Leaked source code of windows server 2003
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TARGETNAME=perm3dd TARGETTYPE=GDI_DRIVER TARGETPATH=obj
GLINT_DRIVER_FLAGS=-DWNT_DDRAW=1 -DUSE_LD_GLINT_FIFO_FUNCTION=0
!IF $(386) TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\i386\GLDD32.lib !ELSEIF $(AMD64) TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\amd64\GLDD32.lib !ELSEIF $(IA64) TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\ia64\GLDD32.lib !ENDIF
!IFNDEF MSC_WARNING_LEVEL MSC_WARNING_LEVEL=/W3 !ENDIF
MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX $(GLINT_DRIVER_FLAGS)
INCLUDES=..\inc;..\..\inc;$(DDK_INC_PATH)
#NTPROFILEINPUT=yes
USE_LIBCNTPR = 1
GDI_DRIVER_LIBS=$(SDK_LIB_PATH)\libcntpr.lib
C_DEFINES = $(GLINT_DRIVER_FLAGS)
X86_CPU_OPTIMIZATION = /G6
SOURCES= \ bitblt.c \ brush.c \ color.c \ ddraw.c \ dbgTags.c \ debug.c \ dma.c \ enable.c \ fillpath.c \ glntctxt.c \ glntinit.c \ heap.c \ lines.c \ lineto.c \ paint.c \ palette.c \ pointer.c \ pxrx.c \ pxrxPoly.c \ pxrxStrp.c \ pxrxXfer.c \ registry.c \ stroke.c \ sync.c \ textout.c \ thunk.c \ res.rc
#PRECOMPILED_INCLUDE=precomp.h #PRECOMPILED_PCH=precomp.pch #PRECOMPILED_OBJ=precomp.obj
# @@BEGIN_DDKSPLIT BUFFER_OVERFLOW_CHECKS=1 # @@END_DDKSPLIT
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