Leaked source code of windows server 2003
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58 lines
1.5 KiB

TARGETNAME=rocket
TARGETPATH=obj
TARGETTYPE=DRIVER
#TARGETLIBS=$(BASEDIR)\lib\*\$(DDKBUILDENV)\wmilib.lib
#INCLUDES=..\; $(BASEDIR)\src\comm\inc; $(BASEDIR)\src\network\inc; $(BASEDIR)\ddk\inc
SOURCES=
i386_SOURCES= \
..\init.c \
init.rc \
..\isr.c \
..\initrk.c \
..\initc.c \
..\ioctl.c \
..\openclos.c \
..\options.c \
..\read.c \
..\queue.c \
..\debuger.c \
..\ssci.c \
..\utils.c \
..\pnp.c \
..\pnpadd.c \
..\pnprckt.c \
..\waitmask.c \
..\opstr.c \
..\wmi.c \
..\write.c \
..\rocklog.mc \
# -b - .BIN filename should have .mc filename_ included for uniqueness.
MC_FLAGS=-b
# -FA causes the compiler to generate a assembly listing: *.cod files.
#C_DEFINES= $(C_OPTIONS)
#C_DEFINES= -DWINNT -DS_RK
#C_DEFINES= -DWINNT -DS_RK -DNT50 -DDBG=1
C_DEFINES= -DWINNT -DS_RK -DNT50
#C_DEFINES= -DWINNT -FAc
#C_DEFINES= -DWINNT -FAcheck.cod
#C_DEFINES= -DWINNT -DROCKETDEBUG=0
#C_DEFINES= -DWINNT -Facheck.asm -Zi
# -map:init.map linker option causes the linker to generate a map-file.
# LINKER_FLAGS= -map:rocket.map -pdb:rocket.pdb
# forces build to add debug symbols to the build - not needed for free
# release builds or checked builds
#NTDEBUG=ntsd
#PRECOMPILED_INCLUDE=precomp.h
#PRECOMPILED_PCH=precomp.pch
#PRECOMPILED_OBJ=precomp.obj