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/****************************************************************************
vidthunk.h
Contains definitions for msvideo thunks (16/32 bit)
Copyright (c) Microsoft Corporation 1994. All rights reserved
****************************************************************************/
//
// NOTE - 32bit handles have 0x8000 'or'ed in - this makes a BIG ASSUMPTION
// about how handles are generated on the 32-bit side. We ASSUME here
// that :
//
// 32bit msvideo.dll always uses OpenDriver to create handles
//
// The OpenDriver returns indices into its table (ie small positive
// numbers).
//
#define Is32bitHandle(h) (((h) & 0x8000) != 0)
#define Make32bitHandle(h) ((h) | 0x8000)
#define Map32bitHandle(h) ((h) & 0x7FFF)
#ifdef WIN32
#include <wownt32.h>
//
// Thunking support
//
#define GET_VDM_POINTER_NAME "WOWGetVDMPointer"
#define GET_HANDLE_MAPPER16 "WOWHandle16"
#define GET_HANDLE_MAPPER32 "WOWHandle32"
#define GET_CALLBACK16 "WOWCallback16"
#define GET_MAPPING_MODULE_NAME TEXT("wow32.dll")
typedef LPVOID (APIENTRY *LPGETVDMPOINTER)( DWORD Address, DWORD dwBytes, BOOL fProtectMode ); #define WOW32ResolveMemory( p ) (LPVOID)(GetVdmPointer( (DWORD)(p), 0, TRUE ))
typedef HANDLE (APIENTRY *LPWOWHANDLE32)(WORD, WOW_HANDLE_TYPE); typedef WORD (APIENTRY *LPWOWHANDLE16)(HANDLE, WOW_HANDLE_TYPE); typedef DWORD (APIENTRY *LPWOWCALLBACK16)(DWORD vpfn16, DWORD dwParam);
#define StartThunk(Function) \
DWORD ReturnCode = 0; \ DPF2(("Entering function %s", #Function));
#define EndThunk() \
DPF2(("Returned %4X :%4X", \ HIWORD(ReturnCode), \ LOWORD(ReturnCode))); \ return ReturnCode;
#define ThunkHWND(h16) ((HWND)lpWOWHandle32(WOW_TYPE_HWND, h16))
#define ThunkHDC(h16) ((HDC) lpWOWHandle32(WOW_TYPE_HDC , h16))
#define ThunkHPAL(h16) ((HPALETTE)lpWOWHandle32(WOW_TYPE_HPALETTE, h16))
#endif // WIN32
/*
* Useful structures and mapping */
typedef struct { short left, top, right, bottom; } RECT_SHORT;
#define SHORT_RECT_TO_RECT(OutRect, InRect) \
OutRect.left = (LONG)InRect.left; \ OutRect.top = (LONG)InRect.top; \ OutRect.right = (LONG)InRect.right; \ OutRect.bottom = (LONG)InRect.bottom;
#define RECT_TO_SHORT_RECT(OutRect, InRect) \
OutRect.left = (short)InRect.left; \ OutRect.top = (short)InRect.top; \ OutRect.right = (short)InRect.right; \ OutRect.bottom = (short)InRect.bottom;
//
// Function ids across the thunking layer (used by 32 and 16 bit)
//
enum { vidThunkvideoMessage32=1, vidThunkvideoGetNumDevs32, vidThunkvideoOpen32, vidThunkvideoClose32,
compThunkICInfo32, compThunkICSendMessage32, compThunkICOpen32, compThunkICClose32 };
#ifndef WIN32
typedef struct _VIDTHUNK { //
// Thunking stuff
//
DWORD (FAR PASCAL *lpfnCallproc32W)(DWORD, DWORD, DWORD, DWORD, DWORD, LPVOID, DWORD, DWORD); LPVOID lpVideoThunkEntry; DWORD dwVideo32Handle; LPVOID lpICMThunkEntry; DWORD dwICM32Handle;
} VIDTHUNK, *PVIDTHUNK, FAR *LPVIDTHUNK; #endif // !WIN32
//
// The following functions generate calls to the 32-bit side
//
#ifdef _INC_MSVIDEO
DWORD FAR PASCAL videoMessage32(HVIDEO hVideo, UINT msg, DWORD dwP1, DWORD dwP2); DWORD FAR PASCAL videoGetNumDevs32(void); DWORD FAR PASCAL videoClose32(HVIDEO hVideo); DWORD FAR PASCAL videoOpen32(LPHVIDEO lphVideo, DWORD dwDeviceID, DWORD dwFlags);
#endif // _INC_MSVIDEO
#ifdef _INC_COMPMAN
BOOL FAR PASCAL ICInfo32(DWORD fccType, DWORD fccHandler, ICINFO FAR * lpicInfo); LRESULT FAR PASCAL ICSendMessage32(DWORD hic, UINT msg, DWORD dwP1, DWORD dwP2); DWORD FAR PASCAL ICOpen32(DWORD fccType, DWORD fccHandler, UINT wMode); LRESULT FAR PASCAL ICClose32(DWORD hic);
#endif // _INC_COMPMAN
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