Leaked source code of windows server 2003
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69 lines
1.5 KiB

TARGETNAME=perm3dd
TARGETTYPE=GDI_DRIVER
TARGETPATH=obj
GLINT_DRIVER_FLAGS=-DWNT_DDRAW=1 -DUSE_LD_GLINT_FIFO_FUNCTION=0
!IF $(386)
TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\i386\GLDD32.lib
!ELSEIF $(AMD64)
TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\amd64\GLDD32.lib
!ELSEIF $(IA64)
TARGETLIBS=$(TARGETLIBS) ..\dx\obj$(BUILD_ALT_DIR)\ia64\GLDD32.lib
!ENDIF
!IFNDEF MSC_WARNING_LEVEL
MSC_WARNING_LEVEL=/W3
!ENDIF
MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX $(GLINT_DRIVER_FLAGS)
INCLUDES=..\inc;..\..\inc;$(DDK_INC_PATH)
#NTPROFILEINPUT=yes
USE_LIBCNTPR = 1
GDI_DRIVER_LIBS=$(SDK_LIB_PATH)\libcntpr.lib
C_DEFINES = $(GLINT_DRIVER_FLAGS)
X86_CPU_OPTIMIZATION = /G6
SOURCES= \
bitblt.c \
brush.c \
color.c \
ddraw.c \
dbgTags.c \
debug.c \
dma.c \
enable.c \
fillpath.c \
glntctxt.c \
glntinit.c \
heap.c \
lines.c \
lineto.c \
paint.c \
palette.c \
pointer.c \
pxrx.c \
pxrxPoly.c \
pxrxStrp.c \
pxrxXfer.c \
registry.c \
stroke.c \
sync.c \
textout.c \
thunk.c \
res.rc
#PRECOMPILED_INCLUDE=precomp.h
#PRECOMPILED_PCH=precomp.pch
#PRECOMPILED_OBJ=precomp.obj
# @@BEGIN_DDKSPLIT
BUFFER_OVERFLOW_CHECKS=1
# @@END_DDKSPLIT