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46 lines
1.3 KiB
46 lines
1.3 KiB
!include ..\common.inc
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SOURCES_USED = $(SOURCES_USED) ..\common.inc
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C_DEFINES=$(C_DEFINES) -DSTRSAFE_NO_DEPRECATE
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SYNCHRONIZE_DRAIN=1
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TARGETNAME=cscsniff
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TARGETPATH=obj
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TARGETTYPE=PROGRAM
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UMTYPE=console
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TARGETLIBS= \
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$(SDK_LIB_PATH)\ntdll.lib \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SHELL_LIB_PATH)\shfusion.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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$(PROJECT_ROOT)\lib\$(O)\shguidp.lib\
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$(PROJECT_ROOT)\lib\$(O)\stock.lib \
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$(SHELL_LIB_PATH)\shell32p.lib \
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$(SHELL_LIB_PATH)\shlwapip.lib \
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$(SDK_LIB_PATH)\cscdll.lib \
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$(SDK_LIB_PATH)\mpr.lib \
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$(SDK_LIB_PATH)\winsta.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\htmlhelp.lib
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# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
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LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
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LINKLIBS=\
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..\lib\$(O)\cscui.lib
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SOURCES=\
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main.cpp \
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..\cscui.rc \
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..\uuid.c
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PRECOMPILED_CXX=1
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PRECOMPILED_INCLUDE=..\pch.h
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PRECOMPILED_PCH=pch.pch
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PRECOMPILED_OBJ=pch.obj
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