Leaked source code of windows server 2003
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/*********************************************************************
*
* WTSAPI32.H
*
* Windows Terminal Server public APIs
*
* Copyright (c) 1997-2001 Microsoft Corporation
*
**********************************************************************/
#ifndef _INC_WTSAPI
#define _INC_WTSAPI
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef __cplusplus
extern "C" {
#endif
/*===================================================================
== Defines
=====================================================================*/
/*
* Specifies the current server
*/
#define WTS_CURRENT_SERVER ((HANDLE)NULL)
#define WTS_CURRENT_SERVER_HANDLE ((HANDLE)NULL)
#define WTS_CURRENT_SERVER_NAME (NULL)
/*
* Specifies the current session (SessionId)
*/
#define WTS_CURRENT_SESSION ((DWORD)-1)
/*
* Possible pResponse values from WTSSendMessage()
*/
#ifndef IDTIMEOUT
#define IDTIMEOUT 32000
#endif
#ifndef IDASYNC
#define IDASYNC 32001
#endif
/*
* Shutdown flags
*/
#define WTS_WSD_LOGOFF 0x00000001 // log off all users except
// current user; deletes
// WinStations (a reboot is
// required to recreate the
// WinStations)
#define WTS_WSD_SHUTDOWN 0x00000002 // shutdown system
#define WTS_WSD_REBOOT 0x00000004 // shutdown and reboot
#define WTS_WSD_POWEROFF 0x00000008 // shutdown and power off (on
// machines that support power
// off through software)
#define WTS_WSD_FASTREBOOT 0x00000010 // reboot without logging users
// off or shutting down
/*===================================================================
== WTS_CONNECTSTATE_CLASS - Session connect state
=====================================================================*/
typedef enum _WTS_CONNECTSTATE_CLASS {
WTSActive, // User logged on to WinStation
WTSConnected, // WinStation connected to client
WTSConnectQuery, // In the process of connecting to client
WTSShadow, // Shadowing another WinStation
WTSDisconnected, // WinStation logged on without client
WTSIdle, // Waiting for client to connect
WTSListen, // WinStation is listening for connection
WTSReset, // WinStation is being reset
WTSDown, // WinStation is down due to error
WTSInit, // WinStation in initialization
} WTS_CONNECTSTATE_CLASS;
/*=====================================================================
== WTS_SERVER_INFO - returned by WTSEnumerateServers (version 1)
=====================================================================*/
/*
* WTSEnumerateServers() returns two variables: pServerInfo and Count.
* The latter is the number of WTS_SERVER_INFO structures contained in
* the former. In order to read each server, iterate i from 0 to
* Count-1 and reference the server name as
* pServerInfo[i].pServerName; for example:
*
* for ( i=0; i < Count; i++ ) {
* _tprintf( TEXT("%s "), pServerInfo[i].pServerName );
* }
*
* The memory returned looks like the following. P is a pServerInfo
* pointer, and D is the string data for that pServerInfo:
*
* P1 P2 P3 P4 ... Pn D1 D2 D3 D4 ... Dn
*
* This makes it easier to iterate the servers, using code similar to
* the above.
*/
typedef struct _WTS_SERVER_INFOW {
LPWSTR pServerName; // server name
} WTS_SERVER_INFOW, * PWTS_SERVER_INFOW;
typedef struct _WTS_SERVER_INFOA {
LPSTR pServerName; // server name
} WTS_SERVER_INFOA, * PWTS_SERVER_INFOA;
#ifdef UNICODE
#define WTS_SERVER_INFO WTS_SERVER_INFOW
#define PWTS_SERVER_INFO PWTS_SERVER_INFOW
#else
#define WTS_SERVER_INFO WTS_SERVER_INFOA
#define PWTS_SERVER_INFO PWTS_SERVER_INFOA
#endif
/*=====================================================================
== WTS_SESSION_INFO - returned by WTSEnumerateSessions (version 1)
=====================================================================*/
/*
* WTSEnumerateSessions() returns data in a similar format to the above
* WTSEnumerateServers(). It returns two variables: pSessionInfo and
* Count. The latter is the number of WTS_SESSION_INFO structures
* contained in the former. Iteration is similar, except that there
* are three parts to each entry, so it would look like this:
*
* for ( i=0; i < Count; i++ ) {
* _tprintf( TEXT("%-5u %-20s %u\n"),
pSessionInfo[i].SessionId,
* pSessionInfo[i].pWinStationName,
* pSessionInfo[i].State );
* }
*
* The memory returned is also segmented as the above, with all the
* structures allocated at the start and the string data at the end.
* We'll use S for the SessionId, P for the pWinStationName pointer
* and D for the string data, and C for the connect State:
*
* S1 P1 C1 S2 P2 C2 S3 P3 C3 S4 P4 C4 ... Sn Pn Cn D1 D2 D3 D4 ... Dn
*
* As above, this makes it easier to iterate the sessions.
*/
typedef struct _WTS_SESSION_INFOW {
DWORD SessionId; // session id
LPWSTR pWinStationName; // name of WinStation this session is
// connected to
WTS_CONNECTSTATE_CLASS State; // connection state (see enum)
} WTS_SESSION_INFOW, * PWTS_SESSION_INFOW;
typedef struct _WTS_SESSION_INFOA {
DWORD SessionId; // session id
LPSTR pWinStationName; // name of WinStation this session is
// connected to
WTS_CONNECTSTATE_CLASS State; // connection state (see enum)
} WTS_SESSION_INFOA, * PWTS_SESSION_INFOA;
#ifdef UNICODE
#define WTS_SESSION_INFO WTS_SESSION_INFOW
#define PWTS_SESSION_INFO PWTS_SESSION_INFOW
#else
#define WTS_SESSION_INFO WTS_SESSION_INFOA
#define PWTS_SESSION_INFO PWTS_SESSION_INFOA
#endif
/*=====================================================================
== WTS_PROCESS_INFO - returned by WTSEnumerateProcesses (version 1)
=====================================================================*/
/*
* WTSEnumerateProcesses() also returns data similar to
* WTSEnumerateServers(). It returns two variables: pProcessInfo and
* Count. The latter is the number of WTS_PROCESS_INFO structures
* contained in the former. Iteration is similar, except that there
* are four parts to each entry, so it would look like this:
*
* for ( i=0; i < Count; i++ ) {
* GetUserNameFromSid( pProcessInfo[i].pUserSid, UserName,
* sizeof(UserName) );
* _tprintf( TEXT("%-5u %-20s %-5u %s\n"),
* pProcessInfo[i].SessionId,
* UserName,
* pProcessInfo[i].ProcessId,
* pProcessInfo[i].pProcessName );
* }
*
* The memory returned is also segmented as the above, with all the
* structures allocated at the start and the string data at the end.
* We'll use S for the SessionId, R for the ProcessId, P for the
* pProcessName pointer and D for the string data, and U for pUserSid:
*
* S1 R1 P1 U1 S2 R2 P2 U2 S3 R3 P3 U3 ... Sn Rn Pn Un D1 D2 D3 ... Dn
*
* As above, this makes it easier to iterate the processes.
*/
typedef struct _WTS_PROCESS_INFOW {
DWORD SessionId; // session id
DWORD ProcessId; // process id
LPWSTR pProcessName; // name of process
PSID pUserSid; // user's SID
} WTS_PROCESS_INFOW, * PWTS_PROCESS_INFOW;
typedef struct _WTS_PROCESS_INFOA {
DWORD SessionId; // session id
DWORD ProcessId; // process id
LPSTR pProcessName; // name of process
PSID pUserSid; // user's SID
} WTS_PROCESS_INFOA, * PWTS_PROCESS_INFOA;
#ifdef UNICODE
#define WTS_PROCESS_INFO WTS_PROCESS_INFOW
#define PWTS_PROCESS_INFO PWTS_PROCESS_INFOW
#else
#define WTS_PROCESS_INFO WTS_PROCESS_INFOA
#define PWTS_PROCESS_INFO PWTS_PROCESS_INFOA
#endif
/*=====================================================================
== WTS_INFO_CLASS - WTSQuerySessionInformation
== (See additional typedefs for more info on structures)
=====================================================================*/
#define WTS_PROTOCOL_TYPE_CONSOLE 0 // Console
#define WTS_PROTOCOL_TYPE_ICA 1 // ICA Protocol
#define WTS_PROTOCOL_TYPE_RDP 2 // RDP Protocol
typedef enum _WTS_INFO_CLASS {
WTSInitialProgram,
WTSApplicationName,
WTSWorkingDirectory,
WTSOEMId,
WTSSessionId,
WTSUserName,
WTSWinStationName,
WTSDomainName,
WTSConnectState,
WTSClientBuildNumber,
WTSClientName,
WTSClientDirectory,
WTSClientProductId,
WTSClientHardwareId,
WTSClientAddress,
WTSClientDisplay,
WTSClientProtocolType,
} WTS_INFO_CLASS;
/*=====================================================================
== WTSQuerySessionInformation - (WTSClientAddress)
=====================================================================*/
typedef struct _WTS_CLIENT_ADDRESS {
DWORD AddressFamily; // AF_INET, AF_IPX, AF_NETBIOS, AF_UNSPEC
BYTE Address[20]; // client network address
} WTS_CLIENT_ADDRESS, * PWTS_CLIENT_ADDRESS;
/*=====================================================================
== WTSQuerySessionInformation - (WTSClientDisplay)
=====================================================================*/
typedef struct _WTS_CLIENT_DISPLAY {
DWORD HorizontalResolution; // horizontal dimensions, in pixels
DWORD VerticalResolution; // vertical dimensions, in pixels
DWORD ColorDepth; // 1=16, 2=256, 4=64K, 8=16M
} WTS_CLIENT_DISPLAY, * PWTS_CLIENT_DISPLAY;
/*=====================================================================
== WTS_CONFIG_CLASS - WTSQueryUserConfig/WTSSetUserConfig
=====================================================================*/
typedef enum _WTS_CONFIG_CLASS {
//Initial program settings
WTSUserConfigInitialProgram, // string returned/expected
WTSUserConfigWorkingDirectory, // string returned/expected
WTSUserConfigfInheritInitialProgram, // DWORD returned/expected
//
WTSUserConfigfAllowLogonTerminalServer, //DWORD returned/expected
//Timeout settings
WTSUserConfigTimeoutSettingsConnections, //DWORD returned/expected
WTSUserConfigTimeoutSettingsDisconnections, //DWORD returned/expected
WTSUserConfigTimeoutSettingsIdle, //DWORD returned/expected
//Client device settings
WTSUserConfigfDeviceClientDrives, //DWORD returned/expected
WTSUserConfigfDeviceClientPrinters, //DWORD returned/expected
WTSUserConfigfDeviceClientDefaultPrinter, //DWORD returned/expected
//Connection settings
WTSUserConfigBrokenTimeoutSettings, //DWORD returned/expected
WTSUserConfigReconnectSettings, //DWORD returned/expected
//Modem settings
WTSUserConfigModemCallbackSettings, //DWORD returned/expected
WTSUserConfigModemCallbackPhoneNumber, // string returned/expected
//Shadow settings
WTSUserConfigShadowingSettings, //DWORD returned/expected
//User Profile settings
WTSUserConfigTerminalServerProfilePath, // string returned/expected
//Terminal Server home directory
WTSUserConfigTerminalServerHomeDir, // string returned/expected
WTSUserConfigTerminalServerHomeDirDrive, // string returned/expected
WTSUserConfigfTerminalServerRemoteHomeDir, // DWORD 0:LOCAL 1:REMOTE
} WTS_CONFIG_CLASS;
/*=====================================================================
== WTS_EVENT - Event flags for WTSWaitSystemEvent
=====================================================================*/
#define WTS_EVENT_NONE 0x00000000 // return no event
#define WTS_EVENT_CREATE 0x00000001 // new WinStation created
#define WTS_EVENT_DELETE 0x00000002 // existing WinStation deleted
#define WTS_EVENT_RENAME 0x00000004 // existing WinStation renamed
#define WTS_EVENT_CONNECT 0x00000008 // WinStation connect to client
#define WTS_EVENT_DISCONNECT 0x00000010 // WinStation logged on without
// client
#define WTS_EVENT_LOGON 0x00000020 // user logged on to existing
// WinStation
#define WTS_EVENT_LOGOFF 0x00000040 // user logged off from
// existing WinStation
#define WTS_EVENT_STATECHANGE 0x00000080 // WinStation state change
#define WTS_EVENT_LICENSE 0x00000100 // license state change
#define WTS_EVENT_ALL 0x7fffffff // wait for all event types
#define WTS_EVENT_FLUSH 0x80000000 // unblock all waiters
/*=====================================================================
== WTS_VIRTUAL_CLASS - WTSVirtualChannelQuery
=====================================================================*/
typedef enum _WTS_VIRTUAL_CLASS {
WTSVirtualClientData, // Virtual channel client module data
// (C2H data)
WTSVirtualFileHandle
} WTS_VIRTUAL_CLASS;
/*=====================================================================
== Windows Terminal Server public APIs
=====================================================================*/
BOOL
WINAPI
WTSEnumerateServersW(
IN LPWSTR pDomainName,
IN DWORD Reserved,
IN DWORD Version,
OUT PWTS_SERVER_INFOW * ppServerInfo,
OUT DWORD * pCount
);
BOOL
WINAPI
WTSEnumerateServersA(
IN LPSTR pDomainName,
IN DWORD Reserved,
IN DWORD Version,
OUT PWTS_SERVER_INFOA * ppServerInfo,
OUT DWORD * pCount
);
#ifdef UNICODE
#define WTSEnumerateServers WTSEnumerateServersW
#else
#define WTSEnumerateServers WTSEnumerateServersA
#endif
/*------------------------------------------------*/
HANDLE
WINAPI
WTSOpenServerW(
IN LPWSTR pServerName
);
HANDLE
WINAPI
WTSOpenServerA(
IN LPSTR pServerName
);
#ifdef UNICODE
#define WTSOpenServer WTSOpenServerW
#else
#define WTSOpenServer WTSOpenServerA
#endif
/*------------------------------------------------*/
VOID
WINAPI
WTSCloseServer(
IN HANDLE hServer
);
/*------------------------------------------------*/
BOOL
WINAPI
WTSEnumerateSessionsW(
IN HANDLE hServer,
IN DWORD Reserved,
IN DWORD Version,
OUT PWTS_SESSION_INFOW * ppSessionInfo,
OUT DWORD * pCount
);
BOOL
WINAPI
WTSEnumerateSessionsA(
IN HANDLE hServer,
IN DWORD Reserved,
IN DWORD Version,
OUT PWTS_SESSION_INFOA * ppSessionInfo,
OUT DWORD * pCount
);
#ifdef UNICODE
#define WTSEnumerateSessions WTSEnumerateSessionsW
#else
#define WTSEnumerateSessions WTSEnumerateSessionsA
#endif
/*------------------------------------------------*/
BOOL
WINAPI
WTSEnumerateProcessesW(
IN HANDLE hServer,
IN DWORD Reserved,
IN DWORD Version,
OUT PWTS_PROCESS_INFOW * ppProcessInfo,
OUT DWORD * pCount
);
BOOL
WINAPI
WTSEnumerateProcessesA(
IN HANDLE hServer,
IN DWORD Reserved,
IN DWORD Version,
OUT PWTS_PROCESS_INFOA * ppProcessInfo,
OUT DWORD * pCount
);
#ifdef UNICODE
#define WTSEnumerateProcesses WTSEnumerateProcessesW
#else
#define WTSEnumerateProcesses WTSEnumerateProcessesA
#endif
/*------------------------------------------------*/
BOOL
WINAPI
WTSTerminateProcess(
IN HANDLE hServer,
IN DWORD ProcessId,
IN DWORD ExitCode
);
/*------------------------------------------------*/
BOOL
WINAPI
WTSQuerySessionInformationW(
IN HANDLE hServer,
IN DWORD SessionId,
IN WTS_INFO_CLASS WTSInfoClass,
OUT LPWSTR * ppBuffer,
OUT DWORD * pBytesReturned
);
BOOL
WINAPI
WTSQuerySessionInformationA(
IN HANDLE hServer,
IN DWORD SessionId,
IN WTS_INFO_CLASS WTSInfoClass,
OUT LPSTR * ppBuffer,
OUT DWORD * pBytesReturned
);
#ifdef UNICODE
#define WTSQuerySessionInformation WTSQuerySessionInformationW
#else
#define WTSQuerySessionInformation WTSQuerySessionInformationA
#endif
/*------------------------------------------------*/
BOOL
WINAPI
WTSQueryUserConfigW(
IN LPWSTR pServerName,
IN LPWSTR pUserName,
IN WTS_CONFIG_CLASS WTSConfigClass,
OUT LPWSTR * ppBuffer,
OUT DWORD * pBytesReturned
);
BOOL
WINAPI
WTSQueryUserConfigA(
IN LPSTR pServerName,
IN LPSTR pUserName,
IN WTS_CONFIG_CLASS WTSConfigClass,
OUT LPSTR * ppBuffer,
OUT DWORD * pBytesReturned
);
#ifdef UNICODE
#define WTSQueryUserConfig WTSQueryUserConfigW
#else
#define WTSQueryUserConfig WTSQueryUserConfigA
#endif
/*------------------------------------------------*/
BOOL
WINAPI
WTSSetUserConfigW(
IN LPWSTR pServerName,
IN LPWSTR pUserName,
IN WTS_CONFIG_CLASS WTSConfigClass,
IN LPWSTR pBuffer,
IN DWORD DataLength
);
BOOL
WINAPI
WTSSetUserConfigA(
IN LPSTR pServerName,
IN LPSTR pUserName,
IN WTS_CONFIG_CLASS WTSConfigClass,
IN LPSTR pBuffer,
IN DWORD DataLength
);
#ifdef UNICODE
#define WTSSetUserConfig WTSSetUserConfigW
#else
#define WTSSetUserConfig WTSSetUserConfigA
#endif
/*------------------------------------------------*/
BOOL
WINAPI
WTSSendMessageW(
IN HANDLE hServer,
IN DWORD SessionId,
IN LPWSTR pTitle,
IN DWORD TitleLength,
IN LPWSTR pMessage,
IN DWORD MessageLength,
IN DWORD Style,
IN DWORD Timeout,
OUT DWORD * pResponse,
IN BOOL bWait
);
BOOL
WINAPI
WTSSendMessageA(
IN HANDLE hServer,
IN DWORD SessionId,
IN LPSTR pTitle,
IN DWORD TitleLength,
IN LPSTR pMessage,
IN DWORD MessageLength,
IN DWORD Style,
IN DWORD Timeout,
OUT DWORD * pResponse,
IN BOOL bWait
);
#ifdef UNICODE
#define WTSSendMessage WTSSendMessageW
#else
#define WTSSendMessage WTSSendMessageA
#endif
/*------------------------------------------------*/
BOOL
WINAPI
WTSDisconnectSession(
IN HANDLE hServer,
IN DWORD SessionId,
IN BOOL bWait
);
/*------------------------------------------------*/
BOOL
WINAPI
WTSLogoffSession(
IN HANDLE hServer,
IN DWORD SessionId,
IN BOOL bWait
);
/*------------------------------------------------*/
BOOL
WINAPI
WTSShutdownSystem(
IN HANDLE hServer,
IN DWORD ShutdownFlag
);
/*------------------------------------------------*/
BOOL
WINAPI
WTSWaitSystemEvent(
IN HANDLE hServer,
IN DWORD EventMask,
OUT DWORD * pEventFlags
);
/*------------------------------------------------*/
HANDLE
WINAPI
WTSVirtualChannelOpen(
IN HANDLE hServer,
IN DWORD SessionId,
IN LPSTR pVirtualName /* ascii name */
);
BOOL
WINAPI
WTSVirtualChannelClose(
IN HANDLE hChannelHandle
);
BOOL
WINAPI
WTSVirtualChannelRead(
IN HANDLE hChannelHandle,
IN ULONG TimeOut,
OUT PCHAR Buffer,
IN ULONG BufferSize,
OUT PULONG pBytesRead
);
BOOL
WINAPI
WTSVirtualChannelWrite(
IN HANDLE hChannelHandle,
IN PCHAR Buffer,
IN ULONG Length,
OUT PULONG pBytesWritten
);
BOOL
WINAPI
WTSVirtualChannelPurgeInput(
IN HANDLE hChannelHandle
);
BOOL
WINAPI
WTSVirtualChannelPurgeOutput(
IN HANDLE hChannelHandle
);
BOOL
WINAPI
WTSVirtualChannelQuery(
IN HANDLE hChannelHandle,
IN WTS_VIRTUAL_CLASS,
OUT PVOID *ppBuffer,
OUT DWORD *pBytesReturned
);
/*------------------------------------------------*/
VOID
WINAPI
WTSFreeMemory(
IN PVOID pMemory
);
/* Flags for Console Notification */
#define NOTIFY_FOR_ALL_SESSIONS 1
#define NOTIFY_FOR_THIS_SESSION 0
BOOL WINAPI
WTSRegisterSessionNotification(
HWND hWnd,
DWORD dwFlags
);
BOOL WINAPI
WTSUnRegisterSessionNotification(
HWND hWnd
);
BOOL WINAPI
WTSQueryUserToken(
ULONG SessionId,
PHANDLE phToken
);
#ifdef __cplusplus
}
#endif
#endif /* !_INC_WTSAPI */