Leaked source code of windows server 2003
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75 lines
1.5 KiB

#pragma once
#include "modlist.h"
class CModuleListSet;
enum MTE_FLAGS
{
MTE_DEFAULT = 0x00000000,
MTE_DELAY_LOADED = 0x00000001,
};
class CModuleTreeEntry
{
public:
CModule* m_pModule;
CModule* m_pImportModule;
DWORD m_dwFlags; // MTE_FLAGS
};
// Flags for HrGetModuleBindings.
//
enum GMB_FLAGS
{
GMBF_DEFAULT = 0x00000000,
GMBF_ADD_TO_MLSET = 0x00000001,
};
class CModuleTree : public vector<CModuleTreeEntry>
{
public:
CModuleList Modules;
public:
~CModuleTree ();
HRESULT
HrAddEntry (
IN CModule* pMod,
IN CModule* pImport,
IN DWORD dwFlags);
HRESULT
HrGetModuleBindings (
IN const CModule* pMod,
IN DWORD dwFlags /* GMB_FLAGS */,
OUT CModuleListSet* pSet) const;
CModuleTreeEntry*
PFindFirstEntryWithModule (
IN const CModule* pMod) const;
CModuleTreeEntry*
PFindFirstEntryAfterModuleGroup (
IN const CModule* pMod) const;
CModuleTreeEntry*
PBinarySearchEntry (
IN const CModule* pMod,
IN const CModule* pImport,
OUT CModuleTreeEntry** pInsertPosition OPTIONAL) const;
private:
CModuleTreeEntry*
PBinarySearchEntryByModule (
IN const CModule* pMod,
OUT CModuleTreeEntry** pInsertPosition OPTIONAL) const;
#if DBG
VOID DbgVerifySorted ();
#else
VOID DbgVerifySorted () {}
#endif
};