Leaked source code of windows server 2003
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51 lines
1.4 KiB

  1. #if !defined(AFX_SERVERSTATUS_H__13E9E42D_A0CA_4111_9DB7_A9FBD889A168__INCLUDED_)
  2. #define AFX_SERVERSTATUS_H__13E9E42D_A0CA_4111_9DB7_A9FBD889A168__INCLUDED_
  3. #if _MSC_VER > 1000
  4. #pragma once
  5. #endif // _MSC_VER > 1000
  6. // ServerStatus.h : header file
  7. //
  8. /////////////////////////////////////////////////////////////////////////////
  9. // CServerStatusDlg dialog
  10. class CServerStatusDlg : public CFaxClientDlg
  11. {
  12. // Construction
  13. public:
  14. CServerStatusDlg(CClientConsoleDoc* pDoc, CWnd* pParent = NULL);
  15. // Dialog Data
  16. //{{AFX_DATA(CServerStatusDlg)
  17. enum { IDD = IDD_SERVER_STATUS };
  18. CListCtrl m_listServer;
  19. //}}AFX_DATA
  20. // Overrides
  21. // ClassWizard generated virtual function overrides
  22. //{{AFX_VIRTUAL(CServerStatusDlg)
  23. protected:
  24. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  25. //}}AFX_VIRTUAL
  26. // Implementation
  27. protected:
  28. CClientConsoleDoc* m_pDoc;
  29. DWORD RefreshServerList();
  30. // Generated message map functions
  31. //{{AFX_MSG(CServerStatusDlg)
  32. virtual BOOL OnInitDialog();
  33. afx_msg void OnKeydownListCp(NMHDR* pNMHDR, LRESULT* pResult);
  34. //}}AFX_MSG
  35. DECLARE_MESSAGE_MAP()
  36. };
  37. //{{AFX_INSERT_LOCATION}}
  38. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  39. #endif // !defined(AFX_SERVERSTATUS_H__13E9E42D_A0CA_4111_9DB7_A9FBD889A168__INCLUDED_)