Leaked source code of windows server 2003
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/*
* wsipx.h
*
* Microsoft Windows
* Copyright (C) Microsoft Corporation, 1992-1999.
*
* Windows Sockets include file for IPX/SPX. This file contains all
* standardized IPX/SPX information. Include this header file after
* winsock.h.
*
* To open an IPX socket, call socket() with an address family of
* AF_IPX, a socket type of SOCK_DGRAM, and protocol NSPROTO_IPX.
* Note that the protocol value must be specified, it cannot be 0.
* All IPX packets are sent with the packet type field of the IPX
* header set to 0.
*
* To open an SPX or SPXII socket, call socket() with an address
* family of AF_IPX, socket type of SOCK_SEQPACKET or SOCK_STREAM,
* and protocol of NSPROTO_SPX or NSPROTO_SPXII. If SOCK_SEQPACKET
* is specified, then the end of message bit is respected, and
* recv() calls are not completed until a packet is received with
* the end of message bit set. If SOCK_STREAM is specified, then
* the end of message bit is not respected, and recv() completes
* as soon as any data is received, regardless of the setting of the
* end of message bit. Send coalescing is never performed, and sends
* smaller than a single packet are always sent with the end of
* message bit set. Sends larger than a single packet are packetized
* with the end of message bit set on only the last packet of the
* send.
*
*/
#ifndef _WSIPX_
#define _WSIPX_
#if _MSC_VER > 1000
#pragma once
#endif
/*
* This is the structure of the SOCKADDR structure for IPX and SPX.
*
*/
typedef struct sockaddr_ipx {
short sa_family;
char sa_netnum[4];
char sa_nodenum[6];
unsigned short sa_socket;
} SOCKADDR_IPX, *PSOCKADDR_IPX,FAR *LPSOCKADDR_IPX;
/*
* Protocol families used in the "protocol" parameter of the socket() API.
*
*/
#define NSPROTO_IPX 1000
#define NSPROTO_SPX 1256
#define NSPROTO_SPXII 1257
#endif