Leaked source code of windows server 2003
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#pragma once
#include "modlist.h"
class CModuleListSet;
enum MTE_FLAGS { MTE_DEFAULT = 0x00000000, MTE_DELAY_LOADED = 0x00000001, };
class CModuleTreeEntry { public: CModule* m_pModule; CModule* m_pImportModule;
DWORD m_dwFlags; // MTE_FLAGS
};
// Flags for HrGetModuleBindings.
//
enum GMB_FLAGS { GMBF_DEFAULT = 0x00000000, GMBF_ADD_TO_MLSET = 0x00000001, };
class CModuleTree : public vector<CModuleTreeEntry> { public: CModuleList Modules;
public: ~CModuleTree ();
HRESULT HrAddEntry ( IN CModule* pMod, IN CModule* pImport, IN DWORD dwFlags);
HRESULT HrGetModuleBindings ( IN const CModule* pMod, IN DWORD dwFlags /* GMB_FLAGS */, OUT CModuleListSet* pSet) const;
CModuleTreeEntry* PFindFirstEntryWithModule ( IN const CModule* pMod) const;
CModuleTreeEntry* PFindFirstEntryAfterModuleGroup ( IN const CModule* pMod) const;
CModuleTreeEntry* PBinarySearchEntry ( IN const CModule* pMod, IN const CModule* pImport, OUT CModuleTreeEntry** pInsertPosition OPTIONAL) const;
private: CModuleTreeEntry* PBinarySearchEntryByModule ( IN const CModule* pMod, OUT CModuleTreeEntry** pInsertPosition OPTIONAL) const;
#if DBG
VOID DbgVerifySorted (); #else
VOID DbgVerifySorted () {} #endif
};
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