Leaked source code of windows server 2003
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1.1 KiB

  1. //
  2. // Microsoft Windows Media Technologies
  3. // Copyright (C) Microsoft Corporation, 1999 - 2001. All rights reserved.
  4. //
  5. //
  6. // progpch.h : include file for standard system include files,
  7. // or project specific include files that are used frequently,
  8. // but are changed infrequently
  9. //
  10. #if !defined(AFX_STDAFX_H__8297A5A8_5113_11D3_B276_00C04F8EC221__INCLUDED_)
  11. #define AFX_STDAFX_H__8297A5A8_5113_11D3_B276_00C04F8EC221__INCLUDED_
  12. #if _MSC_VER > 1000
  13. #pragma once
  14. #endif // _MSC_VER > 1000
  15. #define STRICT
  16. #ifndef _WIN32_WINNT
  17. #define _WIN32_WINNT 0x0400
  18. #endif
  19. #define _ATL_FREE_THREADED
  20. #include <atlbase.h>
  21. //You may derive a class from CComModule and use it if you want to override
  22. //something, but do not change the name of _Module
  23. extern CComModule _Module;
  24. #include <atlcom.h>
  25. #ifdef _ATL_STATIC_REGISTRY
  26. #include <statreg.h>
  27. #include <statreg.cpp>
  28. #endif
  29. //{{AFX_INSERT_LOCATION}}
  30. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  31. #endif // !defined(AFX_STDAFX_H__8297A5A8_5113_11D3_B276_00C04F8EC221__INCLUDED)