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/****************************************************************************
MODULE: SW_CImpI.CPP Tab Settings: 5 9 Copyright 1995, 1996, Microsoft Corporation, All Rights Reserved.
PURPOSE: IDEffect Implementation. Function(s): CImpIDirectInputEffectDriver::DeviceID CImpIDirectInputEffectDriver::GetVersions CImpIDirectInputEffectDriver::Escape CImpIDirectInputEffectDriver::SetGain CImpIDirectInputEffectDriver::SendForceFeedbackCommand CImpIDirectInputEffectDriver::GetForceFeedbackState CImpIDirectInputEffectDriver::DownloadEffect CImpIDirectInputEffectDriver::DestroyEffect CImpIDirectInputEffectDriver::StartEffect CImpIDirectInputEffectDriver::StopEffect CImpIDirectInputEffectDriver::GetEffectStatus
Author(s): Name: ---------- ---------------- MEA Manolito E. Adan
Revision History: ----------------- Version Date Author Comments ------- ------ ----- ------------------------------------------- 1.0 06-Feb-97 MEA original, Based on SWForce 23-Feb-97 MEA Modified for DirectInput FF Device Driver 23-Mar-97 MEA/DS Added VFX support 13-Mar-99 waltw Deleted unused m_pJoltMidi and accessors 15-Mar-99 waltw Get version info from ntverp.h (was version.h) 16-Mar-99 waltw GetFirmwareParams, GetSystemParams, CMD_Download_RTCSpring, GetDelayParams, GetJoystickParams, & UpdateJoystickParams calls removed from DeviceID since they are called from g_pJoltMidi->Initialize.
****************************************************************************/ #include <windows.h>
#include <math.h>
#include <assert.h>
#include "dinput.h"
#include "dinputd.h"
#include "SW_objec.hpp"
#include "hau_midi.hpp"
#include "ffd_swff.hpp"
#include "FFDevice.h"
#include "ntverp.h"
#include "CritSec.h"
/****************************************************************************
Declaration of externs
****************************************************************************/ #ifdef _DEBUG
extern char g_cMsg[160]; extern TCHAR szDeviceName[MAX_SIZE_SNAME]; #endif
extern CJoltMidi *g_pJoltMidi;
// ****************************************************************************
// *** --- Member functions for base class CImpIDirectInputEffectDriver Interface
//
// ****************************************************************************
//
// ----------------------------------------------------------------------------
// Function: CImpIDirectInputEffectDriver::CImpIDirectInputEffectDriver
// Purpose: Constructor(s)/Destructor for CImpIDirectInputEffectDriver Object
// Parameters: PCDirectInputEffectDriver pObj - Ptr to the outer object
//
// Returns:
// Algorithm:
// ----------------------------------------------------------------------------
CImpIDirectInputEffectDriver::CImpIDirectInputEffectDriver(PCDirectInputEffectDriver pObj) { m_cRef=0; m_pObj=pObj; return; }
CImpIDirectInputEffectDriver::~CImpIDirectInputEffectDriver(void) { #ifdef _DEBUG
OutputDebugString("CImpIDirectInputEffectDriver::~CImpIDirectInputEffectDriver()\n"); #endif
// Destroy the CEffect object we created and release any interfaces
if (g_pJoltMidi) { delete g_pJoltMidi; g_pJoltMidi = NULL; }
#ifdef _DEBUG
// No critical section here because g_SWFFCriticalSection already destroyed
wsprintf(g_cMsg,"CImpIDirectInputEffectDriver::~CimpIDEffect()\n"); OutputDebugString(g_cMsg); #endif
}
// ----------------------------------------------------------------------------
// Function: CImpIDirectInputEffectDriver::QueryInterface
// CImpIDirectInputEffectDriver::AddRef
// CImpIDirectInputEffectDriver::Release
//
// Purpose: IUnknown members that delegate to m_pObj
// Parameters:
//
// Returns:
// Algorithm:
// ----------------------------------------------------------------------------
STDMETHODIMP CImpIDirectInputEffectDriver::QueryInterface(REFIID riid, PPVOID ppv) { return m_pObj->QueryInterface(riid, ppv); }
DWORD CImpIDirectInputEffectDriver::AddRef(void) { //
// We maintain an "interface reference count" for debugging
// purposes, because the client of an object should match
// AddRef and Release calls through each interface pointer.
//
++m_cRef; return m_pObj->AddRef(); }
DWORD CImpIDirectInputEffectDriver::Release(void) { // m_cRef is again only for debugging. It doesn't affect
// CSWEffect although the call to m_pObj->Release does.
--m_cRef; return m_pObj->Release(); }
// ----------------------------------------------------------------------------
// Function: DeviceID
//
// Purpose:
// Parameters: DWORD dwExternalID -The joystick ID number being us
// DWORD fBegin -Nonzero if access to the device is beginning; Zero if ending
// DWORD dwInternalID -Internal joystick id
// LPVOID lpReserved -Reserved for future use (HID)
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::DeviceID( IN DWORD dwDirectInputVersion, IN DWORD dwExternalID, IN DWORD fBegin, IN DWORD dwInternalID, LPVOID lpReserved) { #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg,"CImpIDirectInputEffectDriver::DeviceID(%lu, %lu, %lu, %lu, %lx)\n", dwDirectInputVersion, dwExternalID, fBegin, dwInternalID, lpReserved); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif // _DEBUG
assert(NULL == g_pJoltMidi); // Create and Initialize our CJoltMidi object
#ifdef _DEBUG
OutputDebugString("Creating and Initializing CJoltMidi object\n"); #endif
g_pJoltMidi = new CJoltMidi(); if (NULL == g_pJoltMidi) { return (E_OUTOFMEMORY); } else { return g_pJoltMidi->Initialize(dwExternalID); } }
// ----------------------------------------------------------------------------
// Function: GetVersions
//
// Purpose:
// Parameters: LPDIDRIVERVERSIONS pvers -Pointer to structure which receives version info
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::GetVersions( IN OUT LPDIDRIVERVERSIONS pvers) { if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
LOCAL_PRODUCT_ID* pProductID = g_pJoltMidi->ProductIDPtrOf(); if(pProductID == NULL) return E_FAIL;
pvers->dwFirmwareRevision = (pProductID->dwFWMajVersion << 8) | (pProductID->dwFWMinVersion); pvers->dwHardwareRevision = pProductID->dwProductID;
// Get version from ntverp.h (was FULLVersion from version.h)
pvers->dwFFDriverVersion = VER_PRODUCTVERSION_DW;
#ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg,"CImpIDirectInputEffectDriver::GetVersions(%lu, %lu, %lu)\n", pvers->dwFirmwareRevision, pvers->dwHardwareRevision, pvers->dwFFDriverVersion); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif // _DEBUG
return SUCCESS; }
// ----------------------------------------------------------------------------
// Function: Escape
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// LPDIEFFESCAPE pEsc - Pointer to a DIFEFESCAPE struct
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::Escape( IN DWORD dwDeviceID, IN DWORD dwEffectID, IN OUT LPDIEFFESCAPE pEsc ) { HRESULT hRet = SUCCESS; return (hRet); }
// ----------------------------------------------------------------------------
// Function: SetGain
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD dwGain - Device gain
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::SetGain( IN DWORD dwDeviceID, IN DWORD dwGain) { #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "SetGain: %s Gain=%ld\r\n", &szDeviceName, dwGain); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
if ((dwGain <= 0) || (dwGain > MAX_GAIN)) return (SFERR_INVALID_PARAM); dwGain = dwGain / SCALE_GAIN; return(CMD_ModifyParamByIndex(INDEX15, SYSTEM_EFFECT_ID, (USHORT)(dwGain * MAX_SCALE))); }
// ----------------------------------------------------------------------------
// Function: SendForceFeedbackCommand
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD dwState - Command to set Device state
//
//
// Returns: SUCCESS or Error code
//
// Need to map the following DX to Jolt
// DS_FORCE_SHUTDOWN 0x00000001 // Actuators (Motors) are enabled.
// DS_FORCE_ON 0x00000002 // Actuators (Motors) are disabled.
// DS_FORCE_OFF 0x00000003 // All Effects are "Paused"
// DS_CONTINUE 0x00000004 // All "Paused" Effects are continued
// DS_PAUSE 0x00000005 // All Effects are stopped.
// DS_STOP_ALL 0x00000006 // All Effects destroyed,Motors disabled
//
// Jolt Device ulMode:
// SWDEV_SHUTDOWN 1L // All Effects destroyed, Motors disabled
// SWDEV_FORCE_ON 2L // Motors enabled. "Un-Mute"
// SWDEV_FORCE_OFF 3L // Motors disabled. "Mute"
// SWDEV_CONTINUE 4L // All "Paused" Effects are allow to continue
// SWDEV_PAUSE 5L // All Effects are "Paused"
// SWDEV_STOP_ALL 6L // Stops all Effects.
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::SendForceFeedbackCommand( IN DWORD dwDeviceID, IN DWORD dwState) { #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "SendForceFeedbackCommand: %s State=%ld\r\n", &szDeviceName, dwState); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
HRESULT hRet = SUCCESS;
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
// Convert to Jolt modes
ULONG ulDeviceMode; switch(dwState) { case DISFFC_SETACTUATORSON: ulDeviceMode = SWDEV_FORCE_ON; break;
case DISFFC_SETACTUATORSOFF: ulDeviceMode = SWDEV_FORCE_OFF; break;
case DISFFC_PAUSE: ulDeviceMode = SWDEV_PAUSE; break;
case DISFFC_CONTINUE: ulDeviceMode = SWDEV_CONTINUE; break;
case DISFFC_STOPALL: ulDeviceMode = SWDEV_STOP_ALL; break;
case DISFFC_RESET: ulDeviceMode = SWDEV_SHUTDOWN; break;
default: return (SFERR_INVALID_PARAM); } hRet = CMD_SetDeviceState(ulDeviceMode); if (SUCCESS == hRet) g_pJoltMidi->UpdateDeviceMode(ulDeviceMode); return (hRet); }
// ----------------------------------------------------------------------------
// Function: GetForceFeedbackState
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// LPDIDEVICESTATE pDeviceState - Pointer to a DIDEVICESTATE struct
//
// Returns: SUCCESS or Error code and state updated in pDeviceState
//
// Member: dwState
// DS_FORCE_SHUTDOWN 0x00000001
// DS_FORCE_ON 0x00000002
// DS_FORCE_OFF 0x00000003
// DS_CONTINUE 0x00000004
// DS_PAUSE 0x00000005
// DS_STOP_ALL 0x00000006
//
// Member: dwSwitches
// DSW_ACTUATORSON 0x00000001
// DSW_ACTUATORSOFF 0x00000002
// DSW_POWERON 0x00000004
// DSW_POWEROFF 0x00000008
// DSW_SAFETYSWITCHON 0x00000010
// DSW_SAFETYSWITCHOFF 0x00000020
// DSW_USERFFSWITCHON 0x00000040
// DSW_USERFFSWTTCHOFF 0x00000080
//
// Algorithm:
// This is the DI Device State structure
//typedef struct DIDEVICESTATE {
// DWORD dwSize;
// DWORD dwState;
// DWORD dwSwitches;
// DWORD dwLoading;
//} DEVICESTATE, *LPDEVICESTATE;
//
// This is the SideWinder State structure (copy kept in CJoltMidi object)
//typedef struct _SWDEVICESTATE {
// ULONG m_Bytes; // size of this structure
// ULONG m_ForceState; // DS_FORCE_ON || DS_FORCE_OFF || DS_SHUTDOWN
// ULONG m_EffectState; // DS_STOP_ALL || DS_CONTINUE || DS_PAUSE
// ULONG m_HOTS; // Hands On Throttle and Stick Status
// // 0 = Hands Off, 1 = Hands On
// ULONG m_BandWidth; // Percentage of CPU available 1 to 100%
// // Lower number indicates CPU is in trouble!
// ULONG m_ACBrickFault; // 0 = AC Brick OK, 1 = AC Brick Fault
// ULONG m_ResetDetect; // 1 = HW Reset Detected
// ULONG m_ShutdownDetect; // 1 = Shutdown detected
// ULONG m_CommMode; // 0 = Midi, 1-4 = Serial
//} SWDEVICESTATE, *PSWDEVICESTATE;
//
// Note: Apparently, DSW_ACTUATORSON and DSW_ACTUATORSOFF is a mirrored state
// from DS_FORCE_ON and DS_FORCE_OFF as set from SetForceFeedbackState
//
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::GetForceFeedbackState( IN DWORD dwDeviceID, IN LPDIDEVICESTATE pDeviceState) { #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "GetForceFeedbackState: %s\r\n", &szDeviceName[0]); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR); assert(pDeviceState); if (NULL == pDeviceState) return (SFERR_INVALID_PARAM); assert(pDeviceState->dwSize == sizeof(DIDEVICESTATE)); if (pDeviceState->dwSize != sizeof(DIDEVICESTATE) )return (SFERR_INVALID_STRUCT_SIZE);
if ((g_ForceFeedbackDevice.GetFirmwareVersionMajor() == 1) && (g_ForceFeedbackDevice.GetFirmwareVersionMinor() == 20)) { if ((g_pJoltMidi) && (g_pJoltMidi->GetSWDeviceStateNoUpdate().m_ForceState == SWDEV_FORCE_OFF)) { // Echo state back to fix 1.20 bug
CMD_SetDeviceState(SWDEV_FORCE_OFF); } else { CMD_SetDeviceState(SWDEV_FORCE_ON); } }
// zero out the device state structure then pass to GetJoltStatus(LPDEVICESTATE)
pDeviceState->dwState = 0; //pDeviceState->dwSwitches = 0;
pDeviceState->dwLoad = 0; HRESULT hRet = g_pJoltMidi->GetJoltStatus(pDeviceState); #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "dwState=%.8lx, dwLoad=%d\n", pDeviceState->dwState, pDeviceState->dwLoad); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
return (hRet); }
// ----------------------------------------------------------------------------
// Function: DownloadEffect
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD dwInternalEffectType - Internal Effect Type
// IN OUT LPDWORD pDnloadID - Pointer to a DWORD for DnloadID
// IN LPCDIEFFECT pEffect - Pointer to a DIEFFECT structure
// IN DWORD dwFlags - for parameters that changed
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// The following dwFlags may be sent by the kernel
//
//#define DIEP_ALLPARAMS 0x000000FF - All fields valid
//#define DIEP_AXES 0x00000020 - cAxes and rgdwAxes
//#define DIEP_DIRECTION 0x00000040 - cAxes and rglDirection
//#define DIEP_DURATION 0x00000001 - dwDuration
//#define DIEP_ENVELOPE 0x00000080 - lpEnvelope
//#define DIEP_GAIN 0x00000004 - dwGain
//#define DIEP_NODOWNLOAD 0x80000000 - suppress auto - download
//#define DIEP_SAMPLEPERIOD 0x00000002 - dwSamplePeriod
//#define DIEP_TRIGGERBUTTON 0x00000008 - dwTriggerButton
//#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 - dwTriggerRepeatInterval
//#define DIEP_TYPESPECIFICPARAMS 0x00000100 - cbTypeSpecificParams
// and lpTypeSpecificParams
// Jolt has two options for downloading - Full SysEx or Modify Parameter
// Pass the dwFlags to each CMD_xxx function and let the MIDI function
// determine whether to use SysEx or Modify Parameter.
//
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::DownloadEffect( IN DWORD dwDeviceID, IN DWORD dwInternalEffectType, IN OUT LPDWORD pDnloadID, IN LPCDIEFFECT pEffect, IN DWORD dwFlags) { HRESULT hRet = SUCCESS; BOOL bTruncated = FALSE; // TRUE if some effect parameters out of range
#ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "%s DownloadEffect. DnloadID= %ld, Type=%lx, dwFlags= %lx\r\n", &szDeviceName[0], *pDnloadID, dwInternalEffectType, dwFlags); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
//REVIEW: Still need to do boundary Assertions, structure size check etc...
assert(pDnloadID && pEffect); if (!pDnloadID || !pEffect) return (SFERR_INVALID_PARAM);
// Compute the Axis Mask equivalent
int nAxes = pEffect->cAxes; if (nAxes > 2) return (SFERR_NO_SUPPORT); BYTE bAxisMask = 0;
for (int i=0; i<nAxes; i++) { int nAxisNumber = DIDFT_GETINSTANCE(pEffect->rgdwAxes[i]); bAxisMask |= 1 << nAxisNumber; }
// check to see if the X and Y axes were switched
BOOL bAxesReversed = FALSE; if(nAxes == 2 && DIDFT_GETINSTANCE(pEffect->rgdwAxes[0]) == 1) bAxesReversed = TRUE;
// convert dwTriggerButton to a Button Mask
ULONG ulButtonPlayMask = 0; if (pEffect->dwTriggerButton != -1) { int nButtonNumber = DIDFT_GETINSTANCE(pEffect->dwTriggerButton); // map button 10 to button 9
if(nButtonNumber == 9) nButtonNumber = 8; else if(nButtonNumber == 8) return SFERR_NO_SUPPORT;
ulButtonPlayMask = 1 << nButtonNumber; }
// Compute the Direction Angle
ULONG nDirectionAngle2D, nDirectionAngle3D; nDirectionAngle3D = 0;
if (pEffect->dwFlags & DIEFF_POLAR) { if (2 != nAxes) return (SFERR_INVALID_PARAM); nDirectionAngle2D = pEffect->rglDirection[0]/SCALE_DIRECTION; } //else if(pEffect->dwFlags & DIEFF_SPHERICAL)
//{
// nDirectionAngle2D = (pEffect->rglDirection[0]/SCALE_DIRECTION + 90)%360;
//}
else // Rectangular, so convert to Polar
{ // Special case 1D Effects
if (1 == nAxes) { if (X_AXIS == (bAxisMask & X_AXIS)) nDirectionAngle2D = 90; else nDirectionAngle2D = 0; } else { // get the x-component
int nXComponent; if(bAxisMask & X_AXIS) nXComponent = pEffect->rglDirection[bAxesReversed ? 1 : 0]; else nXComponent = 0;
// get the y-component
int nYComponent; if(bAxisMask & Y_AXIS) { if(bAxisMask & X_AXIS) nYComponent = -pEffect->rglDirection[bAxesReversed ? 0 : 1]; else nYComponent = -pEffect->rglDirection[bAxesReversed ? 1 : 0]; } else nYComponent = 0;
// calculate the angle in degrees
double lfAngle = atan2((double)nYComponent, (double)nXComponent)*180.0/3.14159;
// convert it to our kind of angle
int nAngle; if(lfAngle >= 0.0) nAngle = -(int)(lfAngle + 0.5) + 90; else nAngle = -(int)(lfAngle - 0.5) + 90; if(nAngle < 0) nAngle += 360; else if(nAngle >= 360) nAngle -= 360; nDirectionAngle2D = nAngle; } } // Scale the Duration, Gain
ULONG ulDuration; if(pEffect->dwDuration == INFINITE) ulDuration = 0; else ulDuration = max(1, (ULONG) (pEffect->dwDuration/SCALE_TIME)); ULONG ulGain = (ULONG) (pEffect->dwGain/SCALE_GAIN); ULONG ulAction = PLAY_STORE;
int nSamples; // universal characteristics
DWORD dwMagnitude; // DX units
LONG lOffset; // DX units
ULONG ulFrequency; // SW units
ULONG ulMaxLevel;
// Create Jolt Behavior Effects
BE_XXX BE_xxx; PBE_WALL_PARAM pBE_Wall; LPDICONDITION pDICondition; LPDICUSTOMFORCE pDICustomForce; LPDIENVELOPE pDIEnvelope;
float T; PLONG pScaledForceData;
// Note: HIWORD(dwInternalEffectType) = Major Type
// LOWORD(dwInternalEffectType) = Minor Type
// Decode the type of Download to use
hRet = SFERR_INVALID_PARAM; ULONG ulType = HIWORD(dwInternalEffectType); ULONG ulSubType = LOWORD(dwInternalEffectType); // if this is a modify, make sure we are not trying to modify
// parameters which are not modifiable
BOOL bAttemptToModifyUnmodifiable = FALSE; if(*pDnloadID != 0) { // get a bitmask of the parameters that can be modified
DWORD dwModifyCaps = 0; switch(ulType) { case EF_BEHAVIOR: switch(ulSubType) { case BE_WALL: dwModifyCaps = DIEP_DURATION | DIEP_TRIGGERBUTTON | DIEP_TYPESPECIFICPARAMS; break; default: // all other behavioral/condition effects
dwModifyCaps = DIEP_DURATION | DIEP_TRIGGERBUTTON | DIEP_TYPESPECIFICPARAMS; break; } break; case EF_USER_DEFINED: // custom force
dwModifyCaps = DIEP_DURATION | DIEP_SAMPLEPERIOD | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION; break; case EF_ROM_EFFECT: dwModifyCaps = DIEP_DURATION | DIEP_SAMPLEPERIOD | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION | DIEP_ENVELOPE; break; case EF_SYNTHESIZED: switch(ulSubType) { case SE_CONSTANT_FORCE: dwModifyCaps = DIEP_DURATION | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION | DIEP_ENVELOPE | DIEP_TYPESPECIFICPARAMS; break; default: dwModifyCaps = DIEP_DURATION | DIEP_SAMPLEPERIOD | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION | DIEP_ENVELOPE | DIEP_TYPESPECIFICPARAMS; break; } break; case EF_VFX_EFFECT: dwModifyCaps = DIEP_DURATION | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_DIRECTION; break; case EF_RAW_FORCE: dwModifyCaps = DIEP_DIRECTION | DIEP_TYPESPECIFICPARAMS; break; case EF_RTC_SPRING: dwModifyCaps = DIEP_TYPESPECIFICPARAMS; break; default: break; }
// At this point dwModifyCaps is a bitmask of the parameters that can
// be modified for this type of effect.
// see if there are any bits set that correspond to parameters we cannot modify
DWORD dwModifyFlags = DIEP_DURATION | DIEP_SAMPLEPERIOD | DIEP_GAIN | DIEP_TRIGGERBUTTON | DIEP_TRIGGERREPEATINTERVAL | DIEP_AXES | DIEP_DIRECTION | DIEP_ENVELOPE | DIEP_TYPESPECIFICPARAMS; if(~dwModifyCaps & dwFlags & dwModifyFlags) bAttemptToModifyUnmodifiable = TRUE;
// clear the bits in dwFlags that correspond to parameters we cannot modify
dwFlags &= dwModifyCaps | ~dwModifyFlags; }
// Map the common Effect parameters
EFFECT effect = {sizeof(EFFECT)}; effect.m_SubType = ulSubType; effect.m_AxisMask = (ULONG) bAxisMask; effect.m_DirectionAngle2D = nDirectionAngle2D; effect.m_DirectionAngle3D = 0; effect.m_Duration = ulDuration; effect.m_Gain = ulGain; effect.m_ButtonPlayMask = ulButtonPlayMask;
ENVELOPE envelope = {sizeof(ENVELOPE)}; SE_PARAM seParam = {sizeof(SE_PARAM)};
switch (ulType) { case EF_BEHAVIOR: pDICondition = (LPDICONDITION) pEffect->lpvTypeSpecificParams; // Map the EFFECT Type
effect.m_Type = EF_BEHAVIOR;
// Because in DX 1D and 2D conditions have the same type, we must
// convert to appropriate subtype depending on axis mask
if(ulSubType != BE_WALL && ulSubType != BE_DELAY && bAxisMask == (X_AXIS|Y_AXIS)) { ulSubType++; effect.m_SubType = ulSubType; } switch (ulSubType) { case BE_SPRING: // 1D Spring
case BE_DAMPER: // 1D Damper
case BE_INERTIA: // 1D Inertia
case BE_FRICTION: // 1D Friction
if (X_AXIS == bAxisMask) { BE_xxx.m_XConstant = pDICondition[0].lPositiveCoefficient/SCALE_CONSTANTS; BE_xxx.m_YConstant = 0; BE_xxx.m_Param3 = pDICondition[0].lOffset/SCALE_POSITION; BE_xxx.m_Param4= 0; } else { if (Y_AXIS != bAxisMask) break; else { BE_xxx.m_YConstant = pDICondition[0].lPositiveCoefficient/SCALE_CONSTANTS; BE_xxx.m_XConstant = 0; BE_xxx.m_Param4 = -pDICondition[0].lOffset/SCALE_POSITION; BE_xxx.m_Param3= 0; } }
if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED; hRet = CMD_Download_BE_XXX(&effect, NULL, &BE_xxx, (PDNHANDLE) pDnloadID, dwFlags); break;
case BE_SPRING_2D: // 2D Spring
case BE_DAMPER_2D: // 2D Damper
case BE_INERTIA_2D: // 2D Inertia
case BE_FRICTION_2D: // 2D Friction
// Validate AxisMask is for 2D
if ( (X_AXIS|Y_AXIS) != bAxisMask) break;
BE_xxx.m_XConstant = pDICondition[bAxesReversed ? 1 : 0].lPositiveCoefficient/SCALE_CONSTANTS; BE_xxx.m_YConstant = pDICondition[bAxesReversed ? 0 : 1].lPositiveCoefficient/SCALE_CONSTANTS; BE_xxx.m_Param3 = pDICondition[bAxesReversed ? 1 : 0].lOffset/SCALE_POSITION; BE_xxx.m_Param4 = -pDICondition[bAxesReversed ? 0 : 1].lOffset/SCALE_POSITION; if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED; hRet = CMD_Download_BE_XXX(&effect, NULL, &BE_xxx, (PDNHANDLE) pDnloadID, dwFlags); break;
case BE_WALL: // check for NULL typespecificparams
if(pEffect->lpvTypeSpecificParams == NULL) return (SFERR_INVALID_PARAM);
pBE_Wall = (PBE_WALL_PARAM) pEffect->lpvTypeSpecificParams; // Validate AxisMask is for 2D
if ( (X_AXIS|Y_AXIS) != bAxisMask) break; // Range check params
if (pBE_Wall->m_Bytes != sizeof(BE_WALL_PARAM)) return (SFERR_INVALID_PARAM); if ((pBE_Wall->m_WallType != INNER_WALL) && (pBE_Wall->m_WallType != OUTER_WALL)) return (SFERR_INVALID_PARAM); if ((pBE_Wall->m_WallConstant < MIN_CONSTANT) || (pBE_Wall->m_WallConstant > MAX_CONSTANT)) return (SFERR_INVALID_PARAM); if (/*(pBE_Wall->m_WallDistance < 0) || */(pBE_Wall->m_WallDistance > MAX_POSITION)) return (SFERR_INVALID_PARAM);
if ( (pBE_Wall->m_WallAngle == 0) || (pBE_Wall->m_WallAngle == 9000) || (pBE_Wall->m_WallAngle == 18000) || (pBE_Wall->m_WallAngle == 27000) ) { BE_xxx.m_XConstant = pBE_Wall->m_WallType; BE_xxx.m_YConstant = pBE_Wall->m_WallConstant/SCALE_CONSTANTS; BE_xxx.m_Param3 = pBE_Wall->m_WallAngle/SCALE_DIRECTION; BE_xxx.m_Param4 = pBE_Wall->m_WallDistance/SCALE_POSITION; if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED; hRet = CMD_Download_BE_XXX(&effect, NULL, &BE_xxx, (PDNHANDLE) pDnloadID, dwFlags); } else return SFERR_INVALID_PARAM; break;
case BE_DELAY: if (0 == ulDuration) return (SFERR_INVALID_PARAM); if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED; hRet = CMD_Download_NOP_DELAY(ulDuration, &effect, (PDNHANDLE) pDnloadID); break;
default: return SFERR_NO_SUPPORT; } break;
case EF_USER_DEFINED: { if(ulSubType == PL_CONCATENATE || ulSubType == PL_SUPERIMPOSE) return SFERR_NO_SUPPORT;
// check for an envelope (we do not support envelopes)
pDIEnvelope = (LPDIENVELOPE) pEffect->lpEnvelope; if(pDIEnvelope) { // try to be somewhat smart about not supporting envelopes
if(pDIEnvelope->dwAttackTime != 0 && pDIEnvelope->dwAttackLevel != 10000 || pDIEnvelope->dwFadeTime != 0 && pDIEnvelope->dwFadeLevel != 10000) { return SFERR_NO_SUPPORT; } }
// check for modifying type-specific (we do not support)
if(*pDnloadID != 0 && (dwFlags & DIEP_TYPESPECIFICPARAMS)) return SFERR_NO_SUPPORT;
pDICustomForce = (LPDICUSTOMFORCE) pEffect->lpvTypeSpecificParams; if (pDICustomForce->cChannels > 1) return (SFERR_NO_SUPPORT); // Map the EFFECT type
effect.m_Type = EF_USER_DEFINED;
DWORD dwSamplePeriod = pDICustomForce->dwSamplePeriod; if (dwSamplePeriod == 0) { dwSamplePeriod = pEffect->dwSamplePeriod; } if (dwSamplePeriod == 0) { // 0 indicates use default
return SFERR_NO_SUPPORT; } else { T = (float) ((dwSamplePeriod/(float)SCALE_TIME)/1000.); effect.m_ForceOutputRate = (ULONG) ((float) 1.0/ T); if (0 == effect.m_ForceOutputRate) effect.m_ForceOutputRate = 1; }
// Scale the Force values to +/-100
nSamples = pDICustomForce->cSamples; pScaledForceData = new LONG[nSamples]; if (NULL == pScaledForceData) return (SFERR_DRIVER_ERROR);
for (i=0; i<nSamples; i++) { LONG lForceData = pDICustomForce->rglForceData[i]; if(lForceData > DI_FFNOMINALMAX) { lForceData = DI_FFNOMINALMAX; bTruncated = TRUE; } else if(lForceData < -DI_FFNOMINALMAX) { lForceData = -DI_FFNOMINALMAX; bTruncated = TRUE; } pScaledForceData[i] = lForceData/SCALE_GAIN; } if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED;
// give a short duration effect the shortest possible duration
// that does not translate to zero, (which implies infinite duration)
if(ulDuration == 1) { ulDuration = 2; effect.m_Duration = ulDuration; }
hRet = CMD_Download_UD_Waveform(ulDuration, &effect, pDICustomForce->cSamples, pScaledForceData, ulAction, (PDNHANDLE) pDnloadID, dwFlags); delete [] pScaledForceData; break; }
case EF_ROM_EFFECT: // Map the EFFECT type
effect.m_Type = EF_ROM_EFFECT;
// check for default output rate
if(pEffect->dwSamplePeriod == DEFAULT_ROM_EFFECT_OUTPUTRATE) { // signal default output rate by setting to -1
effect.m_ForceOutputRate = (ULONG)-1; } else if (pEffect->dwSamplePeriod == 0) { effect.m_ForceOutputRate = 100; } else { T = (float) ((pEffect->dwSamplePeriod/SCALE_TIME)/1000.); effect.m_ForceOutputRate = max(1, (ULONG) ((float) 1.0/ T)); }
// check for default duration
if(pEffect->dwDuration == DEFAULT_ROM_EFFECT_DURATION) { // signal default duration by setting to -1
ulDuration = (ULONG)-1; effect.m_Duration = ulDuration; }
// Setup the default parameters for the Effect
if (SUCCESS != g_pJoltMidi->SetupROM_Fx(&effect)) return (SFERR_INVALID_OBJECT);
// update the duration if it was changed in SetupROM_Fx(...)
ulDuration = effect.m_Duration; // Map the Envelope
pDIEnvelope = (LPDIENVELOPE) pEffect->lpEnvelope; dwMagnitude = 10000; ulMaxLevel = dwMagnitude; MapEnvelope(ulDuration, dwMagnitude, &ulMaxLevel, pDIEnvelope, &envelope);
// Map the SE_PARAM
// set the frequency
seParam.m_Freq = 0; // unused by ROM Effect
seParam.m_MinAmp = -100; seParam.m_MaxAmp = 100;
// set the sample rate
seParam.m_SampleRate = effect.m_ForceOutputRate;
if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED; hRet = CMD_Download_SYNTH(&effect, &envelope, &seParam, ulAction, (USHORT *) pDnloadID, dwFlags); break;
case EF_SYNTHESIZED: { // Map the EFFECT type
effect.m_Type = EF_SYNTHESIZED;
// treat constant force as a special case
int nConstantForceSign = 1;
if(ulSubType == SE_CONSTANT_FORCE) { // cast the type-specific parameters to constant force type
LPDICONSTANTFORCE pDIConstantForce = (LPDICONSTANTFORCE) pEffect->lpvTypeSpecificParams;
// see if this is the special case of negative constant force
if(pDIConstantForce->lMagnitude < 0) nConstantForceSign = -1;
// find the magnitude, offset, and frequency
dwMagnitude = abs(pDIConstantForce->lMagnitude); lOffset = 0; ulFrequency = 1; } else if(ulSubType == SE_RAMPUP) { // cast the type-specific parameters to ramp type
LPDIRAMPFORCE pDIRampForce = (LPDIRAMPFORCE) pEffect->lpvTypeSpecificParams;
// temporary variables
int nStart = pDIRampForce->lStart; int nEnd = pDIRampForce->lEnd;
// map the subtype based on direction of ramp
if(nEnd < nStart) { ulSubType = SE_RAMPDOWN; effect.m_SubType = ulSubType; }
// find magnitude, offset, and frequency
dwMagnitude = abs(nStart - nEnd)/2; lOffset = (nStart + nEnd)/2; ulFrequency = 1; } else { // cast the type-specific parameters to periodic type
LPDIPERIODIC pDIPeriodic = (LPDIPERIODIC) pEffect->lpvTypeSpecificParams;
// map the subtype based on the phase
DWORD dwPhase = pDIPeriodic->dwPhase; if(dwPhase != 0) { if(ulSubType == SE_SINE && dwPhase == 9000) { ulSubType = SE_COSINE; effect.m_SubType = ulSubType; } else if(ulSubType == SE_SQUAREHIGH && dwPhase == 18000) { ulSubType = SE_SQUARELOW; effect.m_SubType = ulSubType; } else if(ulSubType == SE_TRIANGLEUP && dwPhase == 18000) { ulSubType = SE_TRIANGLEDOWN; effect.m_SubType = ulSubType; } else return SFERR_NO_SUPPORT; } // find magnitude, offset, and frequency
dwMagnitude = pDIPeriodic->dwMagnitude; lOffset = pDIPeriodic->lOffset; T = (float) ((pDIPeriodic->dwPeriod/SCALE_TIME)/1000.); ulFrequency = max(1, (ULONG) ((float) 1.0/ T)); }
if (pEffect->dwSamplePeriod) { T = (float) ((pEffect->dwSamplePeriod/SCALE_TIME)/1000.); effect.m_ForceOutputRate = max(1, (ULONG) ((float) 1.0/ T)); } else effect.m_ForceOutputRate = DEFAULT_JOLT_FORCE_RATE; // Map the SE_PARAM
// set the frequency and Sample rate
seParam.m_Freq = ulFrequency; seParam.m_SampleRate = DEFAULT_JOLT_FORCE_RATE;
// see if the offset is out of range
if(lOffset > DI_FFNOMINALMAX) { lOffset = DI_FFNOMINALMAX; bTruncated = TRUE; } else if(lOffset < -DI_FFNOMINALMAX) { lOffset = -DI_FFNOMINALMAX; bTruncated = TRUE; }
// see if the magnitude is out of range
DWORD dwPeak = abs(lOffset) + dwMagnitude; if(dwPeak > DI_FFNOMINALMAX) { dwMagnitude -= dwPeak - DI_FFNOMINALMAX; bTruncated = TRUE; } // MaxLevel is the peak magnitude throughout attack/sustain/decay
ulMaxLevel = dwMagnitude;
// Map the Envelope
pDIEnvelope = (LPDIENVELOPE) pEffect->lpEnvelope; MapEnvelope(ulDuration, dwMagnitude, &ulMaxLevel, pDIEnvelope, &envelope);
// use MaxLevel and Offset to find MinAmp/MaxAmp
if(ulSubType == SE_CONSTANT_FORCE) { // constant force is a special case
seParam.m_MaxAmp = nConstantForceSign*((int)ulMaxLevel + lOffset)/SCALE_GAIN; seParam.m_MinAmp = 0; } else { seParam.m_MinAmp = (-(int)ulMaxLevel + lOffset)/SCALE_GAIN; seParam.m_MaxAmp = ((int)ulMaxLevel + lOffset)/SCALE_GAIN; }
if(*pDnloadID == 0 && (dwFlags & DIEP_NODOWNLOAD)) return DI_DOWNLOADSKIPPED; hRet = CMD_Download_SYNTH(&effect, &envelope, &seParam, ulAction, (USHORT *) pDnloadID, dwFlags); break; }
case EF_VFX_EFFECT: { PVFX_PARAM pVFXParam = (PVFX_PARAM)pEffect->lpvTypeSpecificParams;
// parameter checking
if(pVFXParam == NULL) return (SFERR_INVALID_PARAM); if(pVFXParam->m_Bytes != sizeof(VFX_PARAM)) return (SFERR_INVALID_PARAM); if(pVFXParam->m_PointerType != VFX_FILENAME && pVFXParam->m_PointerType != VFX_BUFFER) return (SFERR_INVALID_PARAM); if(pVFXParam->m_PointerType == VFX_BUFFER && pVFXParam->m_BufferSize == 0) return (SFERR_INVALID_PARAM); if(pVFXParam->m_pFileNameOrBuffer == NULL) return (SFERR_INVALID_PARAM);
// check for modifying type-specific (we do not support)
if(*pDnloadID != 0 && (dwFlags & DIEP_TYPESPECIFICPARAMS)) return SFERR_NO_SUPPORT;
// check for default duration
if(pEffect->dwDuration == DEFAULT_VFX_EFFECT_DURATION) { // signal default duration by setting duration to -1
ulDuration = (ULONG)-1; effect.m_Duration = ulDuration; }
if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED; hRet = CMD_Download_VFX(&effect, NULL, pVFXParam, ulAction, (USHORT*)pDnloadID, dwFlags);
break; }
case EF_RAW_FORCE: { // cast the type-specific parameters to constant force type
LPDICONSTANTFORCE pDIConstantForce = (LPDICONSTANTFORCE) pEffect->lpvTypeSpecificParams; if(pDIConstantForce == NULL) return SFERR_INVALID_PARAM; LONG nForceValue = pDIConstantForce->lMagnitude/SCALE_GAIN; if(nForceValue > 100 || nForceValue < -100) return SFERR_INVALID_PARAM;
// translate to a FORCE structure
FORCE force; force.m_Bytes = sizeof(FORCE); force.m_AxisMask = (ULONG)bAxisMask; force.m_DirectionAngle2D = nDirectionAngle2D; force.m_DirectionAngle3D = 0; force.m_ForceValue = nForceValue;
if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED; hRet = FFD_PutRawForce(&force); if(!FAILED(hRet)) *pDnloadID = SYSTEM_EFFECT_ID;
break; }
case EF_RTC_SPRING: { PRTCSPRING_PARAM pRTCSpringParam = (PRTCSPRING_PARAM)pEffect->lpvTypeSpecificParams; RTCSPRING_PARAM RTCSpringParam;
// Parameter validate
if (pRTCSpringParam == NULL) return SFERR_INVALID_PARAM;
if (pRTCSpringParam->m_Bytes != sizeof(RTCSPRING_PARAM)) return SFERR_INVALID_PARAM;
if ((pRTCSpringParam->m_XKConstant < MIN_CONSTANT) || (pRTCSpringParam->m_XKConstant > MAX_CONSTANT)) return (SFERR_INVALID_PARAM); if ((pRTCSpringParam->m_YKConstant < MIN_CONSTANT) || (pRTCSpringParam->m_YKConstant > MAX_CONSTANT)) return (SFERR_INVALID_PARAM); if ((pRTCSpringParam->m_XAxisCenter < MIN_POSITION) || (pRTCSpringParam->m_XAxisCenter > MAX_POSITION)) return (SFERR_INVALID_PARAM); if ((pRTCSpringParam->m_YAxisCenter < MIN_POSITION) || (pRTCSpringParam->m_YAxisCenter > MAX_POSITION)) return (SFERR_INVALID_PARAM); if ((pRTCSpringParam->m_XSaturation < MIN_POSITION) || (pRTCSpringParam->m_XSaturation > MAX_POSITION)) return (SFERR_INVALID_PARAM); if ((pRTCSpringParam->m_YSaturation < MIN_POSITION) || (pRTCSpringParam->m_YSaturation > MAX_POSITION)) return (SFERR_INVALID_PARAM); if ((pRTCSpringParam->m_XDeadBand < MIN_POSITION) || (pRTCSpringParam->m_XDeadBand > MAX_POSITION)) return (SFERR_INVALID_PARAM); if ((pRTCSpringParam->m_YDeadBand < MIN_POSITION) || (pRTCSpringParam->m_YDeadBand > MAX_POSITION)) return (SFERR_INVALID_PARAM);
if(dwFlags & DIEP_NODOWNLOAD) return DI_DOWNLOADSKIPPED;
// Scale to Jolt numbers
RTCSpringParam.m_XKConstant = pRTCSpringParam->m_XKConstant/SCALE_CONSTANTS; RTCSpringParam.m_YKConstant = pRTCSpringParam->m_YKConstant/SCALE_CONSTANTS; RTCSpringParam.m_XAxisCenter = pRTCSpringParam->m_XAxisCenter/SCALE_POSITION; RTCSpringParam.m_YAxisCenter = -pRTCSpringParam->m_YAxisCenter/SCALE_POSITION; RTCSpringParam.m_XSaturation = pRTCSpringParam->m_XSaturation/SCALE_POSITION; RTCSpringParam.m_YSaturation = pRTCSpringParam->m_YSaturation/SCALE_POSITION; RTCSpringParam.m_XDeadBand = pRTCSpringParam->m_XDeadBand/SCALE_POSITION; RTCSpringParam.m_YDeadBand = pRTCSpringParam->m_YDeadBand/SCALE_POSITION;
hRet = CMD_Download_RTCSpring(&RTCSpringParam, (USHORT*)pDnloadID); *pDnloadID = SYSTEM_RTCSPRING_ALIAS_ID; // Jolt returns ID0 for RTC Spring
// so return an alias to that
break; }
default: hRet = SFERR_INVALID_PARAM; } #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "DownloadEffect. DnloadID = %ld, hRet=%lx\r\n", *pDnloadID, hRet); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
// after successful download, check to see if kernel told us to start/restart effect
if(!FAILED(hRet) && *pDnloadID != 0 && (dwFlags & DIEP_START)) { hRet = CMD_StopEffect((USHORT)*pDnloadID); if(FAILED(hRet)) return hRet; hRet = CMD_PlayEffectSuperimpose((USHORT)*pDnloadID); }
if(!FAILED(hRet) && bTruncated) return DI_TRUNCATED; else if(!FAILED(hRet) && bAttemptToModifyUnmodifiable) return S_FALSE; else return (hRet); }
// ----------------------------------------------------------------------------
// Function: DestroyEffect
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD DnloadID - Download ID to destroy
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::DestroyEffect( IN DWORD dwDeviceID, IN DWORD DnloadID) { #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "%s DestroyEffect. DnloadID:%ld\r\n", &szDeviceName[0], DnloadID); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
// Note: Cannot allow actually destroying the SYSTEM Effects
// so either fake it, or stop the System Effect.
if (SYSTEM_FRICTIONCANCEL_ID == DnloadID) return SUCCESS;
// Note: SYSTEM_EFFECT_ID is used for PutRawForce
if ( (SYSTEM_EFFECT_ID == DnloadID) || (SYSTEM_RTCSPRING_ALIAS_ID == DnloadID) || (SYSTEM_RTCSPRING_ID == DnloadID)) { return (StopEffect(dwDeviceID, SYSTEM_EFFECT_ID)); }
return(CMD_DestroyEffect((DNHANDLE) DnloadID)); }
// ----------------------------------------------------------------------------
// Function: StartEffect
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD DnloadID - Download ID to Start
// DWORD dwMode - Playback mode
// DWORD dwCount - Loop count
//
//
// Returns: SUCCESS or Error code
//
// dwMode: Playback mode is available with the following options:
// PLAY_SOLO - stop other forces playing, make this the only one.
// PLAY_SUPERIMPOSE- mix with currently playing device
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::StartEffect( IN DWORD dwDeviceID, IN DWORD DnloadID, IN DWORD dwMode, IN DWORD dwCount) { #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "%s StartEffect. DnloadID:%ld, Mode:%lx, Count:%lx\r\n", &szDeviceName[0], DnloadID, dwMode, dwCount); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
// special case for raw force
if(SYSTEM_EFFECT_ID == DnloadID) { // start has no meaning for raw force
return S_FALSE; }
// Special case RTC Spring ID
if(SYSTEM_RTCSPRING_ALIAS_ID == DnloadID) DnloadID = SYSTEM_RTCSPRING_ID; // Jolt returned ID0 for RTC Spring
// so return send alias ID
HRESULT hRet = SUCCESS; // Don't support PLAY_LOOP for this version
if (dwCount != 1) return (SFERR_NO_SUPPORT); // Is it PLAY_SOLO?
if (dwMode & DIES_SOLO) { hRet = CMD_PlayEffectSolo((DNHANDLE) DnloadID); } else { hRet = CMD_PlayEffectSuperimpose((DNHANDLE) DnloadID); } return (hRet); }
// ----------------------------------------------------------------------------
// Function: StopEffect
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD DnloadID - Download ID to Stop
//
//
// Returns: SUCCESS or Error code
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::StopEffect( IN DWORD dwDeviceID, IN DWORD DnloadID) { #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "%s StopEffect. DnloadID:%ld\r\n", &szDeviceName[0], DnloadID); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
// special case for putrawforce
if(SYSTEM_EFFECT_ID == DnloadID) { // stop has no meaning for raw force
return S_FALSE; } else { // Special case RTC Spring ID
if(SYSTEM_RTCSPRING_ALIAS_ID == DnloadID) DnloadID = SYSTEM_RTCSPRING_ID; // Jolt returned ID0 for RTC Spring
// so return send alias ID
} return (CMD_StopEffect((DNHANDLE) DnloadID)); }
// ----------------------------------------------------------------------------
// Function: GetEffectStatus
//
// Purpose:
// Parameters: DWORD dwDeviceID - Device ID
// DWORD DnloadID - Download ID to get Status
// LPDWORD pdwStatusCode - Pointer to a DWORD for Status
//
//
// Returns: SUCCESS or Error code
// Status Code: DEV_STS_EFFECT_STOPPED
// DEV_STS_EFFECT_RUNNING
//
// Algorithm:
// ----------------------------------------------------------------------------
HRESULT CImpIDirectInputEffectDriver::GetEffectStatus( IN DWORD dwDeviceID, IN DWORD DnloadID, OUT LPDWORD pdwStatusCode) { HRESULT hRet = SUCCESS; #ifdef _DEBUG
g_CriticalSection.Enter(); wsprintf(g_cMsg, "GetEffectStatus, DnloadID=%d\r\n", DnloadID); OutputDebugString(g_cMsg); g_CriticalSection.Leave(); #endif
if (NULL == g_pJoltMidi) return (SFERR_DRIVER_ERROR);
// Special case RTC Spring ID
if(SYSTEM_RTCSPRING_ALIAS_ID == DnloadID) DnloadID = SYSTEM_RTCSPRING_ID; // Jolt returned ID0 for RTC Spring
// so return send alias ID
assert(pdwStatusCode); BYTE bStatusCode = SWDEV_STS_EFFECT_STOPPED;
hRet = g_pJoltMidi->GetEffectStatus(DnloadID, &bStatusCode); if (SUCCESS != hRet) return hRet; if (SWDEV_STS_EFFECT_RUNNING == bStatusCode) *pdwStatusCode = DIEGES_PLAYING; else *pdwStatusCode = NULL; // Stopped
return (hRet); }
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