Leaked source code of windows server 2003
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/*
* wsipx.h * * Microsoft Windows * Copyright (C) Microsoft Corporation, 1992-1999. * * Windows Sockets include file for IPX/SPX. This file contains all * standardized IPX/SPX information. Include this header file after * winsock.h. * * To open an IPX socket, call socket() with an address family of * AF_IPX, a socket type of SOCK_DGRAM, and protocol NSPROTO_IPX. * Note that the protocol value must be specified, it cannot be 0. * All IPX packets are sent with the packet type field of the IPX * header set to 0. * * To open an SPX or SPXII socket, call socket() with an address * family of AF_IPX, socket type of SOCK_SEQPACKET or SOCK_STREAM, * and protocol of NSPROTO_SPX or NSPROTO_SPXII. If SOCK_SEQPACKET * is specified, then the end of message bit is respected, and * recv() calls are not completed until a packet is received with * the end of message bit set. If SOCK_STREAM is specified, then * the end of message bit is not respected, and recv() completes * as soon as any data is received, regardless of the setting of the * end of message bit. Send coalescing is never performed, and sends * smaller than a single packet are always sent with the end of * message bit set. Sends larger than a single packet are packetized * with the end of message bit set on only the last packet of the * send. * */
#ifndef _WSIPX_
#define _WSIPX_
#if _MSC_VER > 1000
#pragma once
#endif
/*
* This is the structure of the SOCKADDR structure for IPX and SPX. * */
typedef struct sockaddr_ipx { short sa_family; char sa_netnum[4]; char sa_nodenum[6]; unsigned short sa_socket; } SOCKADDR_IPX, *PSOCKADDR_IPX,FAR *LPSOCKADDR_IPX;
/*
* Protocol families used in the "protocol" parameter of the socket() API. * */
#define NSPROTO_IPX 1000
#define NSPROTO_SPX 1256
#define NSPROTO_SPXII 1257
#endif
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