Leaked source code of windows server 2003
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1.3 KiB

  1. !include ..\common.inc
  2. SOURCES_USED = $(SOURCES_USED) ..\common.inc
  3. C_DEFINES=$(C_DEFINES) -DSTRSAFE_NO_DEPRECATE
  4. SYNCHRONIZE_DRAIN=1
  5. TARGETNAME=cscsniff
  6. TARGETPATH=obj
  7. TARGETTYPE=PROGRAM
  8. UMTYPE=console
  9. TARGETLIBS= \
  10. $(SDK_LIB_PATH)\ntdll.lib \
  11. $(SDK_LIB_PATH)\kernel32.lib \
  12. $(SDK_LIB_PATH)\user32.lib \
  13. $(SDK_LIB_PATH)\gdi32.lib \
  14. $(SDK_LIB_PATH)\advapi32.lib \
  15. $(SDK_LIB_PATH)\ole32.lib \
  16. $(SHELL_LIB_PATH)\shfusion.lib \
  17. $(SDK_LIB_PATH)\shell32.lib \
  18. $(PROJECT_ROOT)\lib\$(O)\shguidp.lib\
  19. $(PROJECT_ROOT)\lib\$(O)\stock.lib \
  20. $(SHELL_LIB_PATH)\shell32p.lib \
  21. $(SHELL_LIB_PATH)\shlwapip.lib \
  22. $(SDK_LIB_PATH)\cscdll.lib \
  23. $(SDK_LIB_PATH)\mpr.lib \
  24. $(SDK_LIB_PATH)\winsta.lib \
  25. $(SDK_LIB_PATH)\uuid.lib \
  26. $(SDK_LIB_PATH)\htmlhelp.lib
  27. # Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
  28. LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
  29. LINKLIBS=\
  30. ..\lib\$(O)\cscui.lib
  31. SOURCES=\
  32. main.cpp \
  33. ..\cscui.rc \
  34. ..\uuid.c
  35. PRECOMPILED_CXX=1
  36. PRECOMPILED_INCLUDE=..\pch.h
  37. PRECOMPILED_PCH=pch.pch
  38. PRECOMPILED_OBJ=pch.obj