Leaked source code of windows server 2003
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58 lines
1.5 KiB

  1. TARGETNAME=rocket
  2. TARGETPATH=obj
  3. TARGETTYPE=DRIVER
  4. #TARGETLIBS=$(BASEDIR)\lib\*\$(DDKBUILDENV)\wmilib.lib
  5. #INCLUDES=..\; $(BASEDIR)\src\comm\inc; $(BASEDIR)\src\network\inc; $(BASEDIR)\ddk\inc
  6. SOURCES=
  7. i386_SOURCES= \
  8. ..\init.c \
  9. init.rc \
  10. ..\isr.c \
  11. ..\initrk.c \
  12. ..\initc.c \
  13. ..\ioctl.c \
  14. ..\openclos.c \
  15. ..\options.c \
  16. ..\read.c \
  17. ..\queue.c \
  18. ..\debuger.c \
  19. ..\ssci.c \
  20. ..\utils.c \
  21. ..\pnp.c \
  22. ..\pnpadd.c \
  23. ..\pnprckt.c \
  24. ..\waitmask.c \
  25. ..\opstr.c \
  26. ..\wmi.c \
  27. ..\write.c \
  28. ..\rocklog.mc \
  29. # -b - .BIN filename should have .mc filename_ included for uniqueness.
  30. MC_FLAGS=-b
  31. # -FA causes the compiler to generate a assembly listing: *.cod files.
  32. #C_DEFINES= $(C_OPTIONS)
  33. #C_DEFINES= -DWINNT -DS_RK
  34. #C_DEFINES= -DWINNT -DS_RK -DNT50 -DDBG=1
  35. C_DEFINES= -DWINNT -DS_RK -DNT50
  36. #C_DEFINES= -DWINNT -FAc
  37. #C_DEFINES= -DWINNT -FAcheck.cod
  38. #C_DEFINES= -DWINNT -DROCKETDEBUG=0
  39. #C_DEFINES= -DWINNT -Facheck.asm -Zi
  40. # -map:init.map linker option causes the linker to generate a map-file.
  41. # LINKER_FLAGS= -map:rocket.map -pdb:rocket.pdb
  42. # forces build to add debug symbols to the build - not needed for free
  43. # release builds or checked builds
  44. #NTDEBUG=ntsd
  45. #PRECOMPILED_INCLUDE=precomp.h
  46. #PRECOMPILED_PCH=precomp.pch
  47. #PRECOMPILED_OBJ=precomp.obj