Leaked source code of windows server 2003
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#if !defined(AFX_SERVERSTATUS_H__13E9E42D_A0CA_4111_9DB7_A9FBD889A168__INCLUDED_)
#define AFX_SERVERSTATUS_H__13E9E42D_A0CA_4111_9DB7_A9FBD889A168__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ServerStatus.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CServerStatusDlg dialog
class CServerStatusDlg : public CFaxClientDlg
{
// Construction
public:
CServerStatusDlg(CClientConsoleDoc* pDoc, CWnd* pParent = NULL);
// Dialog Data
//{{AFX_DATA(CServerStatusDlg)
enum { IDD = IDD_SERVER_STATUS };
CListCtrl m_listServer;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CServerStatusDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CClientConsoleDoc* m_pDoc;
DWORD RefreshServerList();
// Generated message map functions
//{{AFX_MSG(CServerStatusDlg)
virtual BOOL OnInitDialog();
afx_msg void OnKeydownListCp(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SERVERSTATUS_H__13E9E42D_A0CA_4111_9DB7_A9FBD889A168__INCLUDED_)