39,38,105,8
  336. LTEXT "Click OK to continue.",IDC_STATIC,39,53,111,8
  337. END
  338. IDD_WIZARD_ERROR DIALOG DISCARDABLE 0, 0, 200, 82
  339. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  340. CAPTION "Voice Chat"
  341. FONT 8, "MS Shell Dlg"
  342. BEGIN
  343. DEFPUSHBUTTON "OK",IDOK,75,61,50,14
  344. ICON "",IDC_ICON_ERROR,7,7,20,20
  345. LTEXT "An unexpected error occurred in the Sound Hardware Test Wizard.",
  346. IDC_STATIC,39,7,154,16
  347. LTEXT "Voice chat will be disabled.",IDC_STATIC,39,30,154,8
  348. LTEXT "Click OK to continue.",IDC_STATIC,39,45,154,8
  349. END
  350. IDD_MOREINFO DIALOG DISCARDABLE 0, 0, 280, 134
  351. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  352. CAPTION "Voice Chat Information"
  353. FONT 8, "MS Shell Dlg"
  354. BEGIN
  355. DEFPUSHBUTTON "OK",IDOK,114,113,50,14
  356. EDITTEXT IDC_MOREINFO,7,7,266,102,ES_MULTILINE | ES_READONLY |
  357. WS_VSCROLL
  358. END
  359. IDD_PREV_HALFDUPLEX DIALOG DISCARDABLE 0, 0, 256, 117
  360. STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
  361. CAPTION "Voice Chat"
  362. FONT 8, "MS Shell Dlg"
  363. BEGIN
  364. DEFPUSHBUTTON "OK",IDOK,74,96,50,14
  365. PUSHBUTTON "&Run Test",IDC_RUNTEST,130,96,50,14
  366. ICON "",IDC_WARNING_ICON,7,7,21,20
  367. LTEXT "The Sound Hardware Test Wizard has been run on your system before.",
  368. IDC_STATIC,38,7,211,16
  369. LTEXT "It was determined that you can only listen during voice chat.",
  370. IDC_STATIC,38,30,211,8
  371. LTEXT "If you want to run the Sound Hardware Test Wizard again, click Run Test.",
  372. IDC_STATIC,38,45,211,16
  373. LTEXT "If you do not want to run the Sound Hardware Test Wizard again, click OK. The control panel will exit and voice chat will be enabled, but other people will not be able to hear what you say.",
  374. IDC_STATIC,38,65,211,24
  375. END
  376. /////////////////////////////////////////////////////////////////////////////
  377. //
  378. // DESIGNINFO
  379. //
  380. #ifdef APSTUDIO_INVOKED
  381. GUIDELINES DESIGNINFO DISCARDABLE
  382. BEGIN
  383. IDD_CPANEL, DIALOG
  384. BEGIN
  385. LEFTMARGIN, 4
  386. RIGHTMARGIN, 240
  387. TOPMARGIN, 3
  388. BOTTOMMARGIN, 160
  389. END
  390. IDD_ADVANCED, DIALOG
  391. BEGIN
  392. LEFTMARGIN, 7
  393. RIGHTMARGIN, 245
  394. TOPMARGIN, 7
  395. END
  396. IDD_APPMAN, DIALOG
  397. BEGIN
  398. LEFTMARGIN, 11
  399. RIGHTMARGIN, 245
  400. TOPMARGIN, 1
  401. END
  402. IDD_ADD, DIALOG
  403. BEGIN
  404. LEFTMARGIN, 7
  405. RIGHTMARGIN, 258
  406. TOPMARGIN, 7
  407. BOTTOMMARGIN, 193
  408. END
  409. IDD_CUSTOM, DIALOG
  410. BEGIN
  411. LEFTMARGIN, 7
  412. RIGHTMARGIN, 253
  413. TOPMARGIN, 7
  414. BOTTOMMARGIN, 155
  415. END
  416. IDD_ADV_CHANGE, DIALOG
  417. BEGIN
  418. LEFTMARGIN, 7
  419. RIGHTMARGIN, 257
  420. TOPMARGIN, 7
  421. BOTTOMMARGIN, 202
  422. END
  423. IDD_APPMAN_LOCKING, DIALOG
  424. BEGIN
  425. LEFTMARGIN, 11
  426. RIGHTMARGIN, 245
  427. TOPMARGIN, 3
  428. END
  429. END
  430. #endif // APSTUDIO_INVOKED
  431. #ifdef APSTUDIO_INVOKED
  432. /////////////////////////////////////////////////////////////////////////////
  433. //
  434. // TEXTINCLUDE
  435. //
  436. 1 TEXTINCLUDE DISCARDABLE
  437. BEGIN
  438. "resource.h\0"
  439. END
  440. 2 TEXTINCLUDE DISCARDABLE
  441. BEGIN
  442. "#include ""afxres.h""\r\n"
  443. "\0"
  444. END
  445. 3 TEXTINCLUDE DISCARDABLE
  446. BEGIN
  447. "\r\n"
  448. "\0"
  449. END
  450. #endif // APSTUDIO_INVOKED
  451. /////////////////////////////////////////////////////////////////////////////
  452. //
  453. // Icon
  454. //
  455. // Icon with lowest ID value placed first to ensure application icon
  456. // remains consistent on all systems.
  457. IDI_CPANEL ICON DISCARDABLE ".\\res\\midas4.ico"
  458. IDI_LIST_DEFAULT ICON DISCARDABLE ".\\res\\default.ico"
  459. IDI_CHECKBOX_EMPTY ICON DISCARDABLE ".\\res\\chkempty.ico"
  460. IDI_CHECKBOX_FULL ICON DISCARDABLE ".\\res\\chkfull.ico"
  461. /////////////////////////////////////////////////////////////////////////////
  462. //
  463. // String Table
  464. //
  465. #if 0
  466. STRINGTABLE DISCARDABLE
  467. BEGIN
  468. IDS_UPDATE_SITEDIR "dinputup"
  469. IDS_UPDATE_INI "dinputup.ini"
  470. IDS_UPDATE_LASTUPDATED "LastUpdated"
  471. IDS_UPDATE_NOTCONNECTED_TITLE "Windows Update Error"
  472. IDS_UPDATE_NOTCONNECTED "Connection to update server can't be established."
  473. IDS_UPDATE_FTP_ERROR "Can't get files from update server."
  474. END
  475. #endif
  476. STRINGTABLE DISCARDABLE
  477. BEGIN
  478. IDS_ADD_PORT_MSGFORMAT "The controller %s currently resides on port %s at ID %d.\nPlease remove it and or assign the device to another port."
  479. IDS_ADD_PORT_OCCUPIED "Gameport Occupied"
  480. IDS_ADV_DEVICE_FRIENDLY "Name"
  481. IDS_ADV_DEVICE_HEADING "ID"
  482. IDS_ADV_DEVICE_PORT "Port"
  483. IDS_ADV_GAME_CONTROLLERS "Game Controllers"
  484. IDS_AUTO_DETECT "Auto-Detect Gameport"
  485. IDS_DEST_ID_OCCUPIED "The destination ID is occupied."
  486. IDS_DEST_ID_OCCUPIED_TITLE "Change ID"
  487. IDS_DUPLICATE_TYPE "A custom controller by this name already exists.\nPlease choose another name."
  488. IDS_GAMEPORT_OCCUPIED "The gameport is already occupied."
  489. IDS_GAMEPORT_OCCUPIED_TITLE "Add Device"
  490. IDS_GEN_AREYOUSURE "Are you sure you want to remove the %s?"
  491. IDS_GEN_AREYOUSURE_TITLE "Remove Controller"
  492. IDS_GEN_CPANEL_INFO "Adds, removes, or changes settings for game controllers"
  493. IDS_GEN_CPANEL_TITLE "Gaming Options"
  494. IDS_GEN_DEVICE_HEADING "Controller"
  495. IDS_GEN_NO_REMOVE_USB "The device you have selected can not be removed from here.\nPlease use the Device Manager."
  496. IDS_GEN_STATUS_HEADING "Status"
  497. IDS_GEN_STATUS_NOTCONNECTED "Not Connected"
  498. IDS_GEN_STATUS_OK "OK"
  499. IDS_GEN_STATUS_UNKNOWN "Unknown"
  500. IDS_HELPFILENAME "dijoy.hlp"
  501. IDS_INTERNAL_ERROR "Internal Error!"
  502. IDS_INVALID_NAME "Controller names can not contain the '\\' character."
  503. IDS_MAX_DEVICES_MSG "You must delete a device type before you will be allowed to add any further!"
  504. IDS_MAX_DEVICES_TITLE "Maximum Device Types!"
  505. IDS_NOAVAILABLEVIDPID "You already have the maximum allowed number of custom devices.\nYou must remove one to add another."
  506. IDS_NONE "(none)"
  507. IDS_NO_DIJOYCONFIG "Necessary support files not found."
  508. IDS_NO_GAMENUM "Your Gameport or Gameport drivers are not properly configured.\nPlease consult the Device Manager."
  509. IDS_NO_GAMENUM_TITLE "Missing Gameport or Gameport Drivers!"
  510. IDS_NO_GAMEPORT "To add a device, you must first select a gameport."
  511. IDS_NO_GAMEPORT_TITLE "Please select a gameport..."
  512. IDS_NO_IDS "You already have the maximum number of supported controllers installed.\nTo install this controller, you must remove a previously installed device."
  513. IDS_NO_IDS_TITLE "Device Assignment Error"
  514. IDS_NO_NAME "Please enter a name for the custom controller."
  515. IDS_NO_NAME_TITLE "Custom Game Controller"
  516. IDS_NO_REMOVE "You can not delete device types that are currently assigned."
  517. IDS_NO_RENAME "This device can't be renamed."
  518. IDS_NO_RENAME_TITLE "Rename Device"
  519. IDS_REFRESH "Re&fresh"
  520. IDS_RENAME "Rena&me"
  521. IDS_TSHOOT_CMD "hh.exe joy.chm"
  522. IDS_USER_MODE "The requested service is not available at your access privilege.\nPlease log in as administrator."
  523. IDS_USER_MODE_TITLE "Security Privilege Error"
  524. IDS_WDMJOY "\\system32\\RUNDLL32 syssetup,SetupInfObjectInstallAction IHVBootStrap 128 "
  525. IDS_WDMJOY_INF "\\inf\\wdmjoy.inf"
  526. IDS_WHATSTHIS "&What's This?"
  527. END
  528. STRINGTABLE DISCARDABLE
  529. BEGIN
  530. IDS_GAMES_COLUMN_HEADER "Games"
  531. IDS_ENABLED_COLUMN_HEADER "Voice Chat"
  532. IDS_VOICEMOREINFO "You can talk to other players while playing a game over a network. To do so, the game host, you, and the other interested players must all turn on voice chat on the selected game. Other players can play the game without turning on voice chat, but you will not be able to communicate with them.\r\n\r\nOnly games that support DirectPlay technology and did not come with voice chat capabilities are listed below. Depending on the speed of your computer and Internet connection, using voice chat could reduce the performance of the game.\r\n\r\nIf you use a gaming Web site or matchmaking service to start the game, the site or service must allow voice chat to be used with it.\r\n\r\nEach player must also select ""Internet TCP/IP connection for DirectPlay"" if prompted by the game."
  533. END
  534. #endif // English (U.S.) resources
  535. /////////////////////////////////////////////////////////////////////////////
  536. #ifndef APSTUDIO_INVOKED
  537. /////////////////////////////////////////////////////////////////////////////
  538. //
  539. // Generated from the TEXTINCLUDE 3 resource.
  540. //
  541. /////////////////////////////////////////////////////////////////////////////
  542. #endif // not APSTUDIO_INVOKED