|
|
/*********************************************************************
* * WTSAPI32.H * * Windows Terminal Server public APIs * * Copyright (c) 1997-2001 Microsoft Corporation * **********************************************************************/
#ifndef _INC_WTSAPI
#define _INC_WTSAPI
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef __cplusplus
extern "C" { #endif
/*===================================================================
== Defines =====================================================================*/
/*
* Specifies the current server */ #define WTS_CURRENT_SERVER ((HANDLE)NULL)
#define WTS_CURRENT_SERVER_HANDLE ((HANDLE)NULL)
#define WTS_CURRENT_SERVER_NAME (NULL)
/*
* Specifies the current session (SessionId) */ #define WTS_CURRENT_SESSION ((DWORD)-1)
/*
* Possible pResponse values from WTSSendMessage() */ #ifndef IDTIMEOUT
#define IDTIMEOUT 32000
#endif
#ifndef IDASYNC
#define IDASYNC 32001
#endif
/*
* Shutdown flags */ #define WTS_WSD_LOGOFF 0x00000001 // log off all users except
// current user; deletes
// WinStations (a reboot is
// required to recreate the
// WinStations)
#define WTS_WSD_SHUTDOWN 0x00000002 // shutdown system
#define WTS_WSD_REBOOT 0x00000004 // shutdown and reboot
#define WTS_WSD_POWEROFF 0x00000008 // shutdown and power off (on
// machines that support power
// off through software)
#define WTS_WSD_FASTREBOOT 0x00000010 // reboot without logging users
// off or shutting down
/*===================================================================
== WTS_CONNECTSTATE_CLASS - Session connect state =====================================================================*/
typedef enum _WTS_CONNECTSTATE_CLASS { WTSActive, // User logged on to WinStation
WTSConnected, // WinStation connected to client
WTSConnectQuery, // In the process of connecting to client
WTSShadow, // Shadowing another WinStation
WTSDisconnected, // WinStation logged on without client
WTSIdle, // Waiting for client to connect
WTSListen, // WinStation is listening for connection
WTSReset, // WinStation is being reset
WTSDown, // WinStation is down due to error
WTSInit, // WinStation in initialization
} WTS_CONNECTSTATE_CLASS;
/*=====================================================================
== WTS_SERVER_INFO - returned by WTSEnumerateServers (version 1) =====================================================================*/
/*
* WTSEnumerateServers() returns two variables: pServerInfo and Count. * The latter is the number of WTS_SERVER_INFO structures contained in * the former. In order to read each server, iterate i from 0 to * Count-1 and reference the server name as * pServerInfo[i].pServerName; for example: * * for ( i=0; i < Count; i++ ) { * _tprintf( TEXT("%s "), pServerInfo[i].pServerName ); * } * * The memory returned looks like the following. P is a pServerInfo * pointer, and D is the string data for that pServerInfo: * * P1 P2 P3 P4 ... Pn D1 D2 D3 D4 ... Dn * * This makes it easier to iterate the servers, using code similar to * the above. */
typedef struct _WTS_SERVER_INFOW { LPWSTR pServerName; // server name
} WTS_SERVER_INFOW, * PWTS_SERVER_INFOW;
typedef struct _WTS_SERVER_INFOA { LPSTR pServerName; // server name
} WTS_SERVER_INFOA, * PWTS_SERVER_INFOA;
#ifdef UNICODE
#define WTS_SERVER_INFO WTS_SERVER_INFOW
#define PWTS_SERVER_INFO PWTS_SERVER_INFOW
#else
#define WTS_SERVER_INFO WTS_SERVER_INFOA
#define PWTS_SERVER_INFO PWTS_SERVER_INFOA
#endif
/*=====================================================================
== WTS_SESSION_INFO - returned by WTSEnumerateSessions (version 1) =====================================================================*/
/*
* WTSEnumerateSessions() returns data in a similar format to the above * WTSEnumerateServers(). It returns two variables: pSessionInfo and * Count. The latter is the number of WTS_SESSION_INFO structures * contained in the former. Iteration is similar, except that there * are three parts to each entry, so it would look like this: * * for ( i=0; i < Count; i++ ) { * _tprintf( TEXT("%-5u %-20s %u\n"), pSessionInfo[i].SessionId, * pSessionInfo[i].pWinStationName, * pSessionInfo[i].State ); * } * * The memory returned is also segmented as the above, with all the * structures allocated at the start and the string data at the end. * We'll use S for the SessionId, P for the pWinStationName pointer * and D for the string data, and C for the connect State: * * S1 P1 C1 S2 P2 C2 S3 P3 C3 S4 P4 C4 ... Sn Pn Cn D1 D2 D3 D4 ... Dn * * As above, this makes it easier to iterate the sessions. */
typedef struct _WTS_SESSION_INFOW { DWORD SessionId; // session id
LPWSTR pWinStationName; // name of WinStation this session is
// connected to
WTS_CONNECTSTATE_CLASS State; // connection state (see enum)
} WTS_SESSION_INFOW, * PWTS_SESSION_INFOW;
typedef struct _WTS_SESSION_INFOA { DWORD SessionId; // session id
LPSTR pWinStationName; // name of WinStation this session is
// connected to
WTS_CONNECTSTATE_CLASS State; // connection state (see enum)
} WTS_SESSION_INFOA, * PWTS_SESSION_INFOA;
#ifdef UNICODE
#define WTS_SESSION_INFO WTS_SESSION_INFOW
#define PWTS_SESSION_INFO PWTS_SESSION_INFOW
#else
#define WTS_SESSION_INFO WTS_SESSION_INFOA
#define PWTS_SESSION_INFO PWTS_SESSION_INFOA
#endif
/*=====================================================================
== WTS_PROCESS_INFO - returned by WTSEnumerateProcesses (version 1) =====================================================================*/
/*
* WTSEnumerateProcesses() also returns data similar to * WTSEnumerateServers(). It returns two variables: pProcessInfo and * Count. The latter is the number of WTS_PROCESS_INFO structures * contained in the former. Iteration is similar, except that there * are four parts to each entry, so it would look like this: * * for ( i=0; i < Count; i++ ) { * GetUserNameFromSid( pProcessInfo[i].pUserSid, UserName, * sizeof(UserName) ); * _tprintf( TEXT("%-5u %-20s %-5u %s\n"), * pProcessInfo[i].SessionId, * UserName, * pProcessInfo[i].ProcessId, * pProcessInfo[i].pProcessName ); * } * * The memory returned is also segmented as the above, with all the * structures allocated at the start and the string data at the end. * We'll use S for the SessionId, R for the ProcessId, P for the * pProcessName pointer and D for the string data, and U for pUserSid: * * S1 R1 P1 U1 S2 R2 P2 U2 S3 R3 P3 U3 ... Sn Rn Pn Un D1 D2 D3 ... Dn * * As above, this makes it easier to iterate the processes. */
typedef struct _WTS_PROCESS_INFOW { DWORD SessionId; // session id
DWORD ProcessId; // process id
LPWSTR pProcessName; // name of process
PSID pUserSid; // user's SID
} WTS_PROCESS_INFOW, * PWTS_PROCESS_INFOW;
typedef struct _WTS_PROCESS_INFOA { DWORD SessionId; // session id
DWORD ProcessId; // process id
LPSTR pProcessName; // name of process
PSID pUserSid; // user's SID
} WTS_PROCESS_INFOA, * PWTS_PROCESS_INFOA;
#ifdef UNICODE
#define WTS_PROCESS_INFO WTS_PROCESS_INFOW
#define PWTS_PROCESS_INFO PWTS_PROCESS_INFOW
#else
#define WTS_PROCESS_INFO WTS_PROCESS_INFOA
#define PWTS_PROCESS_INFO PWTS_PROCESS_INFOA
#endif
/*=====================================================================
== WTS_INFO_CLASS - WTSQuerySessionInformation == (See additional typedefs for more info on structures) =====================================================================*/
#define WTS_PROTOCOL_TYPE_CONSOLE 0 // Console
#define WTS_PROTOCOL_TYPE_ICA 1 // ICA Protocol
#define WTS_PROTOCOL_TYPE_RDP 2 // RDP Protocol
typedef enum _WTS_INFO_CLASS { WTSInitialProgram, WTSApplicationName, WTSWorkingDirectory, WTSOEMId, WTSSessionId, WTSUserName, WTSWinStationName, WTSDomainName, WTSConnectState, WTSClientBuildNumber, WTSClientName, WTSClientDirectory, WTSClientProductId, WTSClientHardwareId, WTSClientAddress, WTSClientDisplay, WTSClientProtocolType, } WTS_INFO_CLASS;
/*=====================================================================
== WTSQuerySessionInformation - (WTSClientAddress) =====================================================================*/
typedef struct _WTS_CLIENT_ADDRESS { DWORD AddressFamily; // AF_INET, AF_IPX, AF_NETBIOS, AF_UNSPEC
BYTE Address[20]; // client network address
} WTS_CLIENT_ADDRESS, * PWTS_CLIENT_ADDRESS;
/*=====================================================================
== WTSQuerySessionInformation - (WTSClientDisplay) =====================================================================*/
typedef struct _WTS_CLIENT_DISPLAY { DWORD HorizontalResolution; // horizontal dimensions, in pixels
DWORD VerticalResolution; // vertical dimensions, in pixels
DWORD ColorDepth; // 1=16, 2=256, 4=64K, 8=16M
} WTS_CLIENT_DISPLAY, * PWTS_CLIENT_DISPLAY;
/*=====================================================================
== WTS_CONFIG_CLASS - WTSQueryUserConfig/WTSSetUserConfig =====================================================================*/
typedef enum _WTS_CONFIG_CLASS { //Initial program settings
WTSUserConfigInitialProgram, // string returned/expected
WTSUserConfigWorkingDirectory, // string returned/expected
WTSUserConfigfInheritInitialProgram, // DWORD returned/expected
//
WTSUserConfigfAllowLogonTerminalServer, //DWORD returned/expected
//Timeout settings
WTSUserConfigTimeoutSettingsConnections, //DWORD returned/expected
WTSUserConfigTimeoutSettingsDisconnections, //DWORD returned/expected
WTSUserConfigTimeoutSettingsIdle, //DWORD returned/expected
//Client device settings
WTSUserConfigfDeviceClientDrives, //DWORD returned/expected
WTSUserConfigfDeviceClientPrinters, //DWORD returned/expected
WTSUserConfigfDeviceClientDefaultPrinter, //DWORD returned/expected
//Connection settings
WTSUserConfigBrokenTimeoutSettings, //DWORD returned/expected
WTSUserConfigReconnectSettings, //DWORD returned/expected
//Modem settings
WTSUserConfigModemCallbackSettings, //DWORD returned/expected
WTSUserConfigModemCallbackPhoneNumber, // string returned/expected
//Shadow settings
WTSUserConfigShadowingSettings, //DWORD returned/expected
//User Profile settings
WTSUserConfigTerminalServerProfilePath, // string returned/expected
//Terminal Server home directory
WTSUserConfigTerminalServerHomeDir, // string returned/expected
WTSUserConfigTerminalServerHomeDirDrive, // string returned/expected
WTSUserConfigfTerminalServerRemoteHomeDir, // DWORD 0:LOCAL 1:REMOTE
} WTS_CONFIG_CLASS;
/*=====================================================================
== WTS_EVENT - Event flags for WTSWaitSystemEvent =====================================================================*/
#define WTS_EVENT_NONE 0x00000000 // return no event
#define WTS_EVENT_CREATE 0x00000001 // new WinStation created
#define WTS_EVENT_DELETE 0x00000002 // existing WinStation deleted
#define WTS_EVENT_RENAME 0x00000004 // existing WinStation renamed
#define WTS_EVENT_CONNECT 0x00000008 // WinStation connect to client
#define WTS_EVENT_DISCONNECT 0x00000010 // WinStation logged on without
// client
#define WTS_EVENT_LOGON 0x00000020 // user logged on to existing
// WinStation
#define WTS_EVENT_LOGOFF 0x00000040 // user logged off from
// existing WinStation
#define WTS_EVENT_STATECHANGE 0x00000080 // WinStation state change
#define WTS_EVENT_LICENSE 0x00000100 // license state change
#define WTS_EVENT_ALL 0x7fffffff // wait for all event types
#define WTS_EVENT_FLUSH 0x80000000 // unblock all waiters
/*=====================================================================
== WTS_VIRTUAL_CLASS - WTSVirtualChannelQuery =====================================================================*/ typedef enum _WTS_VIRTUAL_CLASS { WTSVirtualClientData, // Virtual channel client module data
// (C2H data)
WTSVirtualFileHandle } WTS_VIRTUAL_CLASS;
/*=====================================================================
== Windows Terminal Server public APIs =====================================================================*/
BOOL WINAPI WTSEnumerateServersW( IN LPWSTR pDomainName, IN DWORD Reserved, IN DWORD Version, OUT PWTS_SERVER_INFOW * ppServerInfo, OUT DWORD * pCount );
BOOL WINAPI WTSEnumerateServersA( IN LPSTR pDomainName, IN DWORD Reserved, IN DWORD Version, OUT PWTS_SERVER_INFOA * ppServerInfo, OUT DWORD * pCount );
#ifdef UNICODE
#define WTSEnumerateServers WTSEnumerateServersW
#else
#define WTSEnumerateServers WTSEnumerateServersA
#endif
/*------------------------------------------------*/
HANDLE WINAPI WTSOpenServerW( IN LPWSTR pServerName );
HANDLE WINAPI WTSOpenServerA( IN LPSTR pServerName );
#ifdef UNICODE
#define WTSOpenServer WTSOpenServerW
#else
#define WTSOpenServer WTSOpenServerA
#endif
/*------------------------------------------------*/
VOID WINAPI WTSCloseServer( IN HANDLE hServer );
/*------------------------------------------------*/
BOOL WINAPI WTSEnumerateSessionsW( IN HANDLE hServer, IN DWORD Reserved, IN DWORD Version, OUT PWTS_SESSION_INFOW * ppSessionInfo, OUT DWORD * pCount );
BOOL WINAPI WTSEnumerateSessionsA( IN HANDLE hServer, IN DWORD Reserved, IN DWORD Version, OUT PWTS_SESSION_INFOA * ppSessionInfo, OUT DWORD * pCount );
#ifdef UNICODE
#define WTSEnumerateSessions WTSEnumerateSessionsW
#else
#define WTSEnumerateSessions WTSEnumerateSessionsA
#endif
/*------------------------------------------------*/
BOOL WINAPI WTSEnumerateProcessesW( IN HANDLE hServer, IN DWORD Reserved, IN DWORD Version, OUT PWTS_PROCESS_INFOW * ppProcessInfo, OUT DWORD * pCount );
BOOL WINAPI WTSEnumerateProcessesA( IN HANDLE hServer, IN DWORD Reserved, IN DWORD Version, OUT PWTS_PROCESS_INFOA * ppProcessInfo, OUT DWORD * pCount );
#ifdef UNICODE
#define WTSEnumerateProcesses WTSEnumerateProcessesW
#else
#define WTSEnumerateProcesses WTSEnumerateProcessesA
#endif
/*------------------------------------------------*/
BOOL WINAPI WTSTerminateProcess( IN HANDLE hServer, IN DWORD ProcessId, IN DWORD ExitCode );
/*------------------------------------------------*/
BOOL WINAPI WTSQuerySessionInformationW( IN HANDLE hServer, IN DWORD SessionId, IN WTS_INFO_CLASS WTSInfoClass, OUT LPWSTR * ppBuffer, OUT DWORD * pBytesReturned );
BOOL WINAPI WTSQuerySessionInformationA( IN HANDLE hServer, IN DWORD SessionId, IN WTS_INFO_CLASS WTSInfoClass, OUT LPSTR * ppBuffer, OUT DWORD * pBytesReturned );
#ifdef UNICODE
#define WTSQuerySessionInformation WTSQuerySessionInformationW
#else
#define WTSQuerySessionInformation WTSQuerySessionInformationA
#endif
/*------------------------------------------------*/
BOOL WINAPI WTSQueryUserConfigW( IN LPWSTR pServerName, IN LPWSTR pUserName, IN WTS_CONFIG_CLASS WTSConfigClass, OUT LPWSTR * ppBuffer, OUT DWORD * pBytesReturned );
BOOL WINAPI WTSQueryUserConfigA( IN LPSTR pServerName, IN LPSTR pUserName, IN WTS_CONFIG_CLASS WTSConfigClass, OUT LPSTR * ppBuffer, OUT DWORD * pBytesReturned );
#ifdef UNICODE
#define WTSQueryUserConfig WTSQueryUserConfigW
#else
#define WTSQueryUserConfig WTSQueryUserConfigA
#endif
/*------------------------------------------------*/
BOOL WINAPI WTSSetUserConfigW( IN LPWSTR pServerName, IN LPWSTR pUserName, IN WTS_CONFIG_CLASS WTSConfigClass, IN LPWSTR pBuffer, IN DWORD DataLength );
BOOL WINAPI WTSSetUserConfigA( IN LPSTR pServerName, IN LPSTR pUserName, IN WTS_CONFIG_CLASS WTSConfigClass, IN LPSTR pBuffer, IN DWORD DataLength );
#ifdef UNICODE
#define WTSSetUserConfig WTSSetUserConfigW
#else
#define WTSSetUserConfig WTSSetUserConfigA
#endif
/*------------------------------------------------*/
BOOL WINAPI WTSSendMessageW( IN HANDLE hServer, IN DWORD SessionId, IN LPWSTR pTitle, IN DWORD TitleLength, IN LPWSTR pMessage, IN DWORD MessageLength, IN DWORD Style, IN DWORD Timeout, OUT DWORD * pResponse, IN BOOL bWait );
BOOL WINAPI WTSSendMessageA( IN HANDLE hServer, IN DWORD SessionId, IN LPSTR pTitle, IN DWORD TitleLength, IN LPSTR pMessage, IN DWORD MessageLength, IN DWORD Style, IN DWORD Timeout, OUT DWORD * pResponse, IN BOOL bWait );
#ifdef UNICODE
#define WTSSendMessage WTSSendMessageW
#else
#define WTSSendMessage WTSSendMessageA
#endif
/*------------------------------------------------*/
BOOL WINAPI WTSDisconnectSession( IN HANDLE hServer, IN DWORD SessionId, IN BOOL bWait );
/*------------------------------------------------*/
BOOL WINAPI WTSLogoffSession( IN HANDLE hServer, IN DWORD SessionId, IN BOOL bWait );
/*------------------------------------------------*/
BOOL WINAPI WTSShutdownSystem( IN HANDLE hServer, IN DWORD ShutdownFlag );
/*------------------------------------------------*/
BOOL WINAPI WTSWaitSystemEvent( IN HANDLE hServer, IN DWORD EventMask, OUT DWORD * pEventFlags );
/*------------------------------------------------*/
HANDLE WINAPI WTSVirtualChannelOpen( IN HANDLE hServer, IN DWORD SessionId, IN LPSTR pVirtualName /* ascii name */ );
BOOL WINAPI WTSVirtualChannelClose( IN HANDLE hChannelHandle );
BOOL WINAPI WTSVirtualChannelRead( IN HANDLE hChannelHandle, IN ULONG TimeOut, OUT PCHAR Buffer, IN ULONG BufferSize, OUT PULONG pBytesRead );
BOOL WINAPI WTSVirtualChannelWrite( IN HANDLE hChannelHandle, IN PCHAR Buffer, IN ULONG Length, OUT PULONG pBytesWritten );
BOOL WINAPI WTSVirtualChannelPurgeInput( IN HANDLE hChannelHandle );
BOOL WINAPI WTSVirtualChannelPurgeOutput( IN HANDLE hChannelHandle );
BOOL WINAPI WTSVirtualChannelQuery( IN HANDLE hChannelHandle, IN WTS_VIRTUAL_CLASS, OUT PVOID *ppBuffer, OUT DWORD *pBytesReturned );
/*------------------------------------------------*/
VOID WINAPI WTSFreeMemory( IN PVOID pMemory );
/* Flags for Console Notification */
#define NOTIFY_FOR_ALL_SESSIONS 1
#define NOTIFY_FOR_THIS_SESSION 0
BOOL WINAPI WTSRegisterSessionNotification( HWND hWnd, DWORD dwFlags );
BOOL WINAPI WTSUnRegisterSessionNotification( HWND hWnd );
BOOL WINAPI WTSQueryUserToken( ULONG SessionId, PHANDLE phToken );
#ifdef __cplusplus
} #endif
#endif /* !_INC_WTSAPI */
|