Leaked source code of windows server 2003
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69 lines
1.5 KiB

  1. TARGETNAME=perm3dd
  2. TARGETTYPE=GDI_DRIVER
  3. TARGETPATH=obj
  4. GLINT_DRIVER_FLAGS=-DWNT_DDRAW=1 -DUSE_LD_GLINT_FIFO_FUNCTION=0
  5. !IF $(386)
  6. TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\i386\GLDD32.lib
  7. !ELSEIF $(AMD64)
  8. TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\amd64\GLDD32.lib
  9. !ELSEIF $(IA64)
  10. TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\ia64\GLDD32.lib
  11. !ENDIF
  12. !IFNDEF MSC_WARNING_LEVEL
  13. MSC_WARNING_LEVEL=/W3
  14. !ENDIF
  15. MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX $(GLINT_DRIVER_FLAGS)
  16. INCLUDES=..\inc;..\..\inc;$(DDK_INC_PATH)
  17. #NTPROFILEINPUT=yes
  18. USE_LIBCNTPR = 1
  19. GDI_DRIVER_LIBS=$(SDK_LIB_PATH)\libcntpr.lib
  20. C_DEFINES = $(GLINT_DRIVER_FLAGS)
  21. X86_CPU_OPTIMIZATION = /G6
  22. SOURCES= \
  23. bitblt.c \
  24. brush.c \
  25. color.c \
  26. ddraw.c \
  27. dbgTags.c \
  28. debug.c \
  29. dma.c \
  30. enable.c \
  31. fillpath.c \
  32. glntctxt.c \
  33. glntinit.c \
  34. heap.c \
  35. lines.c \
  36. lineto.c \
  37. paint.c \
  38. palette.c \
  39. pointer.c \
  40. pxrx.c \
  41. pxrxPoly.c \
  42. pxrxStrp.c \
  43. pxrxXfer.c \
  44. registry.c \
  45. stroke.c \
  46. sync.c \
  47. textout.c \
  48. thunk.c \
  49. res.rc
  50. #PRECOMPILED_INCLUDE=precomp.h
  51. #PRECOMPILED_PCH=precomp.pch
  52. #PRECOMPILED_OBJ=precomp.obj
  53. # @@BEGIN_DDKSPLIT
  54. BUFFER_OVERFLOW_CHECKS=1
  55. # @@END_DDKSPLIT